RPS / Resources /rock.py
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from streamlit_webrtc import VideoTransformerBase, webrtc_streamer
from PIL import Image
import streamlit as st
import cv2
import mediapipe as mp
import time
import numpy as np
import requests
import cvzone
import random
# Rock paper scissors configuration
st.set_page_config(page_title="RPS", page_icon="🤖")
st.title("Rock Paper Scissors Game")
col1, col2 = st.columns(2)
######################################Helper functions ######################################################
timer = 0
stateResult = False
startGame = False
scores = [0, 0] # [AI, Player]
font = 1
def fingerStats(hand_landmarks, finger_name):
finger_map = {'INDEX': 6, 'MIDDLE': 10, 'RING': 14, 'PINKY': 18}
fingerPip = hand_landmarks.landmark[finger_map[finger_name]].y
fingerTip = hand_landmarks.landmark[finger_map[finger_name] + 2].y
return fingerPip > fingerTip
def userMove(curr_state):
if curr_state == "0000":
user_move = 1
elif curr_state == "1111":
user_move = 2
elif curr_state == "1100":
user_move = 3
else:
user_move = 0
return user_move
def compMove():
options = [1, 2, 3]
computer_move = random.choice(options)
return computer_move
def getWinner(user, comp):
if user != 0:
# Determine the winner
champ = (user - comp) % 3
# print(winner)
if champ == 1:
scores[1] += 1
result = "You win"
elif champ == 2:
scores[0] += 1
result = "AI wins"
else:
result = "Draw"
else:
result = "User move Unknown"
return result
mpHands = mp.solutions.hands
hands = mpHands.Hands()
mpDraw = mp.solutions.drawing_utils
trig = 0
######################################Play the game ######################################################
def main(image):
img = image
imgScaled = cv2.resize(img, (0, 0), None, 0.875, 0.875)
imgScaled = imgScaled[:, 80:480]
results = hands.process(imgScaled)
# print(results.multi_hand_landmarks)
if startGame:
if stateResult is False:
timer = time.time() - initialTime
cv2.putText(imgBG, str(int(timer)), (605, 435), font, 6, (34, 139, 34), 4)
if timer > 3:
stateResult = True
timer = 1
if results.multi_hand_landmarks:
current_state = ""
for handLms in results.multi_hand_landmarks:
# mpDraw.draw_landmarks(imgScaled, handLms, mpHands.HAND_CONNECTIONS)
index_status = fingerStats(handLms, 'INDEX')
current_state += "1" if index_status else "0"
middle_status = fingerStats(handLms, 'MIDDLE')
current_state += "1" if middle_status else "0"
ring_status = fingerStats(handLms, 'RING')
current_state += "1" if ring_status else "0"
pinky_status = fingerStats(handLms, 'PINKY')
current_state += "1" if pinky_status else "0"
# Get user choice
user_choice = userMove(current_state)
if user_choice == 0:
x = 542
else:
x = 600
# computer choice
computer_choice = compMove()
# Get the winner
winner = getWinner(user_choice, computer_choice)
# Print choices
choices = ["Unknown", "Rock", "Paper", "Scissors"]
print(f'\nYou choose {choices[user_choice]}')
print(f'Computer choose {choices[computer_choice]}')
# print(current_state)
print(winner)
# Get Computer choice images
imgAI = cv2.imread(f'Resources/{computer_choice}.png', cv2.IMREAD_UNCHANGED)
else:
imgAI = cv2.imread(f'Resources/4.png', cv2.IMREAD_UNCHANGED)
winner = "No Hand Detected, Try Again"
x = 525
startGame = False
initialTime = time.time()
stateResult = True
if stateResult:
with col2:
st.info(str(winner))
st.image(imgAI, caption="Comp choice", use_column_width=True)
else:
if trig == 0:
st.info("Ready to play?")
st.info(str(scores[0]))
st.info(str(scores[1]))
key = cv2.waitKey(1)
# Start Game
if key == 32:
startGame = True
initialTime = time.time()
stateResult = False
trig += 1
# Refresh Game
if key == 8:
startGame = False
initialTime = time.time()
stateResult = False
scores = [0, 0]
trig = 0
# End game
if key == 27:
trig = 0
######################################Get video feed######################################################
class VideoProcessor:
def recv(self, frame):
img = frame.to_ndarray(format="bgr24")
img = process(img)
return av.VideoFrame.from_ndarray(img, format="bgr24")
with col1:
st.header('Column 1')
webrtc_ctx = webrtc_streamer(
key="WYH",
mode=WebRtcMode.SENDRECV,
rtc_configuration=RTC_CONFIGURATION,
media_stream_constraints={"video": True, "audio": False},
video_processor_factory=VideoProcessor,
async_processing=True,
)