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SubscribeCroCo v2: Improved Cross-view Completion Pre-training for Stereo Matching and Optical Flow
Despite impressive performance for high-level downstream tasks, self-supervised pre-training methods have not yet fully delivered on dense geometric vision tasks such as stereo matching or optical flow. The application of self-supervised concepts, such as instance discrimination or masked image modeling, to geometric tasks is an active area of research. In this work, we build on the recent cross-view completion framework, a variation of masked image modeling that leverages a second view from the same scene which makes it well suited for binocular downstream tasks. The applicability of this concept has so far been limited in at least two ways: (a) by the difficulty of collecting real-world image pairs -- in practice only synthetic data have been used -- and (b) by the lack of generalization of vanilla transformers to dense downstream tasks for which relative position is more meaningful than absolute position. We explore three avenues of improvement. First, we introduce a method to collect suitable real-world image pairs at large scale. Second, we experiment with relative positional embeddings and show that they enable vision transformers to perform substantially better. Third, we scale up vision transformer based cross-completion architectures, which is made possible by the use of large amounts of data. With these improvements, we show for the first time that state-of-the-art results on stereo matching and optical flow can be reached without using any classical task-specific techniques like correlation volume, iterative estimation, image warping or multi-scale reasoning, thus paving the way towards universal vision models.
Shape Preserving Facial Landmarks with Graph Attention Networks
Top-performing landmark estimation algorithms are based on exploiting the excellent ability of large convolutional neural networks (CNNs) to represent local appearance. However, it is well known that they can only learn weak spatial relationships. To address this problem, we propose a model based on the combination of a CNN with a cascade of Graph Attention Network regressors. To this end, we introduce an encoding that jointly represents the appearance and location of facial landmarks and an attention mechanism to weigh the information according to its reliability. This is combined with a multi-task approach to initialize the location of graph nodes and a coarse-to-fine landmark description scheme. Our experiments confirm that the proposed model learns a global representation of the structure of the face, achieving top performance in popular benchmarks on head pose and landmark estimation. The improvement provided by our model is most significant in situations involving large changes in the local appearance of landmarks.
Where We Are and What We're Looking At: Query Based Worldwide Image Geo-localization Using Hierarchies and Scenes
Determining the exact latitude and longitude that a photo was taken is a useful and widely applicable task, yet it remains exceptionally difficult despite the accelerated progress of other computer vision tasks. Most previous approaches have opted to learn a single representation of query images, which are then classified at different levels of geographic granularity. These approaches fail to exploit the different visual cues that give context to different hierarchies, such as the country, state, and city level. To this end, we introduce an end-to-end transformer-based architecture that exploits the relationship between different geographic levels (which we refer to as hierarchies) and the corresponding visual scene information in an image through hierarchical cross-attention. We achieve this by learning a query for each geographic hierarchy and scene type. Furthermore, we learn a separate representation for different environmental scenes, as different scenes in the same location are often defined by completely different visual features. We achieve state of the art street level accuracy on 4 standard geo-localization datasets : Im2GPS, Im2GPS3k, YFCC4k, and YFCC26k, as well as qualitatively demonstrate how our method learns different representations for different visual hierarchies and scenes, which has not been demonstrated in the previous methods. These previous testing datasets mostly consist of iconic landmarks or images taken from social media, which makes them either a memorization task, or biased towards certain places. To address this issue we introduce a much harder testing dataset, Google-World-Streets-15k, comprised of images taken from Google Streetview covering the whole planet and present state of the art results. Our code will be made available in the camera-ready version.
Google Landmarks Dataset v2 -- A Large-Scale Benchmark for Instance-Level Recognition and Retrieval
While image retrieval and instance recognition techniques are progressing rapidly, there is a need for challenging datasets to accurately measure their performance -- while posing novel challenges that are relevant for practical applications. We introduce the Google Landmarks Dataset v2 (GLDv2), a new benchmark for large-scale, fine-grained instance recognition and image retrieval in the domain of human-made and natural landmarks. GLDv2 is the largest such dataset to date by a large margin, including over 5M images and 200k distinct instance labels. Its test set consists of 118k images with ground truth annotations for both the retrieval and recognition tasks. The ground truth construction involved over 800 hours of human annotator work. Our new dataset has several challenging properties inspired by real world applications that previous datasets did not consider: An extremely long-tailed class distribution, a large fraction of out-of-domain test photos and large intra-class variability. The dataset is sourced from Wikimedia Commons, the world's largest crowdsourced collection of landmark photos. We provide baseline results for both recognition and retrieval tasks based on state-of-the-art methods as well as competitive results from a public challenge. We further demonstrate the suitability of the dataset for transfer learning by showing that image embeddings trained on it achieve competitive retrieval performance on independent datasets. The dataset images, ground-truth and metric scoring code are available at https://github.com/cvdfoundation/google-landmark.
Self-Supervised Any-Point Tracking by Contrastive Random Walks
We present a simple, self-supervised approach to the Tracking Any Point (TAP) problem. We train a global matching transformer to find cycle consistent tracks through video via contrastive random walks, using the transformer's attention-based global matching to define the transition matrices for a random walk on a space-time graph. The ability to perform "all pairs" comparisons between points allows the model to obtain high spatial precision and to obtain a strong contrastive learning signal, while avoiding many of the complexities of recent approaches (such as coarse-to-fine matching). To do this, we propose a number of design decisions that allow global matching architectures to be trained through self-supervision using cycle consistency. For example, we identify that transformer-based methods are sensitive to shortcut solutions, and propose a data augmentation scheme to address them. Our method achieves strong performance on the TapVid benchmarks, outperforming previous self-supervised tracking methods, such as DIFT, and is competitive with several supervised methods.
A Landmark-Aware Visual Navigation Dataset
Map representation learned by expert demonstrations has shown promising research value. However, recent advancements in the visual navigation field face challenges due to the lack of human datasets in the real world for efficient supervised representation learning of the environments. We present a Landmark-Aware Visual Navigation (LAVN) dataset to allow for supervised learning of human-centric exploration policies and map building. We collect RGB observation and human point-click pairs as a human annotator explores virtual and real-world environments with the goal of full coverage exploration of the space. The human annotators also provide distinct landmark examples along each trajectory, which we intuit will simplify the task of map or graph building and localization. These human point-clicks serve as direct supervision for waypoint prediction when learning to explore in environments. Our dataset covers a wide spectrum of scenes, including rooms in indoor environments, as well as walkways outdoors. Dataset is available at DOI: 10.5281/zenodo.10608067.
Multiview Scene Graph
A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction, 3D bounding boxes in object detection, or voxel grids in occupancy prediction, or topological, such as pose graphs with loop closures in SLAM or visibility graphs in SfM. In this work, we propose to build Multiview Scene Graphs (MSG) from unposed images, representing a scene topologically with interconnected place and object nodes. The task of building MSG is challenging for existing representation learning methods since it needs to jointly address both visual place recognition, object detection, and object association from images with limited fields of view and potentially large viewpoint changes. To evaluate any method tackling this task, we developed an MSG dataset and annotation based on a public 3D dataset. We also propose an evaluation metric based on the intersection-over-union score of MSG edges. Moreover, we develop a novel baseline method built on mainstream pretrained vision models, combining visual place recognition and object association into one Transformer decoder architecture. Experiments demonstrate our method has superior performance compared to existing relevant baselines.
GPSFormer: A Global Perception and Local Structure Fitting-based Transformer for Point Cloud Understanding
Despite the significant advancements in pre-training methods for point cloud understanding, directly capturing intricate shape information from irregular point clouds without reliance on external data remains a formidable challenge. To address this problem, we propose GPSFormer, an innovative Global Perception and Local Structure Fitting-based Transformer, which learns detailed shape information from point clouds with remarkable precision. The core of GPSFormer is the Global Perception Module (GPM) and the Local Structure Fitting Convolution (LSFConv). Specifically, GPM utilizes Adaptive Deformable Graph Convolution (ADGConv) to identify short-range dependencies among similar features in the feature space and employs Multi-Head Attention (MHA) to learn long-range dependencies across all positions within the feature space, ultimately enabling flexible learning of contextual representations. Inspired by Taylor series, we design LSFConv, which learns both low-order fundamental and high-order refinement information from explicitly encoded local geometric structures. Integrating the GPM and LSFConv as fundamental components, we construct GPSFormer, a cutting-edge Transformer that effectively captures global and local structures of point clouds. Extensive experiments validate GPSFormer's effectiveness in three point cloud tasks: shape classification, part segmentation, and few-shot learning. The code of GPSFormer is available at https://github.com/changshuowang/GPSFormer.
FAR: Flexible, Accurate and Robust 6DoF Relative Camera Pose Estimation
Estimating relative camera poses between images has been a central problem in computer vision. Methods that find correspondences and solve for the fundamental matrix offer high precision in most cases. Conversely, methods predicting pose directly using neural networks are more robust to limited overlap and can infer absolute translation scale, but at the expense of reduced precision. We show how to combine the best of both methods; our approach yields results that are both precise and robust, while also accurately inferring translation scales. At the heart of our model lies a Transformer that (1) learns to balance between solved and learned pose estimations, and (2) provides a prior to guide a solver. A comprehensive analysis supports our design choices and demonstrates that our method adapts flexibly to various feature extractors and correspondence estimators, showing state-of-the-art performance in 6DoF pose estimation on Matterport3D, InteriorNet, StreetLearn, and Map-free Relocalization.
Learning Cognitive Maps from Transformer Representations for Efficient Planning in Partially Observed Environments
Despite their stellar performance on a wide range of tasks, including in-context tasks only revealed during inference, vanilla transformers and variants trained for next-token predictions (a) do not learn an explicit world model of their environment which can be flexibly queried and (b) cannot be used for planning or navigation. In this paper, we consider partially observed environments (POEs), where an agent receives perceptually aliased observations as it navigates, which makes path planning hard. We introduce a transformer with (multiple) discrete bottleneck(s), TDB, whose latent codes learn a compressed representation of the history of observations and actions. After training a TDB to predict the future observation(s) given the history, we extract interpretable cognitive maps of the environment from its active bottleneck(s) indices. These maps are then paired with an external solver to solve (constrained) path planning problems. First, we show that a TDB trained on POEs (a) retains the near perfect predictive performance of a vanilla transformer or an LSTM while (b) solving shortest path problems exponentially faster. Second, a TDB extracts interpretable representations from text datasets, while reaching higher in-context accuracy than vanilla sequence models. Finally, in new POEs, a TDB (a) reaches near-perfect in-context accuracy, (b) learns accurate in-context cognitive maps (c) solves in-context path planning problems.
Large-Scale Image Retrieval with Attentive Deep Local Features
We propose an attentive local feature descriptor suitable for large-scale image retrieval, referred to as DELF (DEep Local Feature). The new feature is based on convolutional neural networks, which are trained only with image-level annotations on a landmark image dataset. To identify semantically useful local features for image retrieval, we also propose an attention mechanism for keypoint selection, which shares most network layers with the descriptor. This framework can be used for image retrieval as a drop-in replacement for other keypoint detectors and descriptors, enabling more accurate feature matching and geometric verification. Our system produces reliable confidence scores to reject false positives---in particular, it is robust against queries that have no correct match in the database. To evaluate the proposed descriptor, we introduce a new large-scale dataset, referred to as Google-Landmarks dataset, which involves challenges in both database and query such as background clutter, partial occlusion, multiple landmarks, objects in variable scales, etc. We show that DELF outperforms the state-of-the-art global and local descriptors in the large-scale setting by significant margins. Code and dataset can be found at the project webpage: https://github.com/tensorflow/models/tree/master/research/delf .
TransGeo: Transformer Is All You Need for Cross-view Image Geo-localization
The dominant CNN-based methods for cross-view image geo-localization rely on polar transform and fail to model global correlation. We propose a pure transformer-based approach (TransGeo) to address these limitations from a different perspective. TransGeo takes full advantage of the strengths of transformer related to global information modeling and explicit position information encoding. We further leverage the flexibility of transformer input and propose an attention-guided non-uniform cropping method, so that uninformative image patches are removed with negligible drop on performance to reduce computation cost. The saved computation can be reallocated to increase resolution only for informative patches, resulting in performance improvement with no additional computation cost. This "attend and zoom-in" strategy is highly similar to human behavior when observing images. Remarkably, TransGeo achieves state-of-the-art results on both urban and rural datasets, with significantly less computation cost than CNN-based methods. It does not rely on polar transform and infers faster than CNN-based methods. Code is available at https://github.com/Jeff-Zilence/TransGeo2022.
MVSFormer++: Revealing the Devil in Transformer's Details for Multi-View Stereo
Recent advancements in learning-based Multi-View Stereo (MVS) methods have prominently featured transformer-based models with attention mechanisms. However, existing approaches have not thoroughly investigated the profound influence of transformers on different MVS modules, resulting in limited depth estimation capabilities. In this paper, we introduce MVSFormer++, a method that prudently maximizes the inherent characteristics of attention to enhance various components of the MVS pipeline. Formally, our approach involves infusing cross-view information into the pre-trained DINOv2 model to facilitate MVS learning. Furthermore, we employ different attention mechanisms for the feature encoder and cost volume regularization, focusing on feature and spatial aggregations respectively. Additionally, we uncover that some design details would substantially impact the performance of transformer modules in MVS, including normalized 3D positional encoding, adaptive attention scaling, and the position of layer normalization. Comprehensive experiments on DTU, Tanks-and-Temples, BlendedMVS, and ETH3D validate the effectiveness of the proposed method. Notably, MVSFormer++ achieves state-of-the-art performance on the challenging DTU and Tanks-and-Temples benchmarks.
Pluralistic Image Completion
Most image completion methods produce only one result for each masked input, although there may be many reasonable possibilities. In this paper, we present an approach for pluralistic image completion -- the task of generating multiple and diverse plausible solutions for image completion. A major challenge faced by learning-based approaches is that usually only one ground truth training instance per label. As such, sampling from conditional VAEs still leads to minimal diversity. To overcome this, we propose a novel and probabilistically principled framework with two parallel paths. One is a reconstructive path that utilizes the only one given ground truth to get prior distribution of missing parts and rebuild the original image from this distribution. The other is a generative path for which the conditional prior is coupled to the distribution obtained in the reconstructive path. Both are supported by GANs. We also introduce a new short+long term attention layer that exploits distant relations among decoder and encoder features, improving appearance consistency. When tested on datasets with buildings (Paris), faces (CelebA-HQ), and natural images (ImageNet), our method not only generated higher-quality completion results, but also with multiple and diverse plausible outputs.
ConDaFormer: Disassembled Transformer with Local Structure Enhancement for 3D Point Cloud Understanding
Transformers have been recently explored for 3D point cloud understanding with impressive progress achieved. A large number of points, over 0.1 million, make the global self-attention infeasible for point cloud data. Thus, most methods propose to apply the transformer in a local region, e.g., spherical or cubic window. However, it still contains a large number of Query-Key pairs, which requires high computational costs. In addition, previous methods usually learn the query, key, and value using a linear projection without modeling the local 3D geometric structure. In this paper, we attempt to reduce the costs and model the local geometry prior by developing a new transformer block, named ConDaFormer. Technically, ConDaFormer disassembles the cubic window into three orthogonal 2D planes, leading to fewer points when modeling the attention in a similar range. The disassembling operation is beneficial to enlarging the range of attention without increasing the computational complexity, but ignores some contexts. To provide a remedy, we develop a local structure enhancement strategy that introduces a depth-wise convolution before and after the attention. This scheme can also capture the local geometric information. Taking advantage of these designs, ConDaFormer captures both long-range contextual information and local priors. The effectiveness is demonstrated by experimental results on several 3D point cloud understanding benchmarks. Code is available at https://github.com/LHDuan/ConDaFormer .
Augmented Shortcuts for Vision Transformers
Transformer models have achieved great progress on computer vision tasks recently. The rapid development of vision transformers is mainly contributed by their high representation ability for extracting informative features from input images. However, the mainstream transformer models are designed with deep architectures, and the feature diversity will be continuously reduced as the depth increases, i.e., feature collapse. In this paper, we theoretically analyze the feature collapse phenomenon and study the relationship between shortcuts and feature diversity in these transformer models. Then, we present an augmented shortcut scheme, which inserts additional paths with learnable parameters in parallel on the original shortcuts. To save the computational costs, we further explore an efficient approach that uses the block-circulant projection to implement augmented shortcuts. Extensive experiments conducted on benchmark datasets demonstrate the effectiveness of the proposed method, which brings about 1% accuracy increase of the state-of-the-art visual transformers without obviously increasing their parameters and FLOPs.
How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)
This paper investigates how far a very deep neural network is from attaining close to saturating performance on existing 2D and 3D face alignment datasets. To this end, we make the following 5 contributions: (a) we construct, for the first time, a very strong baseline by combining a state-of-the-art architecture for landmark localization with a state-of-the-art residual block, train it on a very large yet synthetically expanded 2D facial landmark dataset and finally evaluate it on all other 2D facial landmark datasets. (b) We create a guided by 2D landmarks network which converts 2D landmark annotations to 3D and unifies all existing datasets, leading to the creation of LS3D-W, the largest and most challenging 3D facial landmark dataset to date ~230,000 images. (c) Following that, we train a neural network for 3D face alignment and evaluate it on the newly introduced LS3D-W. (d) We further look into the effect of all "traditional" factors affecting face alignment performance like large pose, initialization and resolution, and introduce a "new" one, namely the size of the network. (e) We show that both 2D and 3D face alignment networks achieve performance of remarkable accuracy which is probably close to saturating the datasets used. Training and testing code as well as the dataset can be downloaded from https://www.adrianbulat.com/face-alignment/
Towards Seamless Adaptation of Pre-trained Models for Visual Place Recognition
Recent studies show that vision models pre-trained in generic visual learning tasks with large-scale data can provide useful feature representations for a wide range of visual perception problems. However, few attempts have been made to exploit pre-trained foundation models in visual place recognition (VPR). Due to the inherent difference in training objectives and data between the tasks of model pre-training and VPR, how to bridge the gap and fully unleash the capability of pre-trained models for VPR is still a key issue to address. To this end, we propose a novel method to realize seamless adaptation of pre-trained models for VPR. Specifically, to obtain both global and local features that focus on salient landmarks for discriminating places, we design a hybrid adaptation method to achieve both global and local adaptation efficiently, in which only lightweight adapters are tuned without adjusting the pre-trained model. Besides, to guide effective adaptation, we propose a mutual nearest neighbor local feature loss, which ensures proper dense local features are produced for local matching and avoids time-consuming spatial verification in re-ranking. Experimental results show that our method outperforms the state-of-the-art methods with less training data and training time, and uses about only 3% retrieval runtime of the two-stage VPR methods with RANSAC-based spatial verification. It ranks 1st on the MSLS challenge leaderboard (at the time of submission). The code is released at https://github.com/Lu-Feng/SelaVPR.
Hyper-Transformer for Amodal Completion
Amodal object completion is a complex task that involves predicting the invisible parts of an object based on visible segments and background information. Learning shape priors is crucial for effective amodal completion, but traditional methods often rely on two-stage processes or additional information, leading to inefficiencies and potential error accumulation. To address these shortcomings, we introduce a novel framework named the Hyper-Transformer Amodal Network (H-TAN). This framework utilizes a hyper transformer equipped with a dynamic convolution head to directly learn shape priors and accurately predict amodal masks. Specifically, H-TAN uses a dual-branch structure to extract multi-scale features from both images and masks. The multi-scale features from the image branch guide the hyper transformer in learning shape priors and in generating the weights for dynamic convolution tailored to each instance. The dynamic convolution head then uses the features from the mask branch to predict precise amodal masks. We extensively evaluate our model on three benchmark datasets: KINS, COCOA-cls, and D2SA, where H-TAN demonstrated superior performance compared to existing methods. Additional experiments validate the effectiveness and stability of the novel hyper transformer in our framework.
Fast Tree-Field Integrators: From Low Displacement Rank to Topological Transformers
We present a new class of fast polylog-linear algorithms based on the theory of structured matrices (in particular low displacement rank) for integrating tensor fields defined on weighted trees. Several applications of the resulting fast tree-field integrators (FTFIs) are presented, including (a) approximation of graph metrics with tree metrics, (b) graph classification, (c) modeling on meshes, and finally (d) Topological Transformers (TTs) (Choromanski et al., 2022) for images. For Topological Transformers, we propose new relative position encoding (RPE) masking mechanisms with as few as three extra learnable parameters per Transformer layer, leading to 1.0-1.5%+ accuracy gains. Importantly, most of FTFIs are exact methods, thus numerically equivalent to their brute-force counterparts. When applied to graphs with thousands of nodes, those exact algorithms provide 5.7-13x speedups. We also provide an extensive theoretical analysis of our methods.
EdgeConnect: Generative Image Inpainting with Adversarial Edge Learning
Over the last few years, deep learning techniques have yielded significant improvements in image inpainting. However, many of these techniques fail to reconstruct reasonable structures as they are commonly over-smoothed and/or blurry. This paper develops a new approach for image inpainting that does a better job of reproducing filled regions exhibiting fine details. We propose a two-stage adversarial model EdgeConnect that comprises of an edge generator followed by an image completion network. The edge generator hallucinates edges of the missing region (both regular and irregular) of the image, and the image completion network fills in the missing regions using hallucinated edges as a priori. We evaluate our model end-to-end over the publicly available datasets CelebA, Places2, and Paris StreetView, and show that it outperforms current state-of-the-art techniques quantitatively and qualitatively. Code and models available at: https://github.com/knazeri/edge-connect
2nd Place Solution to Google Landmark Recognition Competition 2021
As Transformer-based architectures have recently shown encouraging progresses in computer vision. In this work, we present the solution to the Google Landmark Recognition 2021 Challenge held on Kaggle, which is an improvement on our last year's solution by changing three designs, including (1) Using Swin and CSWin as backbone for feature extraction, (2) Train on full GLDv2, and (3) Using full GLDv2 images as index image set for kNN search. With these modifications, our solution significantly improves last year solution on this year competition. Our full pipeline, after ensembling Swin, CSWin, EfficientNet B7 models, scores 0.4907 on the private leaderboard which help us to get the 2nd place in the competition.
Advancing Plain Vision Transformer Towards Remote Sensing Foundation Model
Large-scale vision foundation models have made significant progress in visual tasks on natural images, with vision transformers being the primary choice due to their good scalability and representation ability. However, large-scale models in remote sensing (RS) have not yet been sufficiently explored. In this paper, we resort to plain vision transformers with about 100 million parameters and make the first attempt to propose large vision models tailored to RS tasks and investigate how such large models perform. To handle the large sizes and objects of arbitrary orientations in RS images, we propose a new rotated varied-size window attention to replace the original full attention in transformers, which can significantly reduce the computational cost and memory footprint while learning better object representation by extracting rich context from the generated diverse windows. Experiments on detection tasks show the superiority of our model over all state-of-the-art models, achieving 81.24% mAP on the DOTA-V1.0 dataset. The results of our models on downstream classification and segmentation tasks also show competitive performance compared to existing advanced methods. Further experiments show the advantages of our models in terms of computational complexity and data efficiency in transferring.
PanoVOS: Bridging Non-panoramic and Panoramic Views with Transformer for Video Segmentation
Panoramic videos contain richer spatial information and have attracted tremendous amounts of attention due to their exceptional experience in some fields such as autonomous driving and virtual reality. However, existing datasets for video segmentation only focus on conventional planar images. To address the challenge, in this paper, we present a panoramic video dataset, PanoVOS. The dataset provides 150 videos with high video resolutions and diverse motions. To quantify the domain gap between 2D planar videos and panoramic videos, we evaluate 15 off-the-shelf video object segmentation (VOS) models on PanoVOS. Through error analysis, we found that all of them fail to tackle pixel-level content discontinues of panoramic videos. Thus, we present a Panoramic Space Consistency Transformer (PSCFormer), which can effectively utilize the semantic boundary information of the previous frame for pixel-level matching with the current frame. Extensive experiments demonstrate that compared with the previous SOTA models, our PSCFormer network exhibits a great advantage in terms of segmentation results under the panoramic setting. Our dataset poses new challenges in panoramic VOS and we hope that our PanoVOS can advance the development of panoramic segmentation/tracking.
FaVoR: Features via Voxel Rendering for Camera Relocalization
Camera relocalization methods range from dense image alignment to direct camera pose regression from a query image. Among these, sparse feature matching stands out as an efficient, versatile, and generally lightweight approach with numerous applications. However, feature-based methods often struggle with significant viewpoint and appearance changes, leading to matching failures and inaccurate pose estimates. To overcome this limitation, we propose a novel approach that leverages a globally sparse yet locally dense 3D representation of 2D features. By tracking and triangulating landmarks over a sequence of frames, we construct a sparse voxel map optimized to render image patch descriptors observed during tracking. Given an initial pose estimate, we first synthesize descriptors from the voxels using volumetric rendering and then perform feature matching to estimate the camera pose. This methodology enables the generation of descriptors for unseen views, enhancing robustness to view changes. We extensively evaluate our method on the 7-Scenes and Cambridge Landmarks datasets. Our results show that our method significantly outperforms existing state-of-the-art feature representation techniques in indoor environments, achieving up to a 39% improvement in median translation error. Additionally, our approach yields comparable results to other methods for outdoor scenarios while maintaining lower memory and computational costs.
Onion-Peel Networks for Deep Video Completion
We propose the onion-peel networks for video completion. Given a set of reference images and a target image with holes, our network fills the hole by referring the contents in the reference images. Our onion-peel network progressively fills the hole from the hole boundary enabling it to exploit richer contextual information for the missing regions every step. Given a sufficient number of recurrences, even a large hole can be inpainted successfully. To attend to the missing information visible in the reference images, we propose an asymmetric attention block that computes similarities between the hole boundary pixels in the target and the non-hole pixels in the references in a non-local manner. With our attention block, our network can have an unlimited spatial-temporal window size and fill the holes with globally coherent contents. In addition, our framework is applicable to the image completion guided by the reference images without any modification, which is difficult to do with the previous methods. We validate that our method produces visually pleasing image and video inpainting results in realistic test cases.
Representing 3D sparse map points and lines for camera relocalization
Recent advancements in visual localization and mapping have demonstrated considerable success in integrating point and line features. However, expanding the localization framework to include additional mapping components frequently results in increased demand for memory and computational resources dedicated to matching tasks. In this study, we show how a lightweight neural network can learn to represent both 3D point and line features, and exhibit leading pose accuracy by harnessing the power of multiple learned mappings. Specifically, we utilize a single transformer block to encode line features, effectively transforming them into distinctive point-like descriptors. Subsequently, we treat these point and line descriptor sets as distinct yet interconnected feature sets. Through the integration of self- and cross-attention within several graph layers, our method effectively refines each feature before regressing 3D maps using two simple MLPs. In comprehensive experiments, our indoor localization findings surpass those of Hloc and Limap across both point-based and line-assisted configurations. Moreover, in outdoor scenarios, our method secures a significant lead, marking the most considerable enhancement over state-of-the-art learning-based methodologies. The source code and demo videos of this work are publicly available at: https://thpjp.github.io/pl2map/
Vision Transformers Need Registers
Transformers have recently emerged as a powerful tool for learning visual representations. In this paper, we identify and characterize artifacts in feature maps of both supervised and self-supervised ViT networks. The artifacts correspond to high-norm tokens appearing during inference primarily in low-informative background areas of images, that are repurposed for internal computations. We propose a simple yet effective solution based on providing additional tokens to the input sequence of the Vision Transformer to fill that role. We show that this solution fixes that problem entirely for both supervised and self-supervised models, sets a new state of the art for self-supervised visual models on dense visual prediction tasks, enables object discovery methods with larger models, and most importantly leads to smoother feature maps and attention maps for downstream visual processing.
HaLo-NeRF: Learning Geometry-Guided Semantics for Exploring Unconstrained Photo Collections
Internet image collections containing photos captured by crowds of photographers show promise for enabling digital exploration of large-scale tourist landmarks. However, prior works focus primarily on geometric reconstruction and visualization, neglecting the key role of language in providing a semantic interface for navigation and fine-grained understanding. In constrained 3D domains, recent methods have leveraged vision-and-language models as a strong prior of 2D visual semantics. While these models display an excellent understanding of broad visual semantics, they struggle with unconstrained photo collections depicting such tourist landmarks, as they lack expert knowledge of the architectural domain. In this work, we present a localization system that connects neural representations of scenes depicting large-scale landmarks with text describing a semantic region within the scene, by harnessing the power of SOTA vision-and-language models with adaptations for understanding landmark scene semantics. To bolster such models with fine-grained knowledge, we leverage large-scale Internet data containing images of similar landmarks along with weakly-related textual information. Our approach is built upon the premise that images physically grounded in space can provide a powerful supervision signal for localizing new concepts, whose semantics may be unlocked from Internet textual metadata with large language models. We use correspondences between views of scenes to bootstrap spatial understanding of these semantics, providing guidance for 3D-compatible segmentation that ultimately lifts to a volumetric scene representation. Our results show that HaLo-NeRF can accurately localize a variety of semantic concepts related to architectural landmarks, surpassing the results of other 3D models as well as strong 2D segmentation baselines. Our project page is at https://tau-vailab.github.io/HaLo-NeRF/.
Improving Transformer-based Image Matching by Cascaded Capturing Spatially Informative Keypoints
Learning robust local image feature matching is a fundamental low-level vision task, which has been widely explored in the past few years. Recently, detector-free local feature matchers based on transformers have shown promising results, which largely outperform pure Convolutional Neural Network (CNN) based ones. But correlations produced by transformer-based methods are spatially limited to the center of source views' coarse patches, because of the costly attention learning. In this work, we rethink this issue and find that such matching formulation degrades pose estimation, especially for low-resolution images. So we propose a transformer-based cascade matching model -- Cascade feature Matching TRansformer (CasMTR), to efficiently learn dense feature correlations, which allows us to choose more reliable matching pairs for the relative pose estimation. Instead of re-training a new detector, we use a simple yet effective Non-Maximum Suppression (NMS) post-process to filter keypoints through the confidence map, and largely improve the matching precision. CasMTR achieves state-of-the-art performance in indoor and outdoor pose estimation as well as visual localization. Moreover, thorough ablations show the efficacy of the proposed components and techniques.
Facial Landmark Points Detection Using Knowledge Distillation-Based Neural Networks
Facial landmark detection is a vital step for numerous facial image analysis applications. Although some deep learning-based methods have achieved good performances in this task, they are often not suitable for running on mobile devices. Such methods rely on networks with many parameters, which makes the training and inference time-consuming. Training lightweight neural networks such as MobileNets are often challenging, and the models might have low accuracy. Inspired by knowledge distillation (KD), this paper presents a novel loss function to train a lightweight Student network (e.g., MobileNetV2) for facial landmark detection. We use two Teacher networks, a Tolerant-Teacher and a Tough-Teacher in conjunction with the Student network. The Tolerant-Teacher is trained using Soft-landmarks created by active shape models, while the Tough-Teacher is trained using the ground truth (aka Hard-landmarks) landmark points. To utilize the facial landmark points predicted by the Teacher networks, we define an Assistive Loss (ALoss) for each Teacher network. Moreover, we define a loss function called KD-Loss that utilizes the facial landmark points predicted by the two pre-trained Teacher networks (EfficientNet-b3) to guide the lightweight Student network towards predicting the Hard-landmarks. Our experimental results on three challenging facial datasets show that the proposed architecture will result in a better-trained Student network that can extract facial landmark points with high accuracy.
SVDFormer: Complementing Point Cloud via Self-view Augmentation and Self-structure Dual-generator
In this paper, we propose a novel network, SVDFormer, to tackle two specific challenges in point cloud completion: understanding faithful global shapes from incomplete point clouds and generating high-accuracy local structures. Current methods either perceive shape patterns using only 3D coordinates or import extra images with well-calibrated intrinsic parameters to guide the geometry estimation of the missing parts. However, these approaches do not always fully leverage the cross-modal self-structures available for accurate and high-quality point cloud completion. To this end, we first design a Self-view Fusion Network that leverages multiple-view depth image information to observe incomplete self-shape and generate a compact global shape. To reveal highly detailed structures, we then introduce a refinement module, called Self-structure Dual-generator, in which we incorporate learned shape priors and geometric self-similarities for producing new points. By perceiving the incompleteness of each point, the dual-path design disentangles refinement strategies conditioned on the structural type of each point. SVDFormer absorbs the wisdom of self-structures, avoiding any additional paired information such as color images with precisely calibrated camera intrinsic parameters. Comprehensive experiments indicate that our method achieves state-of-the-art performance on widely-used benchmarks. Code will be available at https://github.com/czvvd/SVDFormer.
Symbol as Points: Panoptic Symbol Spotting via Point-based Representation
This work studies the problem of panoptic symbol spotting, which is to spot and parse both countable object instances (windows, doors, tables, etc.) and uncountable stuff (wall, railing, etc.) from computer-aided design (CAD) drawings. Existing methods typically involve either rasterizing the vector graphics into images and using image-based methods for symbol spotting, or directly building graphs and using graph neural networks for symbol recognition. In this paper, we take a different approach, which treats graphic primitives as a set of 2D points that are locally connected and use point cloud segmentation methods to tackle it. Specifically, we utilize a point transformer to extract the primitive features and append a mask2former-like spotting head to predict the final output. To better use the local connection information of primitives and enhance their discriminability, we further propose the attention with connection module (ACM) and contrastive connection learning scheme (CCL). Finally, we propose a KNN interpolation mechanism for the mask attention module of the spotting head to better handle primitive mask downsampling, which is primitive-level in contrast to pixel-level for the image. Our approach, named SymPoint, is simple yet effective, outperforming recent state-of-the-art method GAT-CADNet by an absolute increase of 9.6% PQ and 10.4% RQ on the FloorPlanCAD dataset. The source code and models will be available at https://github.com/nicehuster/SymPoint.
Self-supervised Learning of Geometrically Stable Features Through Probabilistic Introspection
Self-supervision can dramatically cut back the amount of manually-labelled data required to train deep neural networks. While self-supervision has usually been considered for tasks such as image classification, in this paper we aim at extending it to geometry-oriented tasks such as semantic matching and part detection. We do so by building on several recent ideas in unsupervised landmark detection. Our approach learns dense distinctive visual descriptors from an unlabelled dataset of images using synthetic image transformations. It does so by means of a robust probabilistic formulation that can introspectively determine which image regions are likely to result in stable image matching. We show empirically that a network pre-trained in this manner requires significantly less supervision to learn semantic object parts compared to numerous pre-training alternatives. We also show that the pre-trained representation is excellent for semantic object matching.
TAPTRv2: Attention-based Position Update Improves Tracking Any Point
In this paper, we present TAPTRv2, a Transformer-based approach built upon TAPTR for solving the Tracking Any Point (TAP) task. TAPTR borrows designs from DEtection TRansformer (DETR) and formulates each tracking point as a point query, making it possible to leverage well-studied operations in DETR-like algorithms. TAPTRv2 improves TAPTR by addressing a critical issue regarding its reliance on cost-volume,which contaminates the point query\'s content feature and negatively impacts both visibility prediction and cost-volume computation. In TAPTRv2, we propose a novel attention-based position update (APU) operation and use key-aware deformable attention to realize. For each query, this operation uses key-aware attention weights to combine their corresponding deformable sampling positions to predict a new query position. This design is based on the observation that local attention is essentially the same as cost-volume, both of which are computed by dot-production between a query and its surrounding features. By introducing this new operation, TAPTRv2 not only removes the extra burden of cost-volume computation, but also leads to a substantial performance improvement. TAPTRv2 surpasses TAPTR and achieves state-of-the-art performance on many challenging datasets, demonstrating the superiority
PlankAssembly: Robust 3D Reconstruction from Three Orthographic Views with Learnt Shape Programs
In this paper, we develop a new method to automatically convert 2D line drawings from three orthographic views into 3D CAD models. Existing methods for this problem reconstruct 3D models by back-projecting the 2D observations into 3D space while maintaining explicit correspondence between the input and output. Such methods are sensitive to errors and noises in the input, thus often fail in practice where the input drawings created by human designers are imperfect. To overcome this difficulty, we leverage the attention mechanism in a Transformer-based sequence generation model to learn flexible mappings between the input and output. Further, we design shape programs which are suitable for generating the objects of interest to boost the reconstruction accuracy and facilitate CAD modeling applications. Experiments on a new benchmark dataset show that our method significantly outperforms existing ones when the inputs are noisy or incomplete.
CVSformer: Cross-View Synthesis Transformer for Semantic Scene Completion
Semantic scene completion (SSC) requires an accurate understanding of the geometric and semantic relationships between the objects in the 3D scene for reasoning the occluded objects. The popular SSC methods voxelize the 3D objects, allowing the deep 3D convolutional network (3D CNN) to learn the object relationships from the complex scenes. However, the current networks lack the controllable kernels to model the object relationship across multiple views, where appropriate views provide the relevant information for suggesting the existence of the occluded objects. In this paper, we propose Cross-View Synthesis Transformer (CVSformer), which consists of Multi-View Feature Synthesis and Cross-View Transformer for learning cross-view object relationships. In the multi-view feature synthesis, we use a set of 3D convolutional kernels rotated differently to compute the multi-view features for each voxel. In the cross-view transformer, we employ the cross-view fusion to comprehensively learn the cross-view relationships, which form useful information for enhancing the features of individual views. We use the enhanced features to predict the geometric occupancies and semantic labels of all voxels. We evaluate CVSformer on public datasets, where CVSformer yields state-of-the-art results.
Pix2Poly: A Sequence Prediction Method for End-to-end Polygonal Building Footprint Extraction from Remote Sensing Imagery
Extraction of building footprint polygons from remotely sensed data is essential for several urban understanding tasks such as reconstruction, navigation, and mapping. Despite significant progress in the area, extracting accurate polygonal building footprints remains an open problem. In this paper, we introduce Pix2Poly, an attention-based end-to-end trainable and differentiable deep neural network capable of directly generating explicit high-quality building footprints in a ring graph format. Pix2Poly employs a generative encoder-decoder transformer to produce a sequence of graph vertex tokens whose connectivity information is learned by an optimal matching network. Compared to previous graph learning methods, ours is a truly end-to-end trainable approach that extracts high-quality building footprints and road networks without requiring complicated, computationally intensive raster loss functions and intricate training pipelines. Upon evaluating Pix2Poly on several complex and challenging datasets, we report that Pix2Poly outperforms state-of-the-art methods in several vector shape quality metrics while being an entirely explicit method. Our code is available at https://github.com/yeshwanth95/Pix2Poly.
Point Transformer V3: Simpler, Faster, Stronger
This paper is not motivated to seek innovation within the attention mechanism. Instead, it focuses on overcoming the existing trade-offs between accuracy and efficiency within the context of point cloud processing, leveraging the power of scale. Drawing inspiration from recent advances in 3D large-scale representation learning, we recognize that model performance is more influenced by scale than by intricate design. Therefore, we present Point Transformer V3 (PTv3), which prioritizes simplicity and efficiency over the accuracy of certain mechanisms that are minor to the overall performance after scaling, such as replacing the precise neighbor search by KNN with an efficient serialized neighbor mapping of point clouds organized with specific patterns. This principle enables significant scaling, expanding the receptive field from 16 to 1024 points while remaining efficient (a 3x increase in processing speed and a 10x improvement in memory efficiency compared with its predecessor, PTv2). PTv3 attains state-of-the-art results on over 20 downstream tasks that span both indoor and outdoor scenarios. Further enhanced with multi-dataset joint training, PTv3 pushes these results to a higher level.
DLGSANet: Lightweight Dynamic Local and Global Self-Attention Networks for Image Super-Resolution
We propose an effective lightweight dynamic local and global self-attention network (DLGSANet) to solve image super-resolution. Our method explores the properties of Transformers while having low computational costs. Motivated by the network designs of Transformers, we develop a simple yet effective multi-head dynamic local self-attention (MHDLSA) module to extract local features efficiently. In addition, we note that existing Transformers usually explore all similarities of the tokens between the queries and keys for the feature aggregation. However, not all the tokens from the queries are relevant to those in keys, using all the similarities does not effectively facilitate the high-resolution image reconstruction. To overcome this problem, we develop a sparse global self-attention (SparseGSA) module to select the most useful similarity values so that the most useful global features can be better utilized for the high-resolution image reconstruction. We develop a hybrid dynamic-Transformer block(HDTB) that integrates the MHDLSA and SparseGSA for both local and global feature exploration. To ease the network training, we formulate the HDTBs into a residual hybrid dynamic-Transformer group (RHDTG). By embedding the RHDTGs into an end-to-end trainable network, we show that our proposed method has fewer network parameters and lower computational costs while achieving competitive performance against state-of-the-art ones in terms of accuracy. More information is available at https://neonleexiang.github.io/DLGSANet/
Vision Transformer with Quadrangle Attention
Window-based attention has become a popular choice in vision transformers due to its superior performance, lower computational complexity, and less memory footprint. However, the design of hand-crafted windows, which is data-agnostic, constrains the flexibility of transformers to adapt to objects of varying sizes, shapes, and orientations. To address this issue, we propose a novel quadrangle attention (QA) method that extends the window-based attention to a general quadrangle formulation. Our method employs an end-to-end learnable quadrangle regression module that predicts a transformation matrix to transform default windows into target quadrangles for token sampling and attention calculation, enabling the network to model various targets with different shapes and orientations and capture rich context information. We integrate QA into plain and hierarchical vision transformers to create a new architecture named QFormer, which offers minor code modifications and negligible extra computational cost. Extensive experiments on public benchmarks demonstrate that QFormer outperforms existing representative vision transformers on various vision tasks, including classification, object detection, semantic segmentation, and pose estimation. The code will be made publicly available at https://github.com/ViTAE-Transformer/QFormer{QFormer}.
The 8-Point Algorithm as an Inductive Bias for Relative Pose Prediction by ViTs
We present a simple baseline for directly estimating the relative pose (rotation and translation, including scale) between two images. Deep methods have recently shown strong progress but often require complex or multi-stage architectures. We show that a handful of modifications can be applied to a Vision Transformer (ViT) to bring its computations close to the Eight-Point Algorithm. This inductive bias enables a simple method to be competitive in multiple settings, often substantially improving over the state of the art with strong performance gains in limited data regimes.
Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modeling
We present Point-BERT, a new paradigm for learning Transformers to generalize the concept of BERT to 3D point cloud. Inspired by BERT, we devise a Masked Point Modeling (MPM) task to pre-train point cloud Transformers. Specifically, we first divide a point cloud into several local point patches, and a point cloud Tokenizer with a discrete Variational AutoEncoder (dVAE) is designed to generate discrete point tokens containing meaningful local information. Then, we randomly mask out some patches of input point clouds and feed them into the backbone Transformers. The pre-training objective is to recover the original point tokens at the masked locations under the supervision of point tokens obtained by the Tokenizer. Extensive experiments demonstrate that the proposed BERT-style pre-training strategy significantly improves the performance of standard point cloud Transformers. Equipped with our pre-training strategy, we show that a pure Transformer architecture attains 93.8% accuracy on ModelNet40 and 83.1% accuracy on the hardest setting of ScanObjectNN, surpassing carefully designed point cloud models with much fewer hand-made designs. We also demonstrate that the representations learned by Point-BERT transfer well to new tasks and domains, where our models largely advance the state-of-the-art of few-shot point cloud classification task. The code and pre-trained models are available at https://github.com/lulutang0608/Point-BERT
RMT: Retentive Networks Meet Vision Transformers
Transformer first appears in the field of natural language processing and is later migrated to the computer vision domain, where it demonstrates excellent performance in vision tasks. However, recently, Retentive Network (RetNet) has emerged as an architecture with the potential to replace Transformer, attracting widespread attention in the NLP community. Therefore, we raise the question of whether transferring RetNet's idea to vision can also bring outstanding performance to vision tasks. To address this, we combine RetNet and Transformer to propose RMT. Inspired by RetNet, RMT introduces explicit decay into the vision backbone, bringing prior knowledge related to spatial distances to the vision model. This distance-related spatial prior allows for explicit control of the range of tokens that each token can attend to. Additionally, to reduce the computational cost of global modeling, we decompose this modeling process along the two coordinate axes of the image. Abundant experiments have demonstrated that our RMT exhibits exceptional performance across various computer vision tasks. For example, RMT achieves 84.1% Top1-acc on ImageNet-1k using merely 4.5G FLOPs. To the best of our knowledge, among all models, RMT achieves the highest Top1-acc when models are of similar size and trained with the same strategy. Moreover, RMT significantly outperforms existing vision backbones in downstream tasks such as object detection, instance segmentation, and semantic segmentation. Our work is still in progress.
Fillerbuster: Multi-View Scene Completion for Casual Captures
We present Fillerbuster, a method that completes unknown regions of a 3D scene by utilizing a novel large-scale multi-view latent diffusion transformer. Casual captures are often sparse and miss surrounding content behind objects or above the scene. Existing methods are not suitable for handling this challenge as they focus on making the known pixels look good with sparse-view priors, or on creating the missing sides of objects from just one or two photos. In reality, we often have hundreds of input frames and want to complete areas that are missing and unobserved from the input frames. Additionally, the images often do not have known camera parameters. Our solution is to train a generative model that can consume a large context of input frames while generating unknown target views and recovering image poses when desired. We show results where we complete partial captures on two existing datasets. We also present an uncalibrated scene completion task where our unified model predicts both poses and creates new content. Our model is the first to predict many images and poses together for scene completion.
Self-Supervised Point Cloud Completion via Inpainting
When navigating in urban environments, many of the objects that need to be tracked and avoided are heavily occluded. Planning and tracking using these partial scans can be challenging. The aim of this work is to learn to complete these partial point clouds, giving us a full understanding of the object's geometry using only partial observations. Previous methods achieve this with the help of complete, ground-truth annotations of the target objects, which are available only for simulated datasets. However, such ground truth is unavailable for real-world LiDAR data. In this work, we present a self-supervised point cloud completion algorithm, PointPnCNet, which is trained only on partial scans without assuming access to complete, ground-truth annotations. Our method achieves this via inpainting. We remove a portion of the input data and train the network to complete the missing region. As it is difficult to determine which regions were occluded in the initial cloud and which were synthetically removed, our network learns to complete the full cloud, including the missing regions in the initial partial cloud. We show that our method outperforms previous unsupervised and weakly-supervised methods on both the synthetic dataset, ShapeNet, and real-world LiDAR dataset, Semantic KITTI.
Transformer in Transformer
Transformer is a new kind of neural architecture which encodes the input data as powerful features via the attention mechanism. Basically, the visual transformers first divide the input images into several local patches and then calculate both representations and their relationship. Since natural images are of high complexity with abundant detail and color information, the granularity of the patch dividing is not fine enough for excavating features of objects in different scales and locations. In this paper, we point out that the attention inside these local patches are also essential for building visual transformers with high performance and we explore a new architecture, namely, Transformer iN Transformer (TNT). Specifically, we regard the local patches (e.g., 16times16) as "visual sentences" and present to further divide them into smaller patches (e.g., 4times4) as "visual words". The attention of each word will be calculated with other words in the given visual sentence with negligible computational costs. Features of both words and sentences will be aggregated to enhance the representation ability. Experiments on several benchmarks demonstrate the effectiveness of the proposed TNT architecture, e.g., we achieve an 81.5% top-1 accuracy on the ImageNet, which is about 1.7% higher than that of the state-of-the-art visual transformer with similar computational cost. The PyTorch code is available at https://github.com/huawei-noah/CV-Backbones, and the MindSpore code is available at https://gitee.com/mindspore/models/tree/master/research/cv/TNT.
M3TR: A Generalist Model for Real-World HD Map Completion
Autonomous vehicles rely on HD maps for their operation, but offline HD maps eventually become outdated. For this reason, online HD map construction methods use live sensor data to infer map information instead. Research on real map changes shows that oftentimes entire parts of an HD map remain unchanged and can be used as a prior. We therefore introduce M3TR (Multi-Masking Map Transformer), a generalist approach for HD map completion both with and without offline HD map priors. As a necessary foundation, we address shortcomings in ground truth labels for Argoverse 2 and nuScenes and propose the first comprehensive benchmark for HD map completion. Unlike existing models that specialize in a single kind of map change, which is unrealistic for deployment, our Generalist model handles all kinds of changes, matching the effectiveness of Expert models. With our map masking as augmentation regime, we can even achieve a +1.4 mAP improvement without a prior. Finally, by fully utilizing prior HD map elements and optimizing query designs, M3TR outperforms existing methods by +4.3 mAP while being the first real-world deployable model for offline HD map priors. Code is available at https://github.com/immel-f/m3tr
Flow-Guided Transformer for Video Inpainting
We propose a flow-guided transformer, which innovatively leverage the motion discrepancy exposed by optical flows to instruct the attention retrieval in transformer for high fidelity video inpainting. More specially, we design a novel flow completion network to complete the corrupted flows by exploiting the relevant flow features in a local temporal window. With the completed flows, we propagate the content across video frames, and adopt the flow-guided transformer to synthesize the rest corrupted regions. We decouple transformers along temporal and spatial dimension, so that we can easily integrate the locally relevant completed flows to instruct spatial attention only. Furthermore, we design a flow-reweight module to precisely control the impact of completed flows on each spatial transformer. For the sake of efficiency, we introduce window partition strategy to both spatial and temporal transformers. Especially in spatial transformer, we design a dual perspective spatial MHSA, which integrates the global tokens to the window-based attention. Extensive experiments demonstrate the effectiveness of the proposed method qualitatively and quantitatively. Codes are available at https://github.com/hitachinsk/FGT.
Mask4Former: Mask Transformer for 4D Panoptic Segmentation
Accurately perceiving and tracking instances over time is essential for the decision-making processes of autonomous agents interacting safely in dynamic environments. With this intention, we propose Mask4Former for the challenging task of 4D panoptic segmentation of LiDAR point clouds. Mask4Former is the first transformer-based approach unifying semantic instance segmentation and tracking of sparse and irregular sequences of 3D point clouds into a single joint model. Our model directly predicts semantic instances and their temporal associations without relying on hand-crafted non-learned association strategies such as probabilistic clustering or voting-based center prediction. Instead, Mask4Former introduces spatio-temporal instance queries that encode the semantic and geometric properties of each semantic tracklet in the sequence. In an in-depth study, we find that promoting spatially compact instance predictions is critical as spatio-temporal instance queries tend to merge multiple semantically similar instances, even if they are spatially distant. To this end, we regress 6-DOF bounding box parameters from spatio-temporal instance queries, which are used as an auxiliary task to foster spatially compact predictions. Mask4Former achieves a new state-of-the-art on the SemanticKITTI test set with a score of 68.4 LSTQ.
P2AT: Pyramid Pooling Axial Transformer for Real-time Semantic Segmentation
Recently, Transformer-based models have achieved promising results in various vision tasks, due to their ability to model long-range dependencies. However, transformers are computationally expensive, which limits their applications in real-time tasks such as autonomous driving. In addition, an efficient local and global feature selection and fusion are vital for accurate dense prediction, especially driving scene understanding tasks. In this paper, we propose a real-time semantic segmentation architecture named Pyramid Pooling Axial Transformer (P2AT). The proposed P2AT takes a coarse feature from the CNN encoder to produce scale-aware contextual features, which are then combined with the multi-level feature aggregation scheme to produce enhanced contextual features. Specifically, we introduce a pyramid pooling axial transformer to capture intricate spatial and channel dependencies, leading to improved performance on semantic segmentation. Then, we design a Bidirectional Fusion module (BiF) to combine semantic information at different levels. Meanwhile, a Global Context Enhancer is introduced to compensate for the inadequacy of concatenating different semantic levels. Finally, a decoder block is proposed to help maintain a larger receptive field. We evaluate P2AT variants on three challenging scene-understanding datasets. In particular, our P2AT variants achieve state-of-art results on the Camvid dataset 80.5%, 81.0%, 81.1% for P2AT-S, P2ATM, and P2AT-L, respectively. Furthermore, our experiment on Cityscapes and Pascal VOC 2012 have demonstrated the efficiency of the proposed architecture, with results showing that P2AT-M, achieves 78.7% on Cityscapes. The source code will be available at
Spatial Transformer Networks
Convolutional Neural Networks define an exceptionally powerful class of models, but are still limited by the lack of ability to be spatially invariant to the input data in a computationally and parameter efficient manner. In this work we introduce a new learnable module, the Spatial Transformer, which explicitly allows the spatial manipulation of data within the network. This differentiable module can be inserted into existing convolutional architectures, giving neural networks the ability to actively spatially transform feature maps, conditional on the feature map itself, without any extra training supervision or modification to the optimisation process. We show that the use of spatial transformers results in models which learn invariance to translation, scale, rotation and more generic warping, resulting in state-of-the-art performance on several benchmarks, and for a number of classes of transformations.
Point Transformer
Self-attention networks have revolutionized natural language processing and are making impressive strides in image analysis tasks such as image classification and object detection. Inspired by this success, we investigate the application of self-attention networks to 3D point cloud processing. We design self-attention layers for point clouds and use these to construct self-attention networks for tasks such as semantic scene segmentation, object part segmentation, and object classification. Our Point Transformer design improves upon prior work across domains and tasks. For example, on the challenging S3DIS dataset for large-scale semantic scene segmentation, the Point Transformer attains an mIoU of 70.4% on Area 5, outperforming the strongest prior model by 3.3 absolute percentage points and crossing the 70% mIoU threshold for the first time.
Learning Sequential Descriptors for Sequence-based Visual Place Recognition
In robotics, Visual Place Recognition is a continuous process that receives as input a video stream to produce a hypothesis of the robot's current position within a map of known places. This task requires robust, scalable, and efficient techniques for real applications. This work proposes a detailed taxonomy of techniques using sequential descriptors, highlighting different mechanism to fuse the information from the individual images. This categorization is supported by a complete benchmark of experimental results that provides evidence on the strengths and weaknesses of these different architectural choices. In comparison to existing sequential descriptors methods, we further investigate the viability of Transformers instead of CNN backbones, and we propose a new ad-hoc sequence-level aggregator called SeqVLAD, which outperforms prior state of the art on different datasets. The code is available at https://github.com/vandal-vpr/vg-transformers.
LoFTR: Detector-Free Local Feature Matching with Transformers
We present a novel method for local image feature matching. Instead of performing image feature detection, description, and matching sequentially, we propose to first establish pixel-wise dense matches at a coarse level and later refine the good matches at a fine level. In contrast to dense methods that use a cost volume to search correspondences, we use self and cross attention layers in Transformer to obtain feature descriptors that are conditioned on both images. The global receptive field provided by Transformer enables our method to produce dense matches in low-texture areas, where feature detectors usually struggle to produce repeatable interest points. The experiments on indoor and outdoor datasets show that LoFTR outperforms state-of-the-art methods by a large margin. LoFTR also ranks first on two public benchmarks of visual localization among the published methods.
PlaNet - Photo Geolocation with Convolutional Neural Networks
Is it possible to build a system to determine the location where a photo was taken using just its pixels? In general, the problem seems exceptionally difficult: it is trivial to construct situations where no location can be inferred. Yet images often contain informative cues such as landmarks, weather patterns, vegetation, road markings, and architectural details, which in combination may allow one to determine an approximate location and occasionally an exact location. Websites such as GeoGuessr and View from your Window suggest that humans are relatively good at integrating these cues to geolocate images, especially en-masse. In computer vision, the photo geolocation problem is usually approached using image retrieval methods. In contrast, we pose the problem as one of classification by subdividing the surface of the earth into thousands of multi-scale geographic cells, and train a deep network using millions of geotagged images. While previous approaches only recognize landmarks or perform approximate matching using global image descriptors, our model is able to use and integrate multiple visible cues. We show that the resulting model, called PlaNet, outperforms previous approaches and even attains superhuman levels of accuracy in some cases. Moreover, we extend our model to photo albums by combining it with a long short-term memory (LSTM) architecture. By learning to exploit temporal coherence to geolocate uncertain photos, we demonstrate that this model achieves a 50% performance improvement over the single-image model.
Mask2Map: Vectorized HD Map Construction Using Bird's Eye View Segmentation Masks
In this paper, we introduce Mask2Map, a novel end-to-end online HD map construction method designed for autonomous driving applications. Our approach focuses on predicting the class and ordered point set of map instances within a scene, represented in the bird's eye view (BEV). Mask2Map consists of two primary components: the Instance-Level Mask Prediction Network (IMPNet) and the Mask-Driven Map Prediction Network (MMPNet). IMPNet generates Mask-Aware Queries and BEV Segmentation Masks to capture comprehensive semantic information globally. Subsequently, MMPNet enhances these query features using local contextual information through two submodules: the Positional Query Generator (PQG) and the Geometric Feature Extractor (GFE). PQG extracts instance-level positional queries by embedding BEV positional information into Mask-Aware Queries, while GFE utilizes BEV Segmentation Masks to generate point-level geometric features. However, we observed limited performance in Mask2Map due to inter-network inconsistency stemming from different predictions to Ground Truth (GT) matching between IMPNet and MMPNet. To tackle this challenge, we propose the Inter-network Denoising Training method, which guides the model to denoise the output affected by both noisy GT queries and perturbed GT Segmentation Masks. Our evaluation conducted on nuScenes and Argoverse2 benchmarks demonstrates that Mask2Map achieves remarkable performance improvements over previous state-of-the-art methods, with gains of 10.1% mAP and 4.1 mAP, respectively. Our code can be found at https://github.com/SehwanChoi0307/Mask2Map.
MAT: Mask-Aware Transformer for Large Hole Image Inpainting
Recent studies have shown the importance of modeling long-range interactions in the inpainting problem. To achieve this goal, existing approaches exploit either standalone attention techniques or transformers, but usually under a low resolution in consideration of computational cost. In this paper, we present a novel transformer-based model for large hole inpainting, which unifies the merits of transformers and convolutions to efficiently process high-resolution images. We carefully design each component of our framework to guarantee the high fidelity and diversity of recovered images. Specifically, we customize an inpainting-oriented transformer block, where the attention module aggregates non-local information only from partial valid tokens, indicated by a dynamic mask. Extensive experiments demonstrate the state-of-the-art performance of the new model on multiple benchmark datasets. Code is released at https://github.com/fenglinglwb/MAT.
Mask3D: Mask Transformer for 3D Semantic Instance Segmentation
Modern 3D semantic instance segmentation approaches predominantly rely on specialized voting mechanisms followed by carefully designed geometric clustering techniques. Building on the successes of recent Transformer-based methods for object detection and image segmentation, we propose the first Transformer-based approach for 3D semantic instance segmentation. We show that we can leverage generic Transformer building blocks to directly predict instance masks from 3D point clouds. In our model called Mask3D each object instance is represented as an instance query. Using Transformer decoders, the instance queries are learned by iteratively attending to point cloud features at multiple scales. Combined with point features, the instance queries directly yield all instance masks in parallel. Mask3D has several advantages over current state-of-the-art approaches, since it neither relies on (1) voting schemes which require hand-selected geometric properties (such as centers) nor (2) geometric grouping mechanisms requiring manually-tuned hyper-parameters (e.g. radii) and (3) enables a loss that directly optimizes instance masks. Mask3D sets a new state-of-the-art on ScanNet test (+6.2 mAP), S3DIS 6-fold (+10.1 mAP), STPLS3D (+11.2 mAP) and ScanNet200 test (+12.4 mAP).
NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space
Monocular 3D Semantic Scene Completion (SSC) has garnered significant attention in recent years due to its potential to predict complex semantics and geometry shapes from a single image, requiring no 3D inputs. In this paper, we identify several critical issues in current state-of-the-art methods, including the Feature Ambiguity of projected 2D features in the ray to the 3D space, the Pose Ambiguity of the 3D convolution, and the Computation Imbalance in the 3D convolution across different depth levels. To address these problems, we devise a novel Normalized Device Coordinates scene completion network (NDC-Scene) that directly extends the 2D feature map to a Normalized Device Coordinates (NDC) space, rather than to the world space directly, through progressive restoration of the dimension of depth with deconvolution operations. Experiment results demonstrate that transferring the majority of computation from the target 3D space to the proposed normalized device coordinates space benefits monocular SSC tasks. Additionally, we design a Depth-Adaptive Dual Decoder to simultaneously upsample and fuse the 2D and 3D feature maps, further improving overall performance. Our extensive experiments confirm that the proposed method consistently outperforms state-of-the-art methods on both outdoor SemanticKITTI and indoor NYUv2 datasets. Our code are available at https://github.com/Jiawei-Yao0812/NDCScene.
Adaptive Spot-Guided Transformer for Consistent Local Feature Matching
Local feature matching aims at finding correspondences between a pair of images. Although current detector-free methods leverage Transformer architecture to obtain an impressive performance, few works consider maintaining local consistency. Meanwhile, most methods struggle with large scale variations. To deal with the above issues, we propose Adaptive Spot-Guided Transformer (ASTR) for local feature matching, which jointly models the local consistency and scale variations in a unified coarse-to-fine architecture. The proposed ASTR enjoys several merits. First, we design a spot-guided aggregation module to avoid interfering with irrelevant areas during feature aggregation. Second, we design an adaptive scaling module to adjust the size of grids according to the calculated depth information at fine stage. Extensive experimental results on five standard benchmarks demonstrate that our ASTR performs favorably against state-of-the-art methods. Our code will be released on https://astr2023.github.io.
Mask-Attention-Free Transformer for 3D Instance Segmentation
Recently, transformer-based methods have dominated 3D instance segmentation, where mask attention is commonly involved. Specifically, object queries are guided by the initial instance masks in the first cross-attention, and then iteratively refine themselves in a similar manner. However, we observe that the mask-attention pipeline usually leads to slow convergence due to low-recall initial instance masks. Therefore, we abandon the mask attention design and resort to an auxiliary center regression task instead. Through center regression, we effectively overcome the low-recall issue and perform cross-attention by imposing positional prior. To reach this goal, we develop a series of position-aware designs. First, we learn a spatial distribution of 3D locations as the initial position queries. They spread over the 3D space densely, and thus can easily capture the objects in a scene with a high recall. Moreover, we present relative position encoding for the cross-attention and iterative refinement for more accurate position queries. Experiments show that our approach converges 4x faster than existing work, sets a new state of the art on ScanNetv2 3D instance segmentation benchmark, and also demonstrates superior performance across various datasets. Code and models are available at https://github.com/dvlab-research/Mask-Attention-Free-Transformer.
Dense Transformer Networks
The key idea of current deep learning methods for dense prediction is to apply a model on a regular patch centered on each pixel to make pixel-wise predictions. These methods are limited in the sense that the patches are determined by network architecture instead of learned from data. In this work, we propose the dense transformer networks, which can learn the shapes and sizes of patches from data. The dense transformer networks employ an encoder-decoder architecture, and a pair of dense transformer modules are inserted into each of the encoder and decoder paths. The novelty of this work is that we provide technical solutions for learning the shapes and sizes of patches from data and efficiently restoring the spatial correspondence required for dense prediction. The proposed dense transformer modules are differentiable, thus the entire network can be trained. We apply the proposed networks on natural and biological image segmentation tasks and show superior performance is achieved in comparison to baseline methods.
3D-LFM: Lifting Foundation Model
The lifting of 3D structure and camera from 2D landmarks is at the cornerstone of the entire discipline of computer vision. Traditional methods have been confined to specific rigid objects, such as those in Perspective-n-Point (PnP) problems, but deep learning has expanded our capability to reconstruct a wide range of object classes (e.g. C3PDO and PAUL) with resilience to noise, occlusions, and perspective distortions. All these techniques, however, have been limited by the fundamental need to establish correspondences across the 3D training data -- significantly limiting their utility to applications where one has an abundance of "in-correspondence" 3D data. Our approach harnesses the inherent permutation equivariance of transformers to manage varying number of points per 3D data instance, withstands occlusions, and generalizes to unseen categories. We demonstrate state of the art performance across 2D-3D lifting task benchmarks. Since our approach can be trained across such a broad class of structures we refer to it simply as a 3D Lifting Foundation Model (3D-LFM) -- the first of its kind.
SINDER: Repairing the Singular Defects of DINOv2
Vision Transformer models trained on large-scale datasets, although effective, often exhibit artifacts in the patch token they extract. While such defects can be alleviated by re-training the entire model with additional classification tokens, the underlying reasons for the presence of these tokens remain unclear. In this paper, we conduct a thorough investigation of this phenomenon, combining theoretical analysis with empirical observations. Our findings reveal that these artifacts originate from the pre-trained network itself, specifically stemming from the leading left singular vector of the network's weights. Furthermore, to mitigate these defects, we propose a novel fine-tuning smooth regularization that rectifies structural deficiencies using only a small dataset, thereby avoiding the need for complete re-training. We validate our method on various downstream tasks, including unsupervised segmentation, classification, supervised segmentation, and depth estimation, demonstrating its effectiveness in improving model performance. Codes and checkpoints are available at https://github.com/haoqiwang/sinder.
Visual Grounding with Attention-Driven Constraint Balancing
Unlike Object Detection, Visual Grounding task necessitates the detection of an object described by complex free-form language. To simultaneously model such complex semantic and visual representations, recent state-of-the-art studies adopt transformer-based models to fuse features from both modalities, further introducing various modules that modulate visual features to align with the language expressions and eliminate the irrelevant redundant information. However, their loss function, still adopting common Object Detection losses, solely governs the bounding box regression output, failing to fully optimize for the above objectives. To tackle this problem, in this paper, we first analyze the attention mechanisms of transformer-based models. Building upon this, we further propose a novel framework named Attention-Driven Constraint Balancing (AttBalance) to optimize the behavior of visual features within language-relevant regions. Extensive experimental results show that our method brings impressive improvements. Specifically, we achieve constant improvements over five different models evaluated on four different benchmarks. Moreover, we attain a new state-of-the-art performance by integrating our method into QRNet.
Probabilistic Implicit Scene Completion
We propose a probabilistic shape completion method extended to the continuous geometry of large-scale 3D scenes. Real-world scans of 3D scenes suffer from a considerable amount of missing data cluttered with unsegmented objects. The problem of shape completion is inherently ill-posed, and high-quality result requires scalable solutions that consider multiple possible outcomes. We employ the Generative Cellular Automata that learns the multi-modal distribution and transform the formulation to process large-scale continuous geometry. The local continuous shape is incrementally generated as a sparse voxel embedding, which contains the latent code for each occupied cell. We formally derive that our training objective for the sparse voxel embedding maximizes the variational lower bound of the complete shape distribution and therefore our progressive generation constitutes a valid generative model. Experiments show that our model successfully generates diverse plausible scenes faithful to the input, especially when the input suffers from a significant amount of missing data. We also demonstrate that our approach outperforms deterministic models even in less ambiguous cases with a small amount of missing data, which infers that probabilistic formulation is crucial for high-quality geometry completion on input scans exhibiting any levels of completeness.
SRFormer: Permuted Self-Attention for Single Image Super-Resolution
Previous works have shown that increasing the window size for Transformer-based image super-resolution models (e.g., SwinIR) can significantly improve the model performance but the computation overhead is also considerable. In this paper, we present SRFormer, a simple but novel method that can enjoy the benefit of large window self-attention but introduces even less computational burden. The core of our SRFormer is the permuted self-attention (PSA), which strikes an appropriate balance between the channel and spatial information for self-attention. Our PSA is simple and can be easily applied to existing super-resolution networks based on window self-attention. Without any bells and whistles, we show that our SRFormer achieves a 33.86dB PSNR score on the Urban100 dataset, which is 0.46dB higher than that of SwinIR but uses fewer parameters and computations. We hope our simple and effective approach can serve as a useful tool for future research in super-resolution model design.
Vision Transformers for Dense Prediction
We introduce dense vision transformers, an architecture that leverages vision transformers in place of convolutional networks as a backbone for dense prediction tasks. We assemble tokens from various stages of the vision transformer into image-like representations at various resolutions and progressively combine them into full-resolution predictions using a convolutional decoder. The transformer backbone processes representations at a constant and relatively high resolution and has a global receptive field at every stage. These properties allow the dense vision transformer to provide finer-grained and more globally coherent predictions when compared to fully-convolutional networks. Our experiments show that this architecture yields substantial improvements on dense prediction tasks, especially when a large amount of training data is available. For monocular depth estimation, we observe an improvement of up to 28% in relative performance when compared to a state-of-the-art fully-convolutional network. When applied to semantic segmentation, dense vision transformers set a new state of the art on ADE20K with 49.02% mIoU. We further show that the architecture can be fine-tuned on smaller datasets such as NYUv2, KITTI, and Pascal Context where it also sets the new state of the art. Our models are available at https://github.com/intel-isl/DPT.
Unifying Flow, Stereo and Depth Estimation
We present a unified formulation and model for three motion and 3D perception tasks: optical flow, rectified stereo matching and unrectified stereo depth estimation from posed images. Unlike previous specialized architectures for each specific task, we formulate all three tasks as a unified dense correspondence matching problem, which can be solved with a single model by directly comparing feature similarities. Such a formulation calls for discriminative feature representations, which we achieve using a Transformer, in particular the cross-attention mechanism. We demonstrate that cross-attention enables integration of knowledge from another image via cross-view interactions, which greatly improves the quality of the extracted features. Our unified model naturally enables cross-task transfer since the model architecture and parameters are shared across tasks. We outperform RAFT with our unified model on the challenging Sintel dataset, and our final model that uses a few additional task-specific refinement steps outperforms or compares favorably to recent state-of-the-art methods on 10 popular flow, stereo and depth datasets, while being simpler and more efficient in terms of model design and inference speed.
Unifying Feature and Cost Aggregation with Transformers for Semantic and Visual Correspondence
This paper introduces a Transformer-based integrative feature and cost aggregation network designed for dense matching tasks. In the context of dense matching, many works benefit from one of two forms of aggregation: feature aggregation, which pertains to the alignment of similar features, or cost aggregation, a procedure aimed at instilling coherence in the flow estimates across neighboring pixels. In this work, we first show that feature aggregation and cost aggregation exhibit distinct characteristics and reveal the potential for substantial benefits stemming from the judicious use of both aggregation processes. We then introduce a simple yet effective architecture that harnesses self- and cross-attention mechanisms to show that our approach unifies feature aggregation and cost aggregation and effectively harnesses the strengths of both techniques. Within the proposed attention layers, the features and cost volume both complement each other, and the attention layers are interleaved through a coarse-to-fine design to further promote accurate correspondence estimation. Finally at inference, our network produces multi-scale predictions, computes their confidence scores, and selects the most confident flow for final prediction. Our framework is evaluated on standard benchmarks for semantic matching, and also applied to geometric matching, where we show that our approach achieves significant improvements compared to existing methods.
2D-3D Interlaced Transformer for Point Cloud Segmentation with Scene-Level Supervision
We present a Multimodal Interlaced Transformer (MIT) that jointly considers 2D and 3D data for weakly supervised point cloud segmentation. Research studies have shown that 2D and 3D features are complementary for point cloud segmentation. However, existing methods require extra 2D annotations to achieve 2D-3D information fusion. Considering the high annotation cost of point clouds, effective 2D and 3D feature fusion based on weakly supervised learning is in great demand. To this end, we propose a transformer model with two encoders and one decoder for weakly supervised point cloud segmentation using only scene-level class tags. Specifically, the two encoders compute the self-attended features for 3D point clouds and 2D multi-view images, respectively. The decoder implements interlaced 2D-3D cross-attention and carries out implicit 2D and 3D feature fusion. We alternately switch the roles of queries and key-value pairs in the decoder layers. It turns out that the 2D and 3D features are iteratively enriched by each other. Experiments show that it performs favorably against existing weakly supervised point cloud segmentation methods by a large margin on the S3DIS and ScanNet benchmarks. The project page will be available at https://jimmy15923.github.io/mit_web/.
GSV-Cities: Toward Appropriate Supervised Visual Place Recognition
This paper aims to investigate representation learning for large scale visual place recognition, which consists of determining the location depicted in a query image by referring to a database of reference images. This is a challenging task due to the large-scale environmental changes that can occur over time (i.e., weather, illumination, season, traffic, occlusion). Progress is currently challenged by the lack of large databases with accurate ground truth. To address this challenge, we introduce GSV-Cities, a new image dataset providing the widest geographic coverage to date with highly accurate ground truth, covering more than 40 cities across all continents over a 14-year period. We subsequently explore the full potential of recent advances in deep metric learning to train networks specifically for place recognition, and evaluate how different loss functions influence performance. In addition, we show that performance of existing methods substantially improves when trained on GSV-Cities. Finally, we introduce a new fully convolutional aggregation layer that outperforms existing techniques, including GeM, NetVLAD and CosPlace, and establish a new state-of-the-art on large-scale benchmarks, such as Pittsburgh, Mapillary-SLS, SPED and Nordland. The dataset and code are available for research purposes at https://github.com/amaralibey/gsv-cities.
HAT: Hybrid Attention Transformer for Image Restoration
Transformer-based methods have shown impressive performance in image restoration tasks, such as image super-resolution and denoising. However, we find that these networks can only utilize a limited spatial range of input information through attribution analysis. This implies that the potential of Transformer is still not fully exploited in existing networks. In order to activate more input pixels for better restoration, we propose a new Hybrid Attention Transformer (HAT). It combines both channel attention and window-based self-attention schemes, thus making use of their complementary advantages. Moreover, to better aggregate the cross-window information, we introduce an overlapping cross-attention module to enhance the interaction between neighboring window features. In the training stage, we additionally adopt a same-task pre-training strategy to further exploit the potential of the model for further improvement. Extensive experiments have demonstrated the effectiveness of the proposed modules. We further scale up the model to show that the performance of the SR task can be greatly improved. Besides, we extend HAT to more image restoration applications, including real-world image super-resolution, Gaussian image denoising and image compression artifacts reduction. Experiments on benchmark and real-world datasets demonstrate that our HAT achieves state-of-the-art performance both quantitatively and qualitatively. Codes and models are publicly available at https://github.com/XPixelGroup/HAT.
P2C: Self-Supervised Point Cloud Completion from Single Partial Clouds
Point cloud completion aims to recover the complete shape based on a partial observation. Existing methods require either complete point clouds or multiple partial observations of the same object for learning. In contrast to previous approaches, we present Partial2Complete (P2C), the first self-supervised framework that completes point cloud objects using training samples consisting of only a single incomplete point cloud per object. Specifically, our framework groups incomplete point clouds into local patches as input and predicts masked patches by learning prior information from different partial objects. We also propose Region-Aware Chamfer Distance to regularize shape mismatch without limiting completion capability, and devise the Normal Consistency Constraint to incorporate a local planarity assumption, encouraging the recovered shape surface to be continuous and complete. In this way, P2C no longer needs multiple observations or complete point clouds as ground truth. Instead, structural cues are learned from a category-specific dataset to complete partial point clouds of objects. We demonstrate the effectiveness of our approach on both synthetic ShapeNet data and real-world ScanNet data, showing that P2C produces comparable results to methods trained with complete shapes, and outperforms methods learned with multiple partial observations. Code is available at https://github.com/CuiRuikai/Partial2Complete.
xT: Nested Tokenization for Larger Context in Large Images
Modern computer vision pipelines handle large images in one of two sub-optimal ways: down-sampling or cropping. These two methods incur significant losses in the amount of information and context present in an image. There are many downstream applications in which global context matters as much as high frequency details, such as in real-world satellite imagery; in such cases researchers have to make the uncomfortable choice of which information to discard. We introduce xT, a simple framework for vision transformers which effectively aggregates global context with local details and can model large images end-to-end on contemporary GPUs. We select a set of benchmark datasets across classic vision tasks which accurately reflect a vision model's ability to understand truly large images and incorporate fine details over large scales and assess our method's improvement on them. By introducing a nested tokenization scheme for large images in conjunction with long-sequence length models normally used for natural language processing, we are able to increase accuracy by up to 8.6% on challenging classification tasks and F_1 score by 11.6 on context-dependent segmentation in large images.
Rotation-Invariant Transformer for Point Cloud Matching
The intrinsic rotation invariance lies at the core of matching point clouds with handcrafted descriptors. However, it is widely despised by recent deep matchers that obtain the rotation invariance extrinsically via data augmentation. As the finite number of augmented rotations can never span the continuous SO(3) space, these methods usually show instability when facing rotations that are rarely seen. To this end, we introduce RoITr, a Rotation-Invariant Transformer to cope with the pose variations in the point cloud matching task. We contribute both on the local and global levels. Starting from the local level, we introduce an attention mechanism embedded with Point Pair Feature (PPF)-based coordinates to describe the pose-invariant geometry, upon which a novel attention-based encoder-decoder architecture is constructed. We further propose a global transformer with rotation-invariant cross-frame spatial awareness learned by the self-attention mechanism, which significantly improves the feature distinctiveness and makes the model robust with respect to the low overlap. Experiments are conducted on both the rigid and non-rigid public benchmarks, where RoITr outperforms all the state-of-the-art models by a considerable margin in the low-overlapping scenarios. Especially when the rotations are enlarged on the challenging 3DLoMatch benchmark, RoITr surpasses the existing methods by at least 13 and 5 percentage points in terms of Inlier Ratio and Registration Recall, respectively.
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Recently, generalizable feed-forward methods based on 3D Gaussian Splatting have gained significant attention for their potential to reconstruct 3D scenes using finite resources. These approaches create a 3D radiance field, parameterized by per-pixel 3D Gaussian primitives, from just a few images in a single forward pass. However, unlike multi-view methods that benefit from cross-view correspondences, 3D scene reconstruction with a single-view image remains an underexplored area. In this work, we introduce CATSplat, a novel generalizable transformer-based framework designed to break through the inherent constraints in monocular settings. First, we propose leveraging textual guidance from a visual-language model to complement insufficient information from a single image. By incorporating scene-specific contextual details from text embeddings through cross-attention, we pave the way for context-aware 3D scene reconstruction beyond relying solely on visual cues. Moreover, we advocate utilizing spatial guidance from 3D point features toward comprehensive geometric understanding under single-view settings. With 3D priors, image features can capture rich structural insights for predicting 3D Gaussians without multi-view techniques. Extensive experiments on large-scale datasets demonstrate the state-of-the-art performance of CATSplat in single-view 3D scene reconstruction with high-quality novel view synthesis.
NViST: In the Wild New View Synthesis from a Single Image with Transformers
We propose NViST, a transformer-based model for novel-view synthesis from a single image, trained on a large-scale dataset of in-the-wild images with complex backgrounds. NViST transforms image inputs directly into a radiance field, adopting a scalable transformer-based architecture. In practice, NViST exploits the self-supervised features learnt by a masked autoencoder (MAE), and learns a novel decoder that translates features to 3D tokens via cross-attention and adaptive layer normalization. Our model is efficient at inference since only a single forward-pass is needed to predict a 3D representation, unlike methods that require test-time optimization or sampling such as 3D-aware diffusion models. We tackle further limitations of current new-view synthesis models. First, unlike most generative models that are trained in a category-specific manner, often on synthetic datasets or on masked inputs, our model is trained on MVImgNet, a large-scale dataset of real-world, casually-captured videos containing hundreds of object categories with diverse backgrounds. Secondly, our model does not require canonicalization of the training data - i.e. aligning all objects with a frontal view - only needing relative pose at training time which removes a substantial barrier to it being used on casually captured datasets. We show results on unseen objects and categories on MVImgNet and even casual phone captures. We conduct qualitative and quantitative evaluations on MVImgNet and ShapeNet to show that our model represents a step forward towards enabling true in-the-wild novel-view synthesis from a single image.
OGNI-DC: Robust Depth Completion with Optimization-Guided Neural Iterations
Depth completion is the task of generating a dense depth map given an image and a sparse depth map as inputs. It has important applications in various downstream tasks. In this paper, we present OGNI-DC, a novel framework for depth completion. The key to our method is "Optimization-Guided Neural Iterations" (OGNI). It consists of a recurrent unit that refines a depth gradient field and a differentiable depth integrator that integrates the depth gradients into a depth map. OGNI-DC exhibits strong generalization, outperforming baselines by a large margin on unseen datasets and across various sparsity levels. Moreover, OGNI-DC has high accuracy, achieving state-of-the-art performance on the NYUv2 and the KITTI benchmarks. Code is available at https://github.com/princeton-vl/OGNI-DC.
MaskGIT: Masked Generative Image Transformer
Generative transformers have experienced rapid popularity growth in the computer vision community in synthesizing high-fidelity and high-resolution images. The best generative transformer models so far, however, still treat an image naively as a sequence of tokens, and decode an image sequentially following the raster scan ordering (i.e. line-by-line). We find this strategy neither optimal nor efficient. This paper proposes a novel image synthesis paradigm using a bidirectional transformer decoder, which we term MaskGIT. During training, MaskGIT learns to predict randomly masked tokens by attending to tokens in all directions. At inference time, the model begins with generating all tokens of an image simultaneously, and then refines the image iteratively conditioned on the previous generation. Our experiments demonstrate that MaskGIT significantly outperforms the state-of-the-art transformer model on the ImageNet dataset, and accelerates autoregressive decoding by up to 64x. Besides, we illustrate that MaskGIT can be easily extended to various image editing tasks, such as inpainting, extrapolation, and image manipulation.
Explicitly Guided Information Interaction Network for Cross-modal Point Cloud Completion
In this paper, we explore a novel framework, EGIInet (Explicitly Guided Information Interaction Network), a model for View-guided Point cloud Completion (ViPC) task, which aims to restore a complete point cloud from a partial one with a single view image. In comparison with previous methods that relied on the global semantics of input images, EGIInet efficiently combines the information from two modalities by leveraging the geometric nature of the completion task. Specifically, we propose an explicitly guided information interaction strategy supported by modal alignment for point cloud completion. First, in contrast to previous methods which simply use 2D and 3D backbones to encode features respectively, we unified the encoding process to promote modal alignment. Second, we propose a novel explicitly guided information interaction strategy that could help the network identify critical information within images, thus achieving better guidance for completion. Extensive experiments demonstrate the effectiveness of our framework, and we achieved a new state-of-the-art (+16% CD over XMFnet) in benchmark datasets despite using fewer parameters than the previous methods. The pre-trained model and code and are available at https://github.com/WHU-USI3DV/EGIInet.
SuperGlue: Learning Feature Matching with Graph Neural Networks
This paper introduces SuperGlue, a neural network that matches two sets of local features by jointly finding correspondences and rejecting non-matchable points. Assignments are estimated by solving a differentiable optimal transport problem, whose costs are predicted by a graph neural network. We introduce a flexible context aggregation mechanism based on attention, enabling SuperGlue to reason about the underlying 3D scene and feature assignments jointly. Compared to traditional, hand-designed heuristics, our technique learns priors over geometric transformations and regularities of the 3D world through end-to-end training from image pairs. SuperGlue outperforms other learned approaches and achieves state-of-the-art results on the task of pose estimation in challenging real-world indoor and outdoor environments. The proposed method performs matching in real-time on a modern GPU and can be readily integrated into modern SfM or SLAM systems. The code and trained weights are publicly available at https://github.com/magicleap/SuperGluePretrainedNetwork.
Learning Joint Spatial-Temporal Transformations for Video Inpainting
High-quality video inpainting that completes missing regions in video frames is a promising yet challenging task. State-of-the-art approaches adopt attention models to complete a frame by searching missing contents from reference frames, and further complete whole videos frame by frame. However, these approaches can suffer from inconsistent attention results along spatial and temporal dimensions, which often leads to blurriness and temporal artifacts in videos. In this paper, we propose to learn a joint Spatial-Temporal Transformer Network (STTN) for video inpainting. Specifically, we simultaneously fill missing regions in all input frames by self-attention, and propose to optimize STTN by a spatial-temporal adversarial loss. To show the superiority of the proposed model, we conduct both quantitative and qualitative evaluations by using standard stationary masks and more realistic moving object masks. Demo videos are available at https://github.com/researchmm/STTN.
VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion
Humans can easily imagine the complete 3D geometry of occluded objects and scenes. This appealing ability is vital for recognition and understanding. To enable such capability in AI systems, we propose VoxFormer, a Transformer-based semantic scene completion framework that can output complete 3D volumetric semantics from only 2D images. Our framework adopts a two-stage design where we start from a sparse set of visible and occupied voxel queries from depth estimation, followed by a densification stage that generates dense 3D voxels from the sparse ones. A key idea of this design is that the visual features on 2D images correspond only to the visible scene structures rather than the occluded or empty spaces. Therefore, starting with the featurization and prediction of the visible structures is more reliable. Once we obtain the set of sparse queries, we apply a masked autoencoder design to propagate the information to all the voxels by self-attention. Experiments on SemanticKITTI show that VoxFormer outperforms the state of the art with a relative improvement of 20.0% in geometry and 18.1% in semantics and reduces GPU memory during training to less than 16GB. Our code is available on https://github.com/NVlabs/VoxFormer.
Target-point Attention Transformer: A novel trajectory predict network for end-to-end autonomous driving
In the field of autonomous driving, there have been many excellent perception models for object detection, semantic segmentation, and other tasks, but how can we effectively use the perception models for vehicle planning? Traditional autonomous vehicle trajectory prediction methods not only need to obey traffic rules to avoid collisions, but also need to follow the prescribed route to reach the destination. In this paper, we propose a Transformer-based trajectory prediction network for end-to-end autonomous driving without rules called Target-point Attention Transformer network (TAT). We use the attention mechanism to realize the interaction between the predicted trajectory and the perception features as well as target-points. We demonstrate that our proposed method outperforms existing conditional imitation learning and GRU-based methods, significantly reducing the occurrence of accidents and improving route completion. We evaluate our approach in complex closed loop driving scenarios in cities using the CARLA simulator and achieve state-of-the-art performance.
OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction
The vision-based perception for autonomous driving has undergone a transformation from the bird-eye-view (BEV) representations to the 3D semantic occupancy. Compared with the BEV planes, the 3D semantic occupancy further provides structural information along the vertical direction. This paper presents OccFormer, a dual-path transformer network to effectively process the 3D volume for semantic occupancy prediction. OccFormer achieves a long-range, dynamic, and efficient encoding of the camera-generated 3D voxel features. It is obtained by decomposing the heavy 3D processing into the local and global transformer pathways along the horizontal plane. For the occupancy decoder, we adapt the vanilla Mask2Former for 3D semantic occupancy by proposing preserve-pooling and class-guided sampling, which notably mitigate the sparsity and class imbalance. Experimental results demonstrate that OccFormer significantly outperforms existing methods for semantic scene completion on SemanticKITTI dataset and for LiDAR semantic segmentation on nuScenes dataset. Code is available at https://github.com/zhangyp15/OccFormer.
CostFormer:Cost Transformer for Cost Aggregation in Multi-view Stereo
The core of Multi-view Stereo(MVS) is the matching process among reference and source pixels. Cost aggregation plays a significant role in this process, while previous methods focus on handling it via CNNs. This may inherit the natural limitation of CNNs that fail to discriminate repetitive or incorrect matches due to limited local receptive fields. To handle the issue, we aim to involve Transformer into cost aggregation. However, another problem may occur due to the quadratically growing computational complexity caused by Transformer, resulting in memory overflow and inference latency. In this paper, we overcome these limits with an efficient Transformer-based cost aggregation network, namely CostFormer. The Residual Depth-Aware Cost Transformer(RDACT) is proposed to aggregate long-range features on cost volume via self-attention mechanisms along the depth and spatial dimensions. Furthermore, Residual Regression Transformer(RRT) is proposed to enhance spatial attention. The proposed method is a universal plug-in to improve learning-based MVS methods.
RegFormer: An Efficient Projection-Aware Transformer Network for Large-Scale Point Cloud Registration
Although point cloud registration has achieved remarkable advances in object-level and indoor scenes, large-scale registration methods are rarely explored. Challenges mainly arise from the huge point number, complex distribution, and outliers of outdoor LiDAR scans. In addition, most existing registration works generally adopt a two-stage paradigm: They first find correspondences by extracting discriminative local features and then leverage estimators (eg. RANSAC) to filter outliers, which are highly dependent on well-designed descriptors and post-processing choices. To address these problems, we propose an end-to-end transformer network (RegFormer) for large-scale point cloud alignment without any further post-processing. Specifically, a projection-aware hierarchical transformer is proposed to capture long-range dependencies and filter outliers by extracting point features globally. Our transformer has linear complexity, which guarantees high efficiency even for large-scale scenes. Furthermore, to effectively reduce mismatches, a bijective association transformer is designed for regressing the initial transformation. Extensive experiments on KITTI and NuScenes datasets demonstrate that our RegFormer achieves competitive performance in terms of both accuracy and efficiency.
IMP: Iterative Matching and Pose Estimation with Adaptive Pooling
Previous methods solve feature matching and pose estimation using a two-stage process by first finding matches and then estimating the pose. As they ignore the geometric relationships between the two tasks, they focus on either improving the quality of matches or filtering potential outliers, leading to limited efficiency or accuracy. In contrast, we propose an iterative matching and pose estimation framework (IMP) leveraging the geometric connections between the two tasks: a few good matches are enough for a roughly accurate pose estimation; a roughly accurate pose can be used to guide the matching by providing geometric constraints. To this end, we implement a geometry-aware recurrent attention-based module which jointly outputs sparse matches and camera poses. Specifically, for each iteration, we first implicitly embed geometric information into the module via a pose-consistency loss, allowing it to predict geometry-aware matches progressively. Second, we introduce an efficient IMP, called EIMP, to dynamically discard keypoints without potential matches, avoiding redundant updating and significantly reducing the quadratic time complexity of attention computation in transformers. Experiments on YFCC100m, Scannet, and Aachen Day-Night datasets demonstrate that the proposed method outperforms previous approaches in terms of accuracy and efficiency.
FlatFormer: Flattened Window Attention for Efficient Point Cloud Transformer
Transformer, as an alternative to CNN, has been proven effective in many modalities (e.g., texts and images). For 3D point cloud transformers, existing efforts focus primarily on pushing their accuracy to the state-of-the-art level. However, their latency lags behind sparse convolution-based models (3x slower), hindering their usage in resource-constrained, latency-sensitive applications (such as autonomous driving). This inefficiency comes from point clouds' sparse and irregular nature, whereas transformers are designed for dense, regular workloads. This paper presents FlatFormer to close this latency gap by trading spatial proximity for better computational regularity. We first flatten the point cloud with window-based sorting and partition points into groups of equal sizes rather than windows of equal shapes. This effectively avoids expensive structuring and padding overheads. We then apply self-attention within groups to extract local features, alternate sorting axis to gather features from different directions, and shift windows to exchange features across groups. FlatFormer delivers state-of-the-art accuracy on Waymo Open Dataset with 4.6x speedup over (transformer-based) SST and 1.4x speedup over (sparse convolutional) CenterPoint. This is the first point cloud transformer that achieves real-time performance on edge GPUs and is faster than sparse convolutional methods while achieving on-par or even superior accuracy on large-scale benchmarks.
Exploring Consistency in Cross-Domain Transformer for Domain Adaptive Semantic Segmentation
While transformers have greatly boosted performance in semantic segmentation, domain adaptive transformers are not yet well explored. We identify that the domain gap can cause discrepancies in self-attention. Due to this gap, the transformer attends to spurious regions or pixels, which deteriorates accuracy on the target domain. We propose to perform adaptation on attention maps with cross-domain attention layers that share features between the source and the target domains. Specifically, we impose consistency between predictions from cross-domain attention and self-attention modules to encourage similar distribution in the attention and output of the model across domains, i.e., attention-level and output-level alignment. We also enforce consistency in attention maps between different augmented views to further strengthen the attention-based alignment. Combining these two components, our method mitigates the discrepancy in attention maps across domains and further boosts the performance of the transformer under unsupervised domain adaptation settings. Our model outperforms the existing state-of-the-art baseline model on three widely used benchmarks, including GTAV-to-Cityscapes by 1.3 percent point (pp), Synthia-to-Cityscapes by 0.6 pp, and Cityscapes-to-ACDC by 1.1 pp, on average. Additionally, we verify the effectiveness and generalizability of our method through extensive experiments. Our code will be publicly available.
Long-Range Grouping Transformer for Multi-View 3D Reconstruction
Nowadays, transformer networks have demonstrated superior performance in many computer vision tasks. In a multi-view 3D reconstruction algorithm following this paradigm, self-attention processing has to deal with intricate image tokens including massive information when facing heavy amounts of view input. The curse of information content leads to the extreme difficulty of model learning. To alleviate this problem, recent methods compress the token number representing each view or discard the attention operations between the tokens from different views. Obviously, they give a negative impact on performance. Therefore, we propose long-range grouping attention (LGA) based on the divide-and-conquer principle. Tokens from all views are grouped for separate attention operations. The tokens in each group are sampled from all views and can provide macro representation for the resided view. The richness of feature learning is guaranteed by the diversity among different groups. An effective and efficient encoder can be established which connects inter-view features using LGA and extract intra-view features using the standard self-attention layer. Moreover, a novel progressive upsampling decoder is also designed for voxel generation with relatively high resolution. Hinging on the above, we construct a powerful transformer-based network, called LRGT. Experimental results on ShapeNet verify our method achieves SOTA accuracy in multi-view reconstruction. Code will be available at https://github.com/LiyingCV/Long-Range-Grouping-Transformer.
PIGEON: Predicting Image Geolocations
Planet-scale image geolocalization remains a challenging problem due to the diversity of images originating from anywhere in the world. Although approaches based on vision transformers have made significant progress in geolocalization accuracy, success in prior literature is constrained to narrow distributions of images of landmarks, and performance has not generalized to unseen places. We present a new geolocalization system that combines semantic geocell creation, multi-task contrastive pretraining, and a novel loss function. Additionally, our work is the first to perform retrieval over location clusters for guess refinements. We train two models for evaluations on street-level data and general-purpose image geolocalization; the first model, PIGEON, is trained on data from the game of Geoguessr and is capable of placing over 40% of its guesses within 25 kilometers of the target location globally. We also develop a bot and deploy PIGEON in a blind experiment against humans, ranking in the top 0.01% of players. We further challenge one of the world's foremost professional Geoguessr players to a series of six matches with millions of viewers, winning all six games. Our second model, PIGEOTTO, differs in that it is trained on a dataset of images from Flickr and Wikipedia, achieving state-of-the-art results on a wide range of image geolocalization benchmarks, outperforming the previous SOTA by up to 7.7 percentage points on the city accuracy level and up to 38.8 percentage points on the country level. Our findings suggest that PIGEOTTO is the first image geolocalization model that effectively generalizes to unseen places and that our approach can pave the way for highly accurate, planet-scale image geolocalization systems. Our code is available on GitHub.
End-to-end Lane Shape Prediction with Transformers
Lane detection, the process of identifying lane markings as approximated curves, is widely used for lane departure warning and adaptive cruise control in autonomous vehicles. The popular pipeline that solves it in two steps -- feature extraction plus post-processing, while useful, is too inefficient and flawed in learning the global context and lanes' long and thin structures. To tackle these issues, we propose an end-to-end method that directly outputs parameters of a lane shape model, using a network built with a transformer to learn richer structures and context. The lane shape model is formulated based on road structures and camera pose, providing physical interpretation for parameters of network output. The transformer models non-local interactions with a self-attention mechanism to capture slender structures and global context. The proposed method is validated on the TuSimple benchmark and shows state-of-the-art accuracy with the most lightweight model size and fastest speed. Additionally, our method shows excellent adaptability to a challenging self-collected lane detection dataset, showing its powerful deployment potential in real applications. Codes are available at https://github.com/liuruijin17/LSTR.
Fine-tuning Image Transformers using Learnable Memory
In this paper we propose augmenting Vision Transformer models with learnable memory tokens. Our approach allows the model to adapt to new tasks, using few parameters, while optionally preserving its capabilities on previously learned tasks. At each layer we introduce a set of learnable embedding vectors that provide contextual information useful for specific datasets. We call these "memory tokens". We show that augmenting a model with just a handful of such tokens per layer significantly improves accuracy when compared to conventional head-only fine-tuning, and performs only slightly below the significantly more expensive full fine-tuning. We then propose an attention-masking approach that enables extension to new downstream tasks, with a computation reuse. In this setup in addition to being parameters efficient, models can execute both old and new tasks as a part of single inference at a small incremental cost.
ExpPoint-MAE: Better interpretability and performance for self-supervised point cloud transformers
In this paper we delve into the properties of transformers, attained through self-supervision, in the point cloud domain. Specifically, we evaluate the effectiveness of Masked Autoencoding as a pretraining scheme, and explore Momentum Contrast as an alternative. In our study we investigate the impact of data quantity on the learned features, and uncover similarities in the transformer's behavior across domains. Through comprehensive visualiations, we observe that the transformer learns to attend to semantically meaningful regions, indicating that pretraining leads to a better understanding of the underlying geometry. Moreover, we examine the finetuning process and its effect on the learned representations. Based on that, we devise an unfreezing strategy which consistently outperforms our baseline without introducing any other modifications to the model or the training pipeline, and achieve state-of-the-art results in the classification task among transformer models.
Structural inpainting
Scene-agnostic visual inpainting remains very challenging despite progress in patch-based methods. Recently, Pathak et al. 2016 have introduced convolutional "context encoders" (CEs) for unsupervised feature learning through image completion tasks. With the additional help of adversarial training, CEs turned out to be a promising tool to complete complex structures in real inpainting problems. In the present paper we propose to push further this key ability by relying on perceptual reconstruction losses at training time. We show on a wide variety of visual scenes the merit of the approach for structural inpainting, and confirm it through a user study. Combined with the optimization-based refinement of Yang et al. 2016 with neural patches, our context encoder opens up new opportunities for prior-free visual inpainting.
Text-guided Sparse Voxel Pruning for Efficient 3D Visual Grounding
In this paper, we propose an efficient multi-level convolution architecture for 3D visual grounding. Conventional methods are difficult to meet the requirements of real-time inference due to the two-stage or point-based architecture. Inspired by the success of multi-level fully sparse convolutional architecture in 3D object detection, we aim to build a new 3D visual grounding framework following this technical route. However, as in 3D visual grounding task the 3D scene representation should be deeply interacted with text features, sparse convolution-based architecture is inefficient for this interaction due to the large amount of voxel features. To this end, we propose text-guided pruning (TGP) and completion-based addition (CBA) to deeply fuse 3D scene representation and text features in an efficient way by gradual region pruning and target completion. Specifically, TGP iteratively sparsifies the 3D scene representation and thus efficiently interacts the voxel features with text features by cross-attention. To mitigate the affect of pruning on delicate geometric information, CBA adaptively fixes the over-pruned region by voxel completion with negligible computational overhead. Compared with previous single-stage methods, our method achieves top inference speed and surpasses previous fastest method by 100\% FPS. Our method also achieves state-of-the-art accuracy even compared with two-stage methods, with +1.13 lead of [email protected] on ScanRefer, and +2.6 and +3.2 leads on NR3D and SR3D respectively. The code is available at https://github.com/GWxuan/TSP3D{https://github.com/GWxuan/TSP3D}.
GlobalMapper: Arbitrary-Shaped Urban Layout Generation
Modeling and designing urban building layouts is of significant interest in computer vision, computer graphics, and urban applications. A building layout consists of a set of buildings in city blocks defined by a network of roads. We observe that building layouts are discrete structures, consisting of multiple rows of buildings of various shapes, and are amenable to skeletonization for mapping arbitrary city block shapes to a canonical form. Hence, we propose a fully automatic approach to building layout generation using graph attention networks. Our method generates realistic urban layouts given arbitrary road networks, and enables conditional generation based on learned priors. Our results, including user study, demonstrate superior performance as compared to prior layout generation networks, support arbitrary city block and varying building shapes as demonstrated by generating layouts for 28 large cities.
Unsupervised Learning of Landmarks by Descriptor Vector Exchange
Equivariance to random image transformations is an effective method to learn landmarks of object categories, such as the eyes and the nose in faces, without manual supervision. However, this method does not explicitly guarantee that the learned landmarks are consistent with changes between different instances of the same object, such as different facial identities. In this paper, we develop a new perspective on the equivariance approach by noting that dense landmark detectors can be interpreted as local image descriptors equipped with invariance to intra-category variations. We then propose a direct method to enforce such an invariance in the standard equivariant loss. We do so by exchanging descriptor vectors between images of different object instances prior to matching them geometrically. In this manner, the same vectors must work regardless of the specific object identity considered. We use this approach to learn vectors that can simultaneously be interpreted as local descriptors and dense landmarks, combining the advantages of both. Experiments on standard benchmarks show that this approach can match, and in some cases surpass state-of-the-art performance amongst existing methods that learn landmarks without supervision. Code is available at www.robots.ox.ac.uk/~vgg/research/DVE/.
Global-Local Path Networks for Monocular Depth Estimation with Vertical CutDepth
Depth estimation from a single image is an important task that can be applied to various fields in computer vision, and has grown rapidly with the development of convolutional neural networks. In this paper, we propose a novel structure and training strategy for monocular depth estimation to further improve the prediction accuracy of the network. We deploy a hierarchical transformer encoder to capture and convey the global context, and design a lightweight yet powerful decoder to generate an estimated depth map while considering local connectivity. By constructing connected paths between multi-scale local features and the global decoding stream with our proposed selective feature fusion module, the network can integrate both representations and recover fine details. In addition, the proposed decoder shows better performance than the previously proposed decoders, with considerably less computational complexity. Furthermore, we improve the depth-specific augmentation method by utilizing an important observation in depth estimation to enhance the model. Our network achieves state-of-the-art performance over the challenging depth dataset NYU Depth V2. Extensive experiments have been conducted to validate and show the effectiveness of the proposed approach. Finally, our model shows better generalisation ability and robustness than other comparative models.
Tracking through Containers and Occluders in the Wild
Tracking objects with persistence in cluttered and dynamic environments remains a difficult challenge for computer vision systems. In this paper, we introduce TCOW, a new benchmark and model for visual tracking through heavy occlusion and containment. We set up a task where the goal is to, given a video sequence, segment both the projected extent of the target object, as well as the surrounding container or occluder whenever one exists. To study this task, we create a mixture of synthetic and annotated real datasets to support both supervised learning and structured evaluation of model performance under various forms of task variation, such as moving or nested containment. We evaluate two recent transformer-based video models and find that while they can be surprisingly capable of tracking targets under certain settings of task variation, there remains a considerable performance gap before we can claim a tracking model to have acquired a true notion of object permanence.
GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image
We introduce GeoWizard, a new generative foundation model designed for estimating geometric attributes, e.g., depth and normals, from single images. While significant research has already been conducted in this area, the progress has been substantially limited by the low diversity and poor quality of publicly available datasets. As a result, the prior works either are constrained to limited scenarios or suffer from the inability to capture geometric details. In this paper, we demonstrate that generative models, as opposed to traditional discriminative models (e.g., CNNs and Transformers), can effectively address the inherently ill-posed problem. We further show that leveraging diffusion priors can markedly improve generalization, detail preservation, and efficiency in resource usage. Specifically, we extend the original stable diffusion model to jointly predict depth and normal, allowing mutual information exchange and high consistency between the two representations. More importantly, we propose a simple yet effective strategy to segregate the complex data distribution of various scenes into distinct sub-distributions. This strategy enables our model to recognize different scene layouts, capturing 3D geometry with remarkable fidelity. GeoWizard sets new benchmarks for zero-shot depth and normal prediction, significantly enhancing many downstream applications such as 3D reconstruction, 2D content creation, and novel viewpoint synthesis.
HiT-SR: Hierarchical Transformer for Efficient Image Super-Resolution
Transformers have exhibited promising performance in computer vision tasks including image super-resolution (SR). However, popular transformer-based SR methods often employ window self-attention with quadratic computational complexity to window sizes, resulting in fixed small windows with limited receptive fields. In this paper, we present a general strategy to convert transformer-based SR networks to hierarchical transformers (HiT-SR), boosting SR performance with multi-scale features while maintaining an efficient design. Specifically, we first replace the commonly used fixed small windows with expanding hierarchical windows to aggregate features at different scales and establish long-range dependencies. Considering the intensive computation required for large windows, we further design a spatial-channel correlation method with linear complexity to window sizes, efficiently gathering spatial and channel information from hierarchical windows. Extensive experiments verify the effectiveness and efficiency of our HiT-SR, and our improved versions of SwinIR-Light, SwinIR-NG, and SRFormer-Light yield state-of-the-art SR results with fewer parameters, FLOPs, and faster speeds (sim7times).
Exploring Lightweight Hierarchical Vision Transformers for Efficient Visual Tracking
Transformer-based visual trackers have demonstrated significant progress owing to their superior modeling capabilities. However, existing trackers are hampered by low speed, limiting their applicability on devices with limited computational power. To alleviate this problem, we propose HiT, a new family of efficient tracking models that can run at high speed on different devices while retaining high performance. The central idea of HiT is the Bridge Module, which bridges the gap between modern lightweight transformers and the tracking framework. The Bridge Module incorporates the high-level information of deep features into the shallow large-resolution features. In this way, it produces better features for the tracking head. We also propose a novel dual-image position encoding technique that simultaneously encodes the position information of both the search region and template images. The HiT model achieves promising speed with competitive performance. For instance, it runs at 61 frames per second (fps) on the Nvidia Jetson AGX edge device. Furthermore, HiT attains 64.6% AUC on the LaSOT benchmark, surpassing all previous efficient trackers.
Any2Point: Empowering Any-modality Large Models for Efficient 3D Understanding
Large foundation models have recently emerged as a prominent focus of interest, attaining superior performance in widespread scenarios. Due to the scarcity of 3D data, many efforts have been made to adapt pre-trained transformers from vision to 3D domains. However, such 2D-to-3D approaches are still limited, due to the potential loss of spatial geometries and high computation cost. More importantly, their frameworks are mainly designed for 2D models, lacking a general any-to-3D paradigm. In this paper, we introduce Any2Point, a parameter-efficient method to empower any-modality large models (vision, language, audio) for 3D understanding. Given a frozen transformer from any source modality, we propose a 3D-to-any (1D or 2D) virtual projection strategy that correlates the input 3D points to the original 1D or 2D positions within the source modality. This mechanism enables us to assign each 3D token with a positional encoding paired with the pre-trained model, which avoids 3D geometry loss caused by the true projection and better motivates the transformer for 3D learning with 1D/2D positional priors. Then, within each transformer block, we insert an any-to-3D guided adapter module for parameter-efficient fine-tuning. The adapter incorporates prior spatial knowledge from the source modality to guide the local feature aggregation of 3D tokens, compelling the semantic adaption of any-modality transformers. We conduct extensive experiments to showcase the effectiveness and efficiency of our method. Code and models are released at https://github.com/Ivan-Tang-3D/Any2Point.
QuadTree Attention for Vision Transformers
Transformers have been successful in many vision tasks, thanks to their capability of capturing long-range dependency. However, their quadratic computational complexity poses a major obstacle for applying them to vision tasks requiring dense predictions, such as object detection, feature matching, stereo, etc. We introduce QuadTree Attention, which reduces the computational complexity from quadratic to linear. Our quadtree transformer builds token pyramids and computes attention in a coarse-to-fine manner. At each level, the top K patches with the highest attention scores are selected, such that at the next level, attention is only evaluated within the relevant regions corresponding to these top K patches. We demonstrate that quadtree attention achieves state-of-the-art performance in various vision tasks, e.g. with 4.0% improvement in feature matching on ScanNet, about 50% flops reduction in stereo matching, 0.4-1.5% improvement in top-1 accuracy on ImageNet classification, 1.2-1.8% improvement on COCO object detection, and 0.7-2.4% improvement on semantic segmentation over previous state-of-the-art transformers. The codes are available at https://github.com/Tangshitao/QuadtreeAttention.
Lite-Mono: A Lightweight CNN and Transformer Architecture for Self-Supervised Monocular Depth Estimation
Self-supervised monocular depth estimation that does not require ground truth for training has attracted attention in recent years. It is of high interest to design lightweight but effective models so that they can be deployed on edge devices. Many existing architectures benefit from using heavier backbones at the expense of model sizes. This paper achieves comparable results with a lightweight architecture. Specifically, the efficient combination of CNNs and Transformers is investigated, and a hybrid architecture called Lite-Mono is presented. A Consecutive Dilated Convolutions (CDC) module and a Local-Global Features Interaction (LGFI) module are proposed. The former is used to extract rich multi-scale local features, and the latter takes advantage of the self-attention mechanism to encode long-range global information into the features. Experiments demonstrate that Lite-Mono outperforms Monodepth2 by a large margin in accuracy, with about 80% fewer trainable parameters.
Deep Fusion Network for Image Completion
Deep image completion usually fails to harmonically blend the restored image into existing content, especially in the boundary area. This paper handles with this problem from a new perspective of creating a smooth transition and proposes a concise Deep Fusion Network (DFNet). Firstly, a fusion block is introduced to generate a flexible alpha composition map for combining known and unknown regions. The fusion block not only provides a smooth fusion between restored and existing content, but also provides an attention map to make network focus more on the unknown pixels. In this way, it builds a bridge for structural and texture information, so that information can be naturally propagated from known region into completion. Furthermore, fusion blocks are embedded into several decoder layers of the network. Accompanied by the adjustable loss constraints on each layer, more accurate structure information are achieved. We qualitatively and quantitatively compare our method with other state-of-the-art methods on Places2 and CelebA datasets. The results show the superior performance of DFNet, especially in the aspects of harmonious texture transition, texture detail and semantic structural consistency. Our source code will be avaiable at: https://github.com/hughplay/DFNet
Three things everyone should know about Vision Transformers
After their initial success in natural language processing, transformer architectures have rapidly gained traction in computer vision, providing state-of-the-art results for tasks such as image classification, detection, segmentation, and video analysis. We offer three insights based on simple and easy to implement variants of vision transformers. (1) The residual layers of vision transformers, which are usually processed sequentially, can to some extent be processed efficiently in parallel without noticeably affecting the accuracy. (2) Fine-tuning the weights of the attention layers is sufficient to adapt vision transformers to a higher resolution and to other classification tasks. This saves compute, reduces the peak memory consumption at fine-tuning time, and allows sharing the majority of weights across tasks. (3) Adding MLP-based patch pre-processing layers improves Bert-like self-supervised training based on patch masking. We evaluate the impact of these design choices using the ImageNet-1k dataset, and confirm our findings on the ImageNet-v2 test set. Transfer performance is measured across six smaller datasets.
Foreground-aware Image Inpainting
Existing image inpainting methods typically fill holes by borrowing information from surrounding pixels. They often produce unsatisfactory results when the holes overlap with or touch foreground objects due to lack of information about the actual extent of foreground and background regions within the holes. These scenarios, however, are very important in practice, especially for applications such as the removal of distracting objects. To address the problem, we propose a foreground-aware image inpainting system that explicitly disentangles structure inference and content completion. Specifically, our model learns to predict the foreground contour first, and then inpaints the missing region using the predicted contour as guidance. We show that by such disentanglement, the contour completion model predicts reasonable contours of objects, and further substantially improves the performance of image inpainting. Experiments show that our method significantly outperforms existing methods and achieves superior inpainting results on challenging cases with complex compositions.
GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformers
As transformers are equivariant to the permutation of input tokens, encoding the positional information of tokens is necessary for many tasks. However, since existing positional encoding schemes have been initially designed for NLP tasks, their suitability for vision tasks, which typically exhibit different structural properties in their data, is questionable. We argue that existing positional encoding schemes are suboptimal for 3D vision tasks, as they do not respect their underlying 3D geometric structure. Based on this hypothesis, we propose a geometry-aware attention mechanism that encodes the geometric structure of tokens as relative transformation determined by the geometric relationship between queries and key-value pairs. By evaluating on multiple novel view synthesis (NVS) datasets in the sparse wide-baseline multi-view setting, we show that our attention, called Geometric Transform Attention (GTA), improves learning efficiency and performance of state-of-the-art transformer-based NVS models without any additional learned parameters and only minor computational overhead.
SCTN: Sparse Convolution-Transformer Network for Scene Flow Estimation
We propose a novel scene flow estimation approach to capture and infer 3D motions from point clouds. Estimating 3D motions for point clouds is challenging, since a point cloud is unordered and its density is significantly non-uniform. Such unstructured data poses difficulties in matching corresponding points between point clouds, leading to inaccurate flow estimation. We propose a novel architecture named Sparse Convolution-Transformer Network (SCTN) that equips the sparse convolution with the transformer. Specifically, by leveraging the sparse convolution, SCTN transfers irregular point cloud into locally consistent flow features for estimating continuous and consistent motions within an object/local object part. We further propose to explicitly learn point relations using a point transformer module, different from exiting methods. We show that the learned relation-based contextual information is rich and helpful for matching corresponding points, benefiting scene flow estimation. In addition, a novel loss function is proposed to adaptively encourage flow consistency according to feature similarity. Extensive experiments demonstrate that our proposed approach achieves a new state of the art in scene flow estimation. Our approach achieves an error of 0.038 and 0.037 (EPE3D) on FlyingThings3D and KITTI Scene Flow respectively, which significantly outperforms previous methods by large margins.
TransRefer3D: Entity-and-Relation Aware Transformer for Fine-Grained 3D Visual Grounding
Recently proposed fine-grained 3D visual grounding is an essential and challenging task, whose goal is to identify the 3D object referred by a natural language sentence from other distractive objects of the same category. Existing works usually adopt dynamic graph networks to indirectly model the intra/inter-modal interactions, making the model difficult to distinguish the referred object from distractors due to the monolithic representations of visual and linguistic contents. In this work, we exploit Transformer for its natural suitability on permutation-invariant 3D point clouds data and propose a TransRefer3D network to extract entity-and-relation aware multimodal context among objects for more discriminative feature learning. Concretely, we devise an Entity-aware Attention (EA) module and a Relation-aware Attention (RA) module to conduct fine-grained cross-modal feature matching. Facilitated by co-attention operation, our EA module matches visual entity features with linguistic entity features while RA module matches pair-wise visual relation features with linguistic relation features, respectively. We further integrate EA and RA modules into an Entity-and-Relation aware Contextual Block (ERCB) and stack several ERCBs to form our TransRefer3D for hierarchical multimodal context modeling. Extensive experiments on both Nr3D and Sr3D datasets demonstrate that our proposed model significantly outperforms existing approaches by up to 10.6% and claims the new state-of-the-art. To the best of our knowledge, this is the first work investigating Transformer architecture for fine-grained 3D visual grounding task.
BiFormer: Vision Transformer with Bi-Level Routing Attention
As the core building block of vision transformers, attention is a powerful tool to capture long-range dependency. However, such power comes at a cost: it incurs a huge computation burden and heavy memory footprint as pairwise token interaction across all spatial locations is computed. A series of works attempt to alleviate this problem by introducing handcrafted and content-agnostic sparsity into attention, such as restricting the attention operation to be inside local windows, axial stripes, or dilated windows. In contrast to these approaches, we propose a novel dynamic sparse attention via bi-level routing to enable a more flexible allocation of computations with content awareness. Specifically, for a query, irrelevant key-value pairs are first filtered out at a coarse region level, and then fine-grained token-to-token attention is applied in the union of remaining candidate regions (\ie, routed regions). We provide a simple yet effective implementation of the proposed bi-level routing attention, which utilizes the sparsity to save both computation and memory while involving only GPU-friendly dense matrix multiplications. Built with the proposed bi-level routing attention, a new general vision transformer, named BiFormer, is then presented. As BiFormer attends to a small subset of relevant tokens in a query adaptive manner without distraction from other irrelevant ones, it enjoys both good performance and high computational efficiency, especially in dense prediction tasks. Empirical results across several computer vision tasks such as image classification, object detection, and semantic segmentation verify the effectiveness of our design. Code is available at https://github.com/rayleizhu/BiFormer.
Multiple View Geometry Transformers for 3D Human Pose Estimation
In this work, we aim to improve the 3D reasoning ability of Transformers in multi-view 3D human pose estimation. Recent works have focused on end-to-end learning-based transformer designs, which struggle to resolve geometric information accurately, particularly during occlusion. Instead, we propose a novel hybrid model, MVGFormer, which has a series of geometric and appearance modules organized in an iterative manner. The geometry modules are learning-free and handle all viewpoint-dependent 3D tasks geometrically which notably improves the model's generalization ability. The appearance modules are learnable and are dedicated to estimating 2D poses from image signals end-to-end which enables them to achieve accurate estimates even when occlusion occurs, leading to a model that is both accurate and generalizable to new cameras and geometries. We evaluate our approach for both in-domain and out-of-domain settings, where our model consistently outperforms state-of-the-art methods, and especially does so by a significant margin in the out-of-domain setting. We will release the code and models: https://github.com/XunshanMan/MVGFormer.
Cross-modal Learning for Image-Guided Point Cloud Shape Completion
In this paper we explore the recent topic of point cloud completion, guided by an auxiliary image. We show how it is possible to effectively combine the information from the two modalities in a localized latent space, thus avoiding the need for complex point cloud reconstruction methods from single views used by the state-of-the-art. We also investigate a novel weakly-supervised setting where the auxiliary image provides a supervisory signal to the training process by using a differentiable renderer on the completed point cloud to measure fidelity in the image space. Experiments show significant improvements over state-of-the-art supervised methods for both unimodal and multimodal completion. We also show the effectiveness of the weakly-supervised approach which outperforms a number of supervised methods and is competitive with the latest supervised models only exploiting point cloud information.
Self-Supervised Transformers for Unsupervised Object Discovery using Normalized Cut
Transformers trained with self-supervised learning using self-distillation loss (DINO) have been shown to produce attention maps that highlight salient foreground objects. In this paper, we demonstrate a graph-based approach that uses the self-supervised transformer features to discover an object from an image. Visual tokens are viewed as nodes in a weighted graph with edges representing a connectivity score based on the similarity of tokens. Foreground objects can then be segmented using a normalized graph-cut to group self-similar regions. We solve the graph-cut problem using spectral clustering with generalized eigen-decomposition and show that the second smallest eigenvector provides a cutting solution since its absolute value indicates the likelihood that a token belongs to a foreground object. Despite its simplicity, this approach significantly boosts the performance of unsupervised object discovery: we improve over the recent state of the art LOST by a margin of 6.9%, 8.1%, and 8.1% respectively on the VOC07, VOC12, and COCO20K. The performance can be further improved by adding a second stage class-agnostic detector (CAD). Our proposed method can be easily extended to unsupervised saliency detection and weakly supervised object detection. For unsupervised saliency detection, we improve IoU for 4.9%, 5.2%, 12.9% on ECSSD, DUTS, DUT-OMRON respectively compared to previous state of the art. For weakly supervised object detection, we achieve competitive performance on CUB and ImageNet.
Vision Transformer Adapters for Generalizable Multitask Learning
We introduce the first multitasking vision transformer adapters that learn generalizable task affinities which can be applied to novel tasks and domains. Integrated into an off-the-shelf vision transformer backbone, our adapters can simultaneously solve multiple dense vision tasks in a parameter-efficient manner, unlike existing multitasking transformers that are parametrically expensive. In contrast to concurrent methods, we do not require retraining or fine-tuning whenever a new task or domain is added. We introduce a task-adapted attention mechanism within our adapter framework that combines gradient-based task similarities with attention-based ones. The learned task affinities generalize to the following settings: zero-shot task transfer, unsupervised domain adaptation, and generalization without fine-tuning to novel domains. We demonstrate that our approach outperforms not only the existing convolutional neural network-based multitasking methods but also the vision transformer-based ones. Our project page is at https://ivrl.github.io/VTAGML.
Towards Category Unification of 3D Single Object Tracking on Point Clouds
Category-specific models are provenly valuable methods in 3D single object tracking (SOT) regardless of Siamese or motion-centric paradigms. However, such over-specialized model designs incur redundant parameters, thus limiting the broader applicability of 3D SOT task. This paper first introduces unified models that can simultaneously track objects across all categories using a single network with shared model parameters. Specifically, we propose to explicitly encode distinct attributes associated to different object categories, enabling the model to adapt to cross-category data. We find that the attribute variances of point cloud objects primarily occur from the varying size and shape (e.g., large and square vehicles v.s. small and slender humans). Based on this observation, we design a novel point set representation learning network inheriting transformer architecture, termed AdaFormer, which adaptively encodes the dynamically varying shape and size information from cross-category data in a unified manner. We further incorporate the size and shape prior derived from the known template targets into the model's inputs and learning objective, facilitating the learning of unified representation. Equipped with such designs, we construct two category-unified models SiamCUT and MoCUT.Extensive experiments demonstrate that SiamCUT and MoCUT exhibit strong generalization and training stability. Furthermore, our category-unified models outperform the category-specific counterparts by a significant margin (e.g., on KITTI dataset, 12% and 3% performance gains on the Siamese and motion paradigms). Our code will be available.
IO Transformer: Evaluating SwinV2-Based Reward Models for Computer Vision
Transformers and their derivatives have achieved state-of-the-art performance across text, vision, and speech recognition tasks. However, minimal effort has been made to train transformers capable of evaluating the output quality of other models. This paper examines SwinV2-based reward models, called the Input-Output Transformer (IO Transformer) and the Output Transformer. These reward models can be leveraged for tasks such as inference quality evaluation, data categorization, and policy optimization. Our experiments demonstrate highly accurate model output quality assessment across domains where the output is entirely dependent on the input, with the IO Transformer achieving perfect evaluation accuracy on the Change Dataset 25 (CD25). We also explore modified Swin V2 architectures. Ultimately Swin V2 remains on top with a score of 95.41 % on the IO Segmentation Dataset, outperforming the IO Transformer in scenarios where the output is not entirely dependent on the input. Our work expands the application of transformer architectures to reward modeling in computer vision and provides critical insights into optimizing these models for various tasks.
Interpreting CLIP's Image Representation via Text-Based Decomposition
We investigate the CLIP image encoder by analyzing how individual model components affect the final representation. We decompose the image representation as a sum across individual image patches, model layers, and attention heads, and use CLIP's text representation to interpret the summands. Interpreting the attention heads, we characterize each head's role by automatically finding text representations that span its output space, which reveals property-specific roles for many heads (e.g. location or shape). Next, interpreting the image patches, we uncover an emergent spatial localization within CLIP. Finally, we use this understanding to remove spurious features from CLIP and to create a strong zero-shot image segmenter. Our results indicate that a scalable understanding of transformer models is attainable and can be used to repair and improve models.
Hybrid graph convolutional neural networks for landmark-based anatomical segmentation
In this work we address the problem of landmark-based segmentation for anatomical structures. We propose HybridGNet, an encoder-decoder neural architecture which combines standard convolutions for image feature encoding, with graph convolutional neural networks to decode plausible representations of anatomical structures. We benchmark the proposed architecture considering other standard landmark and pixel-based models for anatomical segmentation in chest x-ray images, and found that HybridGNet is more robust to image occlusions. We also show that it can be used to construct landmark-based segmentations from pixel level annotations. Our experimental results suggest that HybridGNet produces accurate and anatomically plausible landmark-based segmentations, by naturally incorporating shape constraints within the decoding process via spectral convolutions.
State-of-the-Art Transformer Models for Image Super-Resolution: Techniques, Challenges, and Applications
Image Super-Resolution (SR) aims to recover a high-resolution image from its low-resolution counterpart, which has been affected by a specific degradation process. This is achieved by enhancing detail and visual quality. Recent advancements in transformer-based methods have remolded image super-resolution by enabling high-quality reconstructions surpassing previous deep-learning approaches like CNN and GAN-based. This effectively addresses the limitations of previous methods, such as limited receptive fields, poor global context capture, and challenges in high-frequency detail recovery. Additionally, the paper reviews recent trends and advancements in transformer-based SR models, exploring various innovative techniques and architectures that combine transformers with traditional networks to balance global and local contexts. These neoteric methods are critically analyzed, revealing promising yet unexplored gaps and potential directions for future research. Several visualizations of models and techniques are included to foster a holistic understanding of recent trends. This work seeks to offer a structured roadmap for researchers at the forefront of deep learning, specifically exploring the impact of transformers on super-resolution techniques.
Learned Thresholds Token Merging and Pruning for Vision Transformers
Vision transformers have demonstrated remarkable success in a wide range of computer vision tasks over the last years. However, their high computational costs remain a significant barrier to their practical deployment. In particular, the complexity of transformer models is quadratic with respect to the number of input tokens. Therefore techniques that reduce the number of input tokens that need to be processed have been proposed. This paper introduces Learned Thresholds token Merging and Pruning (LTMP), a novel approach that leverages the strengths of both token merging and token pruning. LTMP uses learned threshold masking modules that dynamically determine which tokens to merge and which to prune. We demonstrate our approach with extensive experiments on vision transformers on the ImageNet classification task. Our results demonstrate that LTMP achieves state-of-the-art accuracy across reduction rates while requiring only a single fine-tuning epoch, which is an order of magnitude faster than previous methods. Code is available at https://github.com/Mxbonn/ltmp .
ParaFormer: Parallel Attention Transformer for Efficient Feature Matching
Heavy computation is a bottleneck limiting deep-learningbased feature matching algorithms to be applied in many realtime applications. However, existing lightweight networks optimized for Euclidean data cannot address classical feature matching tasks, since sparse keypoint based descriptors are expected to be matched. This paper tackles this problem and proposes two concepts: 1) a novel parallel attention model entitled ParaFormer and 2) a graph based U-Net architecture with attentional pooling. First, ParaFormer fuses features and keypoint positions through the concept of amplitude and phase, and integrates self- and cross-attention in a parallel manner which achieves a win-win performance in terms of accuracy and efficiency. Second, with U-Net architecture and proposed attentional pooling, the ParaFormer-U variant significantly reduces computational complexity, and minimize performance loss caused by downsampling. Sufficient experiments on various applications, including homography estimation, pose estimation, and image matching, demonstrate that ParaFormer achieves state-of-the-art performance while maintaining high efficiency. The efficient ParaFormer-U variant achieves comparable performance with less than 50% FLOPs of the existing attention-based models.
TopNet: Transformer-based Object Placement Network for Image Compositing
We investigate the problem of automatically placing an object into a background image for image compositing. Given a background image and a segmented object, the goal is to train a model to predict plausible placements (location and scale) of the object for compositing. The quality of the composite image highly depends on the predicted location/scale. Existing works either generate candidate bounding boxes or apply sliding-window search using global representations from background and object images, which fail to model local information in background images. However, local clues in background images are important to determine the compatibility of placing the objects with certain locations/scales. In this paper, we propose to learn the correlation between object features and all local background features with a transformer module so that detailed information can be provided on all possible location/scale configurations. A sparse contrastive loss is further proposed to train our model with sparse supervision. Our new formulation generates a 3D heatmap indicating the plausibility of all location/scale combinations in one network forward pass, which is over 10 times faster than the previous sliding-window method. It also supports interactive search when users provide a pre-defined location or scale. The proposed method can be trained with explicit annotation or in a self-supervised manner using an off-the-shelf inpainting model, and it outperforms state-of-the-art methods significantly. The user study shows that the trained model generalizes well to real-world images with diverse challenging scenes and object categories.
ViViT: A Video Vision Transformer
We present pure-transformer based models for video classification, drawing upon the recent success of such models in image classification. Our model extracts spatio-temporal tokens from the input video, which are then encoded by a series of transformer layers. In order to handle the long sequences of tokens encountered in video, we propose several, efficient variants of our model which factorise the spatial- and temporal-dimensions of the input. Although transformer-based models are known to only be effective when large training datasets are available, we show how we can effectively regularise the model during training and leverage pretrained image models to be able to train on comparatively small datasets. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple video classification benchmarks including Kinetics 400 and 600, Epic Kitchens, Something-Something v2 and Moments in Time, outperforming prior methods based on deep 3D convolutional networks. To facilitate further research, we release code at https://github.com/google-research/scenic/tree/main/scenic/projects/vivit
SSCBench: Monocular 3D Semantic Scene Completion Benchmark in Street Views
Monocular scene understanding is a foundational component of autonomous systems. Within the spectrum of monocular perception topics, one crucial and useful task for holistic 3D scene understanding is semantic scene completion (SSC), which jointly completes semantic information and geometric details from RGB input. However, progress in SSC, particularly in large-scale street views, is hindered by the scarcity of high-quality datasets. To address this issue, we introduce SSCBench, a comprehensive benchmark that integrates scenes from widely used automotive datasets (e.g., KITTI-360, nuScenes, and Waymo). SSCBench follows an established setup and format in the community, facilitating the easy exploration of SSC methods in various street views. We benchmark models using monocular, trinocular, and point cloud input to assess the performance gap resulting from sensor coverage and modality. Moreover, we have unified semantic labels across diverse datasets to simplify cross-domain generalization testing. We commit to including more datasets and SSC models to drive further advancements in this field.
A Simple Single-Scale Vision Transformer for Object Localization and Instance Segmentation
This work presents a simple vision transformer design as a strong baseline for object localization and instance segmentation tasks. Transformers recently demonstrate competitive performance in image classification tasks. To adopt ViT to object detection and dense prediction tasks, many works inherit the multistage design from convolutional networks and highly customized ViT architectures. Behind this design, the goal is to pursue a better trade-off between computational cost and effective aggregation of multiscale global contexts. However, existing works adopt the multistage architectural design as a black-box solution without a clear understanding of its true benefits. In this paper, we comprehensively study three architecture design choices on ViT -- spatial reduction, doubled channels, and multiscale features -- and demonstrate that a vanilla ViT architecture can fulfill this goal without handcrafting multiscale features, maintaining the original ViT design philosophy. We further complete a scaling rule to optimize our model's trade-off on accuracy and computation cost / model size. By leveraging a constant feature resolution and hidden size throughout the encoder blocks, we propose a simple and compact ViT architecture called Universal Vision Transformer (UViT) that achieves strong performance on COCO object detection and instance segmentation tasks.
UMIFormer: Mining the Correlations between Similar Tokens for Multi-View 3D Reconstruction
In recent years, many video tasks have achieved breakthroughs by utilizing the vision transformer and establishing spatial-temporal decoupling for feature extraction. Although multi-view 3D reconstruction also faces multiple images as input, it cannot immediately inherit their success due to completely ambiguous associations between unstructured views. There is not usable prior relationship, which is similar to the temporally-coherence property in a video. To solve this problem, we propose a novel transformer network for Unstructured Multiple Images (UMIFormer). It exploits transformer blocks for decoupled intra-view encoding and designed blocks for token rectification that mine the correlation between similar tokens from different views to achieve decoupled inter-view encoding. Afterward, all tokens acquired from various branches are compressed into a fixed-size compact representation while preserving rich information for reconstruction by leveraging the similarities between tokens. We empirically demonstrate on ShapeNet and confirm that our decoupled learning method is adaptable for unstructured multiple images. Meanwhile, the experiments also verify our model outperforms existing SOTA methods by a large margin. Code will be available at https://github.com/GaryZhu1996/UMIFormer.
DaViT: Dual Attention Vision Transformers
In this work, we introduce Dual Attention Vision Transformers (DaViT), a simple yet effective vision transformer architecture that is able to capture global context while maintaining computational efficiency. We propose approaching the problem from an orthogonal angle: exploiting self-attention mechanisms with both "spatial tokens" and "channel tokens". With spatial tokens, the spatial dimension defines the token scope, and the channel dimension defines the token feature dimension. With channel tokens, we have the inverse: the channel dimension defines the token scope, and the spatial dimension defines the token feature dimension. We further group tokens along the sequence direction for both spatial and channel tokens to maintain the linear complexity of the entire model. We show that these two self-attentions complement each other: (i) since each channel token contains an abstract representation of the entire image, the channel attention naturally captures global interactions and representations by taking all spatial positions into account when computing attention scores between channels; (ii) the spatial attention refines the local representations by performing fine-grained interactions across spatial locations, which in turn helps the global information modeling in channel attention. Extensive experiments show our DaViT achieves state-of-the-art performance on four different tasks with efficient computations. Without extra data, DaViT-Tiny, DaViT-Small, and DaViT-Base achieve 82.8%, 84.2%, and 84.6% top-1 accuracy on ImageNet-1K with 28.3M, 49.7M, and 87.9M parameters, respectively. When we further scale up DaViT with 1.5B weakly supervised image and text pairs, DaViT-Gaint reaches 90.4% top-1 accuracy on ImageNet-1K. Code is available at https://github.com/dingmyu/davit.
Zero-Shot Multi-Object Scene Completion
We present a 3D scene completion method that recovers the complete geometry of multiple unseen objects in complex scenes from a single RGB-D image. Despite notable advancements in single-object 3D shape completion, high-quality reconstructions in highly cluttered real-world multi-object scenes remains a challenge. To address this issue, we propose OctMAE, an architecture that leverages an Octree U-Net and a latent 3D MAE to achieve high-quality and near real-time multi-object scene completion through both local and global geometric reasoning. Because a naive 3D MAE can be computationally intractable and memory intensive even in the latent space, we introduce a novel occlusion masking strategy and adopt 3D rotary embeddings, which significantly improves the runtime and scene completion quality. To generalize to a wide range of objects in diverse scenes, we create a large-scale photorealistic dataset, featuring a diverse set of 12K 3D object models from the Objaverse dataset which are rendered in multi-object scenes with physics-based positioning. Our method outperforms the current state-of-the-art on both synthetic and real-world datasets and demonstrates a strong zero-shot capability.
Deep vanishing point detection: Geometric priors make dataset variations vanish
Deep learning has improved vanishing point detection in images. Yet, deep networks require expensive annotated datasets trained on costly hardware and do not generalize to even slightly different domains, and minor problem variants. Here, we address these issues by injecting deep vanishing point detection networks with prior knowledge. This prior knowledge no longer needs to be learned from data, saving valuable annotation efforts and compute, unlocking realistic few-sample scenarios, and reducing the impact of domain changes. Moreover, the interpretability of the priors allows to adapt deep networks to minor problem variations such as switching between Manhattan and non-Manhattan worlds. We seamlessly incorporate two geometric priors: (i) Hough Transform -- mapping image pixels to straight lines, and (ii) Gaussian sphere -- mapping lines to great circles whose intersections denote vanishing points. Experimentally, we ablate our choices and show comparable accuracy to existing models in the large-data setting. We validate our model's improved data efficiency, robustness to domain changes, adaptability to non-Manhattan settings.
PairingNet: A Learning-based Pair-searching and -matching Network for Image Fragments
In this paper, we propose a learning-based image fragment pair-searching and -matching approach to solve the challenging restoration problem. Existing works use rule-based methods to match similar contour shapes or textures, which are always difficult to tune hyperparameters for extensive data and computationally time-consuming. Therefore, we propose a neural network that can effectively utilize neighbor textures with contour shape information to fundamentally improve performance. First, we employ a graph-based network to extract the local contour and texture features of fragments. Then, for the pair-searching task, we adopt a linear transformer-based module to integrate these local features and use contrastive loss to encode the global features of each fragment. For the pair-matching task, we design a weighted fusion module to dynamically fuse extracted local contour and texture features, and formulate a similarity matrix for each pair of fragments to calculate the matching score and infer the adjacent segment of contours. To faithfully evaluate our proposed network, we created a new image fragment dataset through an algorithm we designed that tears complete images into irregular fragments. The experimental results show that our proposed network achieves excellent pair-searching accuracy, reduces matching errors, and significantly reduces computational time. Details, sourcecode, and data are available in our supplementary material.
OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNav
We present a single neural network architecture composed of task-agnostic components (ViTs, convolutions, and LSTMs) that achieves state-of-art results on both the ImageNav ("go to location in <this picture>") and ObjectNav ("find a chair") tasks without any task-specific modules like object detection, segmentation, mapping, or planning modules. Such general-purpose methods offer advantages of simplicity in design, positive scaling with available compute, and versatile applicability to multiple tasks. Our work builds upon the recent success of self-supervised learning (SSL) for pre-training vision transformers (ViT). However, while the training recipes for convolutional networks are mature and robust, the recipes for ViTs are contingent and brittle, and in the case of ViTs for visual navigation, yet to be fully discovered. Specifically, we find that vanilla ViTs do not outperform ResNets on visual navigation. We propose the use of a compression layer operating over ViT patch representations to preserve spatial information along with policy training improvements. These improvements allow us to demonstrate positive scaling laws for the first time in visual navigation tasks. Consequently, our model advances state-of-the-art performance on ImageNav from 54.2% to 82.0% success and performs competitively against concurrent state-of-art on ObjectNav with success rate of 64.0% vs. 65.0%. Overall, this work does not present a fundamentally new approach, but rather recommendations for training a general-purpose architecture that achieves state-of-art performance today and could serve as a strong baseline for future methods.
Integrally Pre-Trained Transformer Pyramid Networks
In this paper, we present an integral pre-training framework based on masked image modeling (MIM). We advocate for pre-training the backbone and neck jointly so that the transfer gap between MIM and downstream recognition tasks is minimal. We make two technical contributions. First, we unify the reconstruction and recognition necks by inserting a feature pyramid into the pre-training stage. Second, we complement mask image modeling (MIM) with masked feature modeling (MFM) that offers multi-stage supervision to the feature pyramid. The pre-trained models, termed integrally pre-trained transformer pyramid networks (iTPNs), serve as powerful foundation models for visual recognition. In particular, the base/large-level iTPN achieves an 86.2%/87.8% top-1 accuracy on ImageNet-1K, a 53.2%/55.6% box AP on COCO object detection with 1x training schedule using Mask-RCNN, and a 54.7%/57.7% mIoU on ADE20K semantic segmentation using UPerHead -- all these results set new records. Our work inspires the community to work on unifying upstream pre-training and downstream fine-tuning tasks. Code and the pre-trained models will be released at https://github.com/sunsmarterjie/iTPN.
FaceLift: Semi-supervised 3D Facial Landmark Localization
3D facial landmark localization has proven to be of particular use for applications, such as face tracking, 3D face modeling, and image-based 3D face reconstruction. In the supervised learning case, such methods usually rely on 3D landmark datasets derived from 3DMM-based registration that often lack spatial definition alignment, as compared with that chosen by hand-labeled human consensus, e.g., how are eyebrow landmarks defined? This creates a gap between landmark datasets generated via high-quality 2D human labels and 3DMMs, and it ultimately limits their effectiveness. To address this issue, we introduce a novel semi-supervised learning approach that learns 3D landmarks by directly lifting (visible) hand-labeled 2D landmarks and ensures better definition alignment, without the need for 3D landmark datasets. To lift 2D landmarks to 3D, we leverage 3D-aware GANs for better multi-view consistency learning and in-the-wild multi-frame videos for robust cross-generalization. Empirical experiments demonstrate that our method not only achieves better definition alignment between 2D-3D landmarks but also outperforms other supervised learning 3D landmark localization methods on both 3DMM labeled and photogrammetric ground truth evaluation datasets. Project Page: https://davidcferman.github.io/FaceLift
Multi-Scale And Token Mergence: Make Your ViT More Efficient
Since its inception, Vision Transformer (ViT) has emerged as a prevalent model in the computer vision domain. Nonetheless, the multi-head self-attention (MHSA) mechanism in ViT is computationally expensive due to its calculation of relationships among all tokens. Although some techniques mitigate computational overhead by discarding tokens, this also results in the loss of potential information from those tokens. To tackle these issues, we propose a novel token pruning method that retains information from non-crucial tokens by merging them with more crucial tokens, thereby mitigating the impact of pruning on model performance. Crucial and non-crucial tokens are identified by their importance scores and merged based on similarity scores. Furthermore, multi-scale features are exploited to represent images, which are fused prior to token pruning to produce richer feature representations. Importantly, our method can be seamlessly integrated with various ViTs, enhancing their adaptability. Experimental evidence substantiates the efficacy of our approach in reducing the influence of token pruning on model performance. For instance, on the ImageNet dataset, it achieves a remarkable 33% reduction in computational costs while only incurring a 0.1% decrease in accuracy on DeiT-S.
Video Swin Transformer
The vision community is witnessing a modeling shift from CNNs to Transformers, where pure Transformer architectures have attained top accuracy on the major video recognition benchmarks. These video models are all built on Transformer layers that globally connect patches across the spatial and temporal dimensions. In this paper, we instead advocate an inductive bias of locality in video Transformers, which leads to a better speed-accuracy trade-off compared to previous approaches which compute self-attention globally even with spatial-temporal factorization. The locality of the proposed video architecture is realized by adapting the Swin Transformer designed for the image domain, while continuing to leverage the power of pre-trained image models. Our approach achieves state-of-the-art accuracy on a broad range of video recognition benchmarks, including on action recognition (84.9 top-1 accuracy on Kinetics-400 and 86.1 top-1 accuracy on Kinetics-600 with ~20x less pre-training data and ~3x smaller model size) and temporal modeling (69.6 top-1 accuracy on Something-Something v2). The code and models will be made publicly available at https://github.com/SwinTransformer/Video-Swin-Transformer.
ConvFormer: Parameter Reduction in Transformer Models for 3D Human Pose Estimation by Leveraging Dynamic Multi-Headed Convolutional Attention
Recently, fully-transformer architectures have replaced the defacto convolutional architecture for the 3D human pose estimation task. In this paper we propose \textit{ConvFormer}, a novel convolutional transformer that leverages a new \textit{dynamic multi-headed convolutional self-attention} mechanism for monocular 3D human pose estimation. We designed a spatial and temporal convolutional transformer to comprehensively model human joint relations within individual frames and globally across the motion sequence. Moreover, we introduce a novel notion of \textit{temporal joints profile} for our temporal ConvFormer that fuses complete temporal information immediately for a local neighborhood of joint features. We have quantitatively and qualitatively validated our method on three common benchmark datasets: Human3.6M, MPI-INF-3DHP, and HumanEva. Extensive experiments have been conducted to identify the optimal hyper-parameter set. These experiments demonstrated that we achieved a significant parameter reduction relative to prior transformer models while attaining State-of-the-Art (SOTA) or near SOTA on all three datasets. Additionally, we achieved SOTA for Protocol III on H36M for both GT and CPN detection inputs. Finally, we obtained SOTA on all three metrics for the MPI-INF-3DHP dataset and for all three subjects on HumanEva under Protocol II.
Sensor Fusion by Spatial Encoding for Autonomous Driving
Sensor fusion is critical to perception systems for task domains such as autonomous driving and robotics. Recently, the Transformer integrated with CNN has demonstrated high performance in sensor fusion for various perception tasks. In this work, we introduce a method for fusing data from camera and LiDAR. By employing Transformer modules at multiple resolutions, proposed method effectively combines local and global contextual relationships. The performance of the proposed method is validated by extensive experiments with two adversarial benchmarks with lengthy routes and high-density traffics. The proposed method outperforms previous approaches with the most challenging benchmarks, achieving significantly higher driving and infraction scores. Compared with TransFuser, it achieves 8% and 19% improvement in driving scores for the Longest6 and Town05 Long benchmarks, respectively.
A Survey of Techniques for Optimizing Transformer Inference
Recent years have seen a phenomenal rise in performance and applications of transformer neural networks. The family of transformer networks, including Bidirectional Encoder Representations from Transformer (BERT), Generative Pretrained Transformer (GPT) and Vision Transformer (ViT), have shown their effectiveness across Natural Language Processing (NLP) and Computer Vision (CV) domains. Transformer-based networks such as ChatGPT have impacted the lives of common men. However, the quest for high predictive performance has led to an exponential increase in transformers' memory and compute footprint. Researchers have proposed techniques to optimize transformer inference at all levels of abstraction. This paper presents a comprehensive survey of techniques for optimizing the inference phase of transformer networks. We survey techniques such as knowledge distillation, pruning, quantization, neural architecture search and lightweight network design at the algorithmic level. We further review hardware-level optimization techniques and the design of novel hardware accelerators for transformers. We summarize the quantitative results on the number of parameters/FLOPs and accuracy of several models/techniques to showcase the tradeoff exercised by them. We also outline future directions in this rapidly evolving field of research. We believe that this survey will educate both novice and seasoned researchers and also spark a plethora of research efforts in this field.
ASIC: Aligning Sparse in-the-wild Image Collections
We present a method for joint alignment of sparse in-the-wild image collections of an object category. Most prior works assume either ground-truth keypoint annotations or a large dataset of images of a single object category. However, neither of the above assumptions hold true for the long-tail of the objects present in the world. We present a self-supervised technique that directly optimizes on a sparse collection of images of a particular object/object category to obtain consistent dense correspondences across the collection. We use pairwise nearest neighbors obtained from deep features of a pre-trained vision transformer (ViT) model as noisy and sparse keypoint matches and make them dense and accurate matches by optimizing a neural network that jointly maps the image collection into a learned canonical grid. Experiments on CUB and SPair-71k benchmarks demonstrate that our method can produce globally consistent and higher quality correspondences across the image collection when compared to existing self-supervised methods. Code and other material will be made available at https://kampta.github.io/asic.
Architecture-Agnostic Masked Image Modeling -- From ViT back to CNN
Masked image modeling, an emerging self-supervised pre-training method, has shown impressive success across numerous downstream vision tasks with Vision transformers. Its underlying idea is simple: a portion of the input image is masked out and then reconstructed via a pre-text task. However, the working principle behind MIM is not well explained, and previous studies insist that MIM primarily works for the Transformer family but is incompatible with CNNs. In this work, we observe that MIM essentially teaches the model to learn better middle-order interactions among patches for more generalized feature extraction. We then propose an Architecture-Agnostic Masked Image Modeling framework (A^2MIM), which is compatible with both Transformers and CNNs in a unified way. Extensive experiments on popular benchmarks show that A^2MIM learns better representations without explicit design and endows the backbone model with the stronger capability to transfer to various downstream tasks.
Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimation
Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this paper, we present a plug-and-play pruning-and-recovering framework, called Hourglass Tokenizer (HoT), for efficient transformer-based 3D human pose estimation from videos. Our HoT begins with pruning pose tokens of redundant frames and ends with recovering full-length tokens, resulting in a few pose tokens in the intermediate transformer blocks and thus improving the model efficiency. To effectively achieve this, we propose a token pruning cluster (TPC) that dynamically selects a few representative tokens with high semantic diversity while eliminating the redundancy of video frames. In addition, we develop a token recovering attention (TRA) to restore the detailed spatio-temporal information based on the selected tokens, thereby expanding the network output to the original full-length temporal resolution for fast inference. Extensive experiments on two benchmark datasets (i.e., Human3.6M and MPI-INF-3DHP) demonstrate that our method can achieve both high efficiency and estimation accuracy compared to the original VPT models. For instance, applying to MotionBERT and MixSTE on Human3.6M, our HoT can save nearly 50% FLOPs without sacrificing accuracy and nearly 40% FLOPs with only 0.2% accuracy drop, respectively. Code and models are available at https://github.com/NationalGAILab/HoT.
Efficient Two-Stage Detection of Human-Object Interactions with a Novel Unary-Pairwise Transformer
Recent developments in transformer models for visual data have led to significant improvements in recognition and detection tasks. In particular, using learnable queries in place of region proposals has given rise to a new class of one-stage detection models, spearheaded by the Detection Transformer (DETR). Variations on this one-stage approach have since dominated human-object interaction (HOI) detection. However, the success of such one-stage HOI detectors can largely be attributed to the representation power of transformers. We discovered that when equipped with the same transformer, their two-stage counterparts can be more performant and memory-efficient, while taking a fraction of the time to train. In this work, we propose the Unary-Pairwise Transformer, a two-stage detector that exploits unary and pairwise representations for HOIs. We observe that the unary and pairwise parts of our transformer network specialise, with the former preferentially increasing the scores of positive examples and the latter decreasing the scores of negative examples. We evaluate our method on the HICO-DET and V-COCO datasets, and significantly outperform state-of-the-art approaches. At inference time, our model with ResNet50 approaches real-time performance on a single GPU.
Less is More: Pay Less Attention in Vision Transformers
Transformers have become one of the dominant architectures in deep learning, particularly as a powerful alternative to convolutional neural networks (CNNs) in computer vision. However, Transformer training and inference in previous works can be prohibitively expensive due to the quadratic complexity of self-attention over a long sequence of representations, especially for high-resolution dense prediction tasks. To this end, we present a novel Less attention vIsion Transformer (LIT), building upon the fact that the early self-attention layers in Transformers still focus on local patterns and bring minor benefits in recent hierarchical vision Transformers. Specifically, we propose a hierarchical Transformer where we use pure multi-layer perceptrons (MLPs) to encode rich local patterns in the early stages while applying self-attention modules to capture longer dependencies in deeper layers. Moreover, we further propose a learned deformable token merging module to adaptively fuse informative patches in a non-uniform manner. The proposed LIT achieves promising performance on image recognition tasks, including image classification, object detection and instance segmentation, serving as a strong backbone for many vision tasks. Code is available at: https://github.com/zhuang-group/LIT
AnyTop: Character Animation Diffusion with Any Topology
Generating motion for arbitrary skeletons is a longstanding challenge in computer graphics, remaining largely unexplored due to the scarcity of diverse datasets and the irregular nature of the data. In this work, we introduce AnyTop, a diffusion model that generates motions for diverse characters with distinct motion dynamics, using only their skeletal structure as input. Our work features a transformer-based denoising network, tailored for arbitrary skeleton learning, integrating topology information into the traditional attention mechanism. Additionally, by incorporating textual joint descriptions into the latent feature representation, AnyTop learns semantic correspondences between joints across diverse skeletons. Our evaluation demonstrates that AnyTop generalizes well, even with as few as three training examples per topology, and can produce motions for unseen skeletons as well. Furthermore, our model's latent space is highly informative, enabling downstream tasks such as joint correspondence, temporal segmentation and motion editing. Our webpage, https://anytop2025.github.io/Anytop-page, includes links to videos and code.
IA-RED^2: Interpretability-Aware Redundancy Reduction for Vision Transformers
The self-attention-based model, transformer, is recently becoming the leading backbone in the field of computer vision. In spite of the impressive success made by transformers in a variety of vision tasks, it still suffers from heavy computation and intensive memory costs. To address this limitation, this paper presents an Interpretability-Aware REDundancy REDuction framework (IA-RED^2). We start by observing a large amount of redundant computation, mainly spent on uncorrelated input patches, and then introduce an interpretable module to dynamically and gracefully drop these redundant patches. This novel framework is then extended to a hierarchical structure, where uncorrelated tokens at different stages are gradually removed, resulting in a considerable shrinkage of computational cost. We include extensive experiments on both image and video tasks, where our method could deliver up to 1.4x speed-up for state-of-the-art models like DeiT and TimeSformer, by only sacrificing less than 0.7% accuracy. More importantly, contrary to other acceleration approaches, our method is inherently interpretable with substantial visual evidence, making vision transformer closer to a more human-understandable architecture while being lighter. We demonstrate that the interpretability that naturally emerged in our framework can outperform the raw attention learned by the original visual transformer, as well as those generated by off-the-shelf interpretation methods, with both qualitative and quantitative results. Project Page: http://people.csail.mit.edu/bpan/ia-red/.
Point-PEFT: Parameter-Efficient Fine-Tuning for 3D Pre-trained Models
The popularity of pre-trained large models has revolutionized downstream tasks across diverse fields, such as language, vision, and multi-modality. To minimize the adaption cost for downstream tasks, many Parameter-Efficient Fine-Tuning (PEFT) techniques are proposed for language and 2D image pre-trained models. However, the specialized PEFT method for 3D pre-trained models is still under-explored. To this end, we introduce Point-PEFT, a novel framework for adapting point cloud pre-trained models with minimal learnable parameters. Specifically, for a pre-trained 3D model, we freeze most of its parameters, and only tune the newly added PEFT modules on downstream tasks, which consist of a Point-prior Prompt and a Geometry-aware Adapter. The Point-prior Prompt adopts a set of learnable prompt tokens, for which we propose to construct a memory bank with domain-specific knowledge, and utilize a parameter-free attention to enhance the prompt tokens. The Geometry-aware Adapter aims to aggregate point cloud features within spatial neighborhoods to capture fine-grained geometric information through local interactions. Extensive experiments indicate that our Point-PEFT can achieve better performance than the full fine-tuning on various downstream tasks, while using only 5% of the trainable parameters, demonstrating the efficiency and effectiveness of our approach. Code is released at https://github.com/Ivan-Tang-3D/Point-PEFT.
PEM: Prototype-based Efficient MaskFormer for Image Segmentation
Recent transformer-based architectures have shown impressive results in the field of image segmentation. Thanks to their flexibility, they obtain outstanding performance in multiple segmentation tasks, such as semantic and panoptic, under a single unified framework. To achieve such impressive performance, these architectures employ intensive operations and require substantial computational resources, which are often not available, especially on edge devices. To fill this gap, we propose Prototype-based Efficient MaskFormer (PEM), an efficient transformer-based architecture that can operate in multiple segmentation tasks. PEM proposes a novel prototype-based cross-attention which leverages the redundancy of visual features to restrict the computation and improve the efficiency without harming the performance. In addition, PEM introduces an efficient multi-scale feature pyramid network, capable of extracting features that have high semantic content in an efficient way, thanks to the combination of deformable convolutions and context-based self-modulation. We benchmark the proposed PEM architecture on two tasks, semantic and panoptic segmentation, evaluated on two different datasets, Cityscapes and ADE20K. PEM demonstrates outstanding performance on every task and dataset, outperforming task-specific architectures while being comparable and even better than computationally-expensive baselines.
Multi Resolution Analysis (MRA) for Approximate Self-Attention
Transformers have emerged as a preferred model for many tasks in natural langugage processing and vision. Recent efforts on training and deploying Transformers more efficiently have identified many strategies to approximate the self-attention matrix, a key module in a Transformer architecture. Effective ideas include various prespecified sparsity patterns, low-rank basis expansions and combinations thereof. In this paper, we revisit classical Multiresolution Analysis (MRA) concepts such as Wavelets, whose potential value in this setting remains underexplored thus far. We show that simple approximations based on empirical feedback and design choices informed by modern hardware and implementation challenges, eventually yield a MRA-based approach for self-attention with an excellent performance profile across most criteria of interest. We undertake an extensive set of experiments and demonstrate that this multi-resolution scheme outperforms most efficient self-attention proposals and is favorable for both short and long sequences. Code is available at https://github.com/mlpen/mra-attention.
ScatterFormer: Efficient Voxel Transformer with Scattered Linear Attention
Window-based transformers excel in large-scale point cloud understanding by capturing context-aware representations with affordable attention computation in a more localized manner. However, the sparse nature of point clouds leads to a significant variance in the number of voxels per window. Existing methods group the voxels in each window into fixed-length sequences through extensive sorting and padding operations, resulting in a non-negligible computational and memory overhead. In this paper, we introduce ScatterFormer, which to the best of our knowledge, is the first to directly apply attention to voxels across different windows as a single sequence. The key of ScatterFormer is a Scattered Linear Attention (SLA) module, which leverages the pre-computation of key-value pairs in linear attention to enable parallel computation on the variable-length voxel sequences divided by windows. Leveraging the hierarchical structure of GPUs and shared memory, we propose a chunk-wise algorithm that reduces the SLA module's latency to less than 1 millisecond on moderate GPUs. Furthermore, we develop a cross-window interaction module that improves the locality and connectivity of voxel features across different windows, eliminating the need for extensive window shifting. Our proposed ScatterFormer demonstrates 73.8 mAP (L2) on the Waymo Open Dataset and 72.4 NDS on the NuScenes dataset, running at an outstanding detection rate of 23 FPS.The code is available at https://github.com/skyhehe123/ScatterFormer{https://github.com/skyhehe123/ScatterFormer}.
Mind the Gap: Improving Success Rate of Vision-and-Language Navigation by Revisiting Oracle Success Routes
Vision-and-Language Navigation (VLN) aims to navigate to the target location by following a given instruction. Unlike existing methods focused on predicting a more accurate action at each step in navigation, in this paper, we make the first attempt to tackle a long-ignored problem in VLN: narrowing the gap between Success Rate (SR) and Oracle Success Rate (OSR). We observe a consistently large gap (up to 9%) on four state-of-the-art VLN methods across two benchmark datasets: R2R and REVERIE. The high OSR indicates the robot agent passes the target location, while the low SR suggests the agent actually fails to stop at the target location at last. Instead of predicting actions directly, we propose to mine the target location from a trajectory given by off-the-shelf VLN models. Specially, we design a multi-module transformer-based model for learning compact discriminative trajectory viewpoint representation, which is used to predict the confidence of being a target location as described in the instruction. The proposed method is evaluated on three widely-adopted datasets: R2R, REVERIE and NDH, and shows promising results, demonstrating the potential for more future research.
BEVBert: Multimodal Map Pre-training for Language-guided Navigation
Large-scale pre-training has shown promising results on the vision-and-language navigation (VLN) task. However, most existing pre-training methods employ discrete panoramas to learn visual-textual associations. This requires the model to implicitly correlate incomplete, duplicate observations within the panoramas, which may impair an agent's spatial understanding. Thus, we propose a new map-based pre-training paradigm that is spatial-aware for use in VLN. Concretely, we build a local metric map to explicitly aggregate incomplete observations and remove duplicates, while modeling navigation dependency in a global topological map. This hybrid design can balance the demand of VLN for both short-term reasoning and long-term planning. Then, based on the hybrid map, we devise a pre-training framework to learn a multimodal map representation, which enhances spatial-aware cross-modal reasoning thereby facilitating the language-guided navigation goal. Extensive experiments demonstrate the effectiveness of the map-based pre-training route for VLN, and the proposed method achieves state-of-the-art on four VLN benchmarks.
2-D SSM: A General Spatial Layer for Visual Transformers
A central objective in computer vision is to design models with appropriate 2-D inductive bias. Desiderata for 2D inductive bias include two-dimensional position awareness, dynamic spatial locality, and translation and permutation invariance. To address these goals, we leverage an expressive variation of the multidimensional State Space Model (SSM). Our approach introduces efficient parameterization, accelerated computation, and a suitable normalization scheme. Empirically, we observe that incorporating our layer at the beginning of each transformer block of Vision Transformers (ViT) significantly enhances performance for multiple ViT backbones and across datasets. The new layer is effective even with a negligible amount of additional parameters and inference time. Ablation studies and visualizations demonstrate that the layer has a strong 2-D inductive bias. For example, vision transformers equipped with our layer exhibit effective performance even without positional encoding
Twins: Revisiting the Design of Spatial Attention in Vision Transformers
Very recently, a variety of vision transformer architectures for dense prediction tasks have been proposed and they show that the design of spatial attention is critical to their success in these tasks. In this work, we revisit the design of the spatial attention and demonstrate that a carefully-devised yet simple spatial attention mechanism performs favourably against the state-of-the-art schemes. As a result, we propose two vision transformer architectures, namely, Twins-PCPVT and Twins-SVT. Our proposed architectures are highly-efficient and easy to implement, only involving matrix multiplications that are highly optimized in modern deep learning frameworks. More importantly, the proposed architectures achieve excellent performance on a wide range of visual tasks, including image level classification as well as dense detection and segmentation. The simplicity and strong performance suggest that our proposed architectures may serve as stronger backbones for many vision tasks. Our code is released at https://github.com/Meituan-AutoML/Twins .
Transformers as Support Vector Machines
Since its inception in "Attention Is All You Need", transformer architecture has led to revolutionary advancements in NLP. The attention layer within the transformer admits a sequence of input tokens X and makes them interact through pairwise similarities computed as softmax(XQK^top X^top), where (K,Q) are the trainable key-query parameters. In this work, we establish a formal equivalence between the optimization geometry of self-attention and a hard-margin SVM problem that separates optimal input tokens from non-optimal tokens using linear constraints on the outer-products of token pairs. This formalism allows us to characterize the implicit bias of 1-layer transformers optimized with gradient descent: (1) Optimizing the attention layer with vanishing regularization, parameterized by (K,Q), converges in direction to an SVM solution minimizing the nuclear norm of the combined parameter W=KQ^top. Instead, directly parameterizing by W minimizes a Frobenius norm objective. We characterize this convergence, highlighting that it can occur toward locally-optimal directions rather than global ones. (2) Complementing this, we prove the local/global directional convergence of gradient descent under suitable geometric conditions. Importantly, we show that over-parameterization catalyzes global convergence by ensuring the feasibility of the SVM problem and by guaranteeing a benign optimization landscape devoid of stationary points. (3) While our theory applies primarily to linear prediction heads, we propose a more general SVM equivalence that predicts the implicit bias with nonlinear heads. Our findings are applicable to arbitrary datasets and their validity is verified via experiments. We also introduce several open problems and research directions. We believe these findings inspire the interpretation of transformers as a hierarchy of SVMs that separates and selects optimal tokens.
Swin Transformer: Hierarchical Vision Transformer using Shifted Windows
This paper presents a new vision Transformer, called Swin Transformer, that capably serves as a general-purpose backbone for computer vision. Challenges in adapting Transformer from language to vision arise from differences between the two domains, such as large variations in the scale of visual entities and the high resolution of pixels in images compared to words in text. To address these differences, we propose a hierarchical Transformer whose representation is computed with Shifted windows. The shifted windowing scheme brings greater efficiency by limiting self-attention computation to non-overlapping local windows while also allowing for cross-window connection. This hierarchical architecture has the flexibility to model at various scales and has linear computational complexity with respect to image size. These qualities of Swin Transformer make it compatible with a broad range of vision tasks, including image classification (87.3 top-1 accuracy on ImageNet-1K) and dense prediction tasks such as object detection (58.7 box AP and 51.1 mask AP on COCO test-dev) and semantic segmentation (53.5 mIoU on ADE20K val). Its performance surpasses the previous state-of-the-art by a large margin of +2.7 box AP and +2.6 mask AP on COCO, and +3.2 mIoU on ADE20K, demonstrating the potential of Transformer-based models as vision backbones. The hierarchical design and the shifted window approach also prove beneficial for all-MLP architectures. The code and models are publicly available at~https://github.com/microsoft/Swin-Transformer.
CASSPR: Cross Attention Single Scan Place Recognition
Place recognition based on point clouds (LiDAR) is an important component for autonomous robots or self-driving vehicles. Current SOTA performance is achieved on accumulated LiDAR submaps using either point-based or voxel-based structures. While voxel-based approaches nicely integrate spatial context across multiple scales, they do not exhibit the local precision of point-based methods. As a result, existing methods struggle with fine-grained matching of subtle geometric features in sparse single-shot Li- DAR scans. To overcome these limitations, we propose CASSPR as a method to fuse point-based and voxel-based approaches using cross attention transformers. CASSPR leverages a sparse voxel branch for extracting and aggregating information at lower resolution and a point-wise branch for obtaining fine-grained local information. CASSPR uses queries from one branch to try to match structures in the other branch, ensuring that both extract self-contained descriptors of the point cloud (rather than one branch dominating), but using both to inform the output global descriptor of the point cloud. Extensive experiments show that CASSPR surpasses the state-of-the-art by a large margin on several datasets (Oxford RobotCar, TUM, USyd). For instance, it achieves AR@1 of 85.6% on the TUM dataset, surpassing the strongest prior model by ~15%. Our code is publicly available.
PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recovery
With the recent advancements in single-image-based human mesh recovery, there is a growing interest in enhancing its performance in certain extreme scenarios, such as occlusion, while maintaining overall model accuracy. Although obtaining accurately annotated 3D human poses under occlusion is challenging, there is still a wealth of rich and precise 2D pose annotations that can be leveraged. However, existing works mostly focus on directly leveraging 2D pose coordinates to estimate 3D pose and mesh. In this paper, we present PostoMETRO(Pose token enhanced MEsh TRansfOrmer), which integrates occlusion-resilient 2D pose representation into transformers in a token-wise manner. Utilizing a specialized pose tokenizer, we efficiently condense 2D pose data to a compact sequence of pose tokens and feed them to the transformer together with the image tokens. This process not only ensures a rich depiction of texture from the image but also fosters a robust integration of pose and image information. Subsequently, these combined tokens are queried by vertex and joint tokens to decode 3D coordinates of mesh vertices and human joints. Facilitated by the robust pose token representation and the effective combination, we are able to produce more precise 3D coordinates, even under extreme scenarios like occlusion. Experiments on both standard and occlusion-specific benchmarks demonstrate the effectiveness of PostoMETRO. Qualitative results further illustrate the clarity of how 2D pose can help 3D reconstruction. Code will be made available.
Nested Hierarchical Transformer: Towards Accurate, Data-Efficient and Interpretable Visual Understanding
Hierarchical structures are popular in recent vision transformers, however, they require sophisticated designs and massive datasets to work well. In this paper, we explore the idea of nesting basic local transformers on non-overlapping image blocks and aggregating them in a hierarchical way. We find that the block aggregation function plays a critical role in enabling cross-block non-local information communication. This observation leads us to design a simplified architecture that requires minor code changes upon the original vision transformer. The benefits of the proposed judiciously-selected design are threefold: (1) NesT converges faster and requires much less training data to achieve good generalization on both ImageNet and small datasets like CIFAR; (2) when extending our key ideas to image generation, NesT leads to a strong decoder that is 8times faster than previous transformer-based generators; and (3) we show that decoupling the feature learning and abstraction processes via this nested hierarchy in our design enables constructing a novel method (named GradCAT) for visually interpreting the learned model. Source code is available https://github.com/google-research/nested-transformer.
Discovering Influential Neuron Path in Vision Transformers
Vision Transformer models exhibit immense power yet remain opaque to human understanding, posing challenges and risks for practical applications. While prior research has attempted to demystify these models through input attribution and neuron role analysis, there's been a notable gap in considering layer-level information and the holistic path of information flow across layers. In this paper, we investigate the significance of influential neuron paths within vision Transformers, which is a path of neurons from the model input to output that impacts the model inference most significantly. We first propose a joint influence measure to assess the contribution of a set of neurons to the model outcome. And we further provide a layer-progressive neuron locating approach that efficiently selects the most influential neuron at each layer trying to discover the crucial neuron path from input to output within the target model. Our experiments demonstrate the superiority of our method finding the most influential neuron path along which the information flows, over the existing baseline solutions. Additionally, the neuron paths have illustrated that vision Transformers exhibit some specific inner working mechanism for processing the visual information within the same image category. We further analyze the key effects of these neurons on the image classification task, showcasing that the found neuron paths have already preserved the model capability on downstream tasks, which may also shed some lights on real-world applications like model pruning. The project website including implementation code is available at https://foundation-model-research.github.io/NeuronPath/.
Multiscale Vision Transformers
We present Multiscale Vision Transformers (MViT) for video and image recognition, by connecting the seminal idea of multiscale feature hierarchies with transformer models. Multiscale Transformers have several channel-resolution scale stages. Starting from the input resolution and a small channel dimension, the stages hierarchically expand the channel capacity while reducing the spatial resolution. This creates a multiscale pyramid of features with early layers operating at high spatial resolution to model simple low-level visual information, and deeper layers at spatially coarse, but complex, high-dimensional features. We evaluate this fundamental architectural prior for modeling the dense nature of visual signals for a variety of video recognition tasks where it outperforms concurrent vision transformers that rely on large scale external pre-training and are 5-10x more costly in computation and parameters. We further remove the temporal dimension and apply our model for image classification where it outperforms prior work on vision transformers. Code is available at: https://github.com/facebookresearch/SlowFast
The Need for Speed: Pruning Transformers with One Recipe
We introduce the One-shot Pruning Technique for Interchangeable Networks (OPTIN) framework as a tool to increase the efficiency of pre-trained transformer architectures without requiring re-training. Recent works have explored improving transformer efficiency, however often incur computationally expensive re-training procedures or depend on architecture-specific characteristics, thus impeding practical wide-scale adoption. To address these shortcomings, the OPTIN framework leverages intermediate feature distillation, capturing the long-range dependencies of model parameters (coined trajectory), to produce state-of-the-art results on natural language, image classification, transfer learning, and semantic segmentation tasks without re-training. Given a FLOP constraint, the OPTIN framework will compress the network while maintaining competitive accuracy performance and improved throughput. Particularly, we show a leq 2% accuracy degradation from NLP baselines and a 0.5% improvement from state-of-the-art methods on image classification at competitive FLOPs reductions. We further demonstrate the generalization of tasks and architecture with comparative performance using Mask2Former for semantic segmentation and cnn-style networks. OPTIN presents one of the first one-shot efficient frameworks for compressing transformer architectures that generalizes well across different class domains, in particular: natural language and image-related tasks, without re-training.
Restormer: Efficient Transformer for High-Resolution Image Restoration
Since convolutional neural networks (CNNs) perform well at learning generalizable image priors from large-scale data, these models have been extensively applied to image restoration and related tasks. Recently, another class of neural architectures, Transformers, have shown significant performance gains on natural language and high-level vision tasks. While the Transformer model mitigates the shortcomings of CNNs (i.e., limited receptive field and inadaptability to input content), its computational complexity grows quadratically with the spatial resolution, therefore making it infeasible to apply to most image restoration tasks involving high-resolution images. In this work, we propose an efficient Transformer model by making several key designs in the building blocks (multi-head attention and feed-forward network) such that it can capture long-range pixel interactions, while still remaining applicable to large images. Our model, named Restoration Transformer (Restormer), achieves state-of-the-art results on several image restoration tasks, including image deraining, single-image motion deblurring, defocus deblurring (single-image and dual-pixel data), and image denoising (Gaussian grayscale/color denoising, and real image denoising). The source code and pre-trained models are available at https://github.com/swz30/Restormer.
Mitigating Transformer Overconfidence via Lipschitz Regularization
Though Transformers have achieved promising results in many computer vision tasks, they tend to be over-confident in predictions, as the standard Dot Product Self-Attention (DPSA) can barely preserve distance for the unbounded input domain. In this work, we fill this gap by proposing a novel Lipschitz Regularized Transformer (LRFormer). Specifically, we present a new similarity function with the distance within Banach Space to ensure the Lipschitzness and also regularize the term by a contractive Lipschitz Bound. The proposed method is analyzed with a theoretical guarantee, providing a rigorous basis for its effectiveness and reliability. Extensive experiments conducted on standard vision benchmarks demonstrate that our method outperforms the state-of-the-art single forward pass approaches in prediction, calibration, and uncertainty estimation.
DIAMANT: Dual Image-Attention Map Encoders For Medical Image Segmentation
Although purely transformer-based architectures showed promising performance in many computer vision tasks, many hybrid models consisting of CNN and transformer blocks are introduced to fit more specialized tasks. Nevertheless, despite the performance gain of both pure and hybrid transformer-based architectures compared to CNNs in medical imaging segmentation, their high training cost and complexity make it challenging to use them in real scenarios. In this work, we propose simple architectures based on purely convolutional layers, and show that by just taking advantage of the attention map visualizations obtained from a self-supervised pretrained vision transformer network (e.g., DINO) one can outperform complex transformer-based networks with much less computation costs. The proposed architecture is composed of two encoder branches with the original image as input in one branch and the attention map visualizations of the same image from multiple self-attention heads from a pre-trained DINO model (as multiple channels) in the other branch. The results of our experiments on two publicly available medical imaging datasets show that the proposed pipeline outperforms U-Net and the state-of-the-art medical image segmentation models.
PivotNet: Vectorized Pivot Learning for End-to-end HD Map Construction
Vectorized high-definition map online construction has garnered considerable attention in the field of autonomous driving research. Most existing approaches model changeable map elements using a fixed number of points, or predict local maps in a two-stage autoregressive manner, which may miss essential details and lead to error accumulation. Towards precise map element learning, we propose a simple yet effective architecture named PivotNet, which adopts unified pivot-based map representations and is formulated as a direct set prediction paradigm. Concretely, we first propose a novel point-to-line mask module to encode both the subordinate and geometrical point-line priors in the network. Then, a well-designed pivot dynamic matching module is proposed to model the topology in dynamic point sequences by introducing the concept of sequence matching. Furthermore, to supervise the position and topology of the vectorized point predictions, we propose a dynamic vectorized sequence loss. Extensive experiments and ablations show that PivotNet is remarkably superior to other SOTAs by 5.9 mAP at least. The code will be available soon.
AxFormer: Accuracy-driven Approximation of Transformers for Faster, Smaller and more Accurate NLP Models
Transformers have greatly advanced the state-of-the-art in Natural Language Processing (NLP) in recent years, but present very large computation and storage requirements. We observe that the design process of Transformers (pre-train a foundation model on a large dataset in a self-supervised manner, and subsequently fine-tune it for different downstream tasks) leads to task-specific models that are highly over-parameterized, adversely impacting both accuracy and inference efficiency. We propose AxFormer, a systematic framework that applies accuracy-driven approximations to create optimized transformer models for a given downstream task. AxFormer combines two key optimizations -- accuracy-driven pruning and selective hard attention. Accuracy-driven pruning identifies and removes parts of the fine-tuned transformer that hinder performance on the given downstream task. Sparse hard-attention optimizes attention blocks in selected layers by eliminating irrelevant word aggregations, thereby helping the model focus only on the relevant parts of the input. In effect, AxFormer leads to models that are more accurate, while also being faster and smaller. Our experiments on GLUE and SQUAD tasks show that AxFormer models are up to 4.5% more accurate, while also being up to 2.5X faster and up to 3.2X smaller than conventional fine-tuned models. In addition, we demonstrate that AxFormer can be combined with previous efforts such as distillation or quantization to achieve further efficiency gains.
ENAT: Rethinking Spatial-temporal Interactions in Token-based Image Synthesis
Recently, token-based generation have demonstrated their effectiveness in image synthesis. As a representative example, non-autoregressive Transformers (NATs) can generate decent-quality images in a few steps. NATs perform generation in a progressive manner, where the latent tokens of a resulting image are incrementally revealed. At each step, the unrevealed image regions are padded with mask tokens and inferred by NAT. In this paper, we delve into the mechanisms behind the effectiveness of NATs and uncover two important patterns that naturally emerge from NATs: Spatially (within a step), although mask and visible tokens are processed uniformly by NATs, the interactions between them are highly asymmetric. In specific, mask tokens mainly gather information for decoding, while visible tokens tend to primarily provide information, and their deep representations can be built only upon themselves. Temporally (across steps), the interactions between adjacent generation steps mostly concentrate on updating the representations of a few critical tokens, while the computation for the majority of tokens is generally repetitive. Driven by these findings, we propose EfficientNAT (ENAT), a NAT model that explicitly encourages these critical interactions inherent in NATs. At the spatial level, we disentangle the computations of visible and mask tokens by encoding visible tokens independently, while decoding mask tokens conditioned on the fully encoded visible tokens. At the temporal level, we prioritize the computation of the critical tokens at each step, while maximally reusing previously computed token representations to supplement necessary information. ENAT improves the performance of NATs notably with significantly reduced computational cost. Experiments on ImageNet-256, ImageNet-512 and MS-COCO validate the effectiveness of ENAT. Code is available at https://github.com/LeapLabTHU/ENAT.
MaxViT: Multi-Axis Vision Transformer
Transformers have recently gained significant attention in the computer vision community. However, the lack of scalability of self-attention mechanisms with respect to image size has limited their wide adoption in state-of-the-art vision backbones. In this paper we introduce an efficient and scalable attention model we call multi-axis attention, which consists of two aspects: blocked local and dilated global attention. These design choices allow global-local spatial interactions on arbitrary input resolutions with only linear complexity. We also present a new architectural element by effectively blending our proposed attention model with convolutions, and accordingly propose a simple hierarchical vision backbone, dubbed MaxViT, by simply repeating the basic building block over multiple stages. Notably, MaxViT is able to ''see'' globally throughout the entire network, even in earlier, high-resolution stages. We demonstrate the effectiveness of our model on a broad spectrum of vision tasks. On image classification, MaxViT achieves state-of-the-art performance under various settings: without extra data, MaxViT attains 86.5% ImageNet-1K top-1 accuracy; with ImageNet-21K pre-training, our model achieves 88.7% top-1 accuracy. For downstream tasks, MaxViT as a backbone delivers favorable performance on object detection as well as visual aesthetic assessment. We also show that our proposed model expresses strong generative modeling capability on ImageNet, demonstrating the superior potential of MaxViT blocks as a universal vision module. The source code and trained models will be available at https://github.com/google-research/maxvit.
MaskViT: Masked Visual Pre-Training for Video Prediction
The ability to predict future visual observations conditioned on past observations and motor commands can enable embodied agents to plan solutions to a variety of tasks in complex environments. This work shows that we can create good video prediction models by pre-training transformers via masked visual modeling. Our approach, named MaskViT, is based on two simple design decisions. First, for memory and training efficiency, we use two types of window attention: spatial and spatiotemporal. Second, during training, we mask a variable percentage of tokens instead of a fixed mask ratio. For inference, MaskViT generates all tokens via iterative refinement where we incrementally decrease the masking ratio following a mask scheduling function. On several datasets we demonstrate that MaskViT outperforms prior works in video prediction, is parameter efficient, and can generate high-resolution videos (256x256). Further, we demonstrate the benefits of inference speedup (up to 512x) due to iterative decoding by using MaskViT for planning on a real robot. Our work suggests that we can endow embodied agents with powerful predictive models by leveraging the general framework of masked visual modeling with minimal domain knowledge.
E^2VPT: An Effective and Efficient Approach for Visual Prompt Tuning
As the size of transformer-based models continues to grow, fine-tuning these large-scale pretrained vision models for new tasks has become increasingly parameter-intensive. Parameter-efficient learning has been developed to reduce the number of tunable parameters during fine-tuning. Although these methods show promising results, there is still a significant performance gap compared to full fine-tuning. To address this challenge, we propose an Effective and Efficient Visual Prompt Tuning (E^2VPT) approach for large-scale transformer-based model adaptation. Specifically, we introduce a set of learnable key-value prompts and visual prompts into self-attention and input layers, respectively, to improve the effectiveness of model fine-tuning. Moreover, we design a prompt pruning procedure to systematically prune low importance prompts while preserving model performance, which largely enhances the model's efficiency. Empirical results demonstrate that our approach outperforms several state-of-the-art baselines on two benchmarks, with considerably low parameter usage (e.g., 0.32% of model parameters on VTAB-1k). Our code is available at https://github.com/ChengHan111/E2VPT.
CvT: Introducing Convolutions to Vision Transformers
We present in this paper a new architecture, named Convolutional vision Transformer (CvT), that improves Vision Transformer (ViT) in performance and efficiency by introducing convolutions into ViT to yield the best of both designs. This is accomplished through two primary modifications: a hierarchy of Transformers containing a new convolutional token embedding, and a convolutional Transformer block leveraging a convolutional projection. These changes introduce desirable properties of convolutional neural networks (CNNs) to the ViT architecture (\ie shift, scale, and distortion invariance) while maintaining the merits of Transformers (\ie dynamic attention, global context, and better generalization). We validate CvT by conducting extensive experiments, showing that this approach achieves state-of-the-art performance over other Vision Transformers and ResNets on ImageNet-1k, with fewer parameters and lower FLOPs. In addition, performance gains are maintained when pretrained on larger datasets (\eg ImageNet-22k) and fine-tuned to downstream tasks. Pre-trained on ImageNet-22k, our CvT-W24 obtains a top-1 accuracy of 87.7\% on the ImageNet-1k val set. Finally, our results show that the positional encoding, a crucial component in existing Vision Transformers, can be safely removed in our model, simplifying the design for higher resolution vision tasks. Code will be released at https://github.com/leoxiaobin/CvT.
GiT: Towards Generalist Vision Transformer through Universal Language Interface
This paper proposes a simple, yet effective framework, called GiT, simultaneously applicable for various vision tasks only with a vanilla ViT. Motivated by the universality of the Multi-layer Transformer architecture (e.g, GPT) widely used in large language models (LLMs), we seek to broaden its scope to serve as a powerful vision foundation model (VFM). However, unlike language modeling, visual tasks typically require specific modules, such as bounding box heads for detection and pixel decoders for segmentation, greatly hindering the application of powerful multi-layer transformers in the vision domain. To solve this, we design a universal language interface that empowers the successful auto-regressive decoding to adeptly unify various visual tasks, from image-level understanding (e.g., captioning), over sparse perception (e.g., detection), to dense prediction (e.g., segmentation). Based on the above designs, the entire model is composed solely of a ViT, without any specific additions, offering a remarkable architectural simplification. GiT is a multi-task visual model, jointly trained across five representative benchmarks without task-specific fine-tuning. Interestingly, our GiT builds a new benchmark in generalist performance, and fosters mutual enhancement across tasks, leading to significant improvements compared to isolated training. This reflects a similar impact observed in LLMs. Further enriching training with 27 datasets, GiT achieves strong zero-shot results over various tasks. Due to its simple design, this paradigm holds promise for narrowing the architectural gap between vision and language. Code and models will be available at https://github.com/Haiyang-W/GiT.
LDTR: Transformer-based Lane Detection with Anchor-chain Representation
Despite recent advances in lane detection methods, scenarios with limited- or no-visual-clue of lanes due to factors such as lighting conditions and occlusion remain challenging and crucial for automated driving. Moreover, current lane representations require complex post-processing and struggle with specific instances. Inspired by the DETR architecture, we propose LDTR, a transformer-based model to address these issues. Lanes are modeled with a novel anchor-chain, regarding a lane as a whole from the beginning, which enables LDTR to handle special lanes inherently. To enhance lane instance perception, LDTR incorporates a novel multi-referenced deformable attention module to distribute attention around the object. Additionally, LDTR incorporates two line IoU algorithms to improve convergence efficiency and employs a Gaussian heatmap auxiliary branch to enhance model representation capability during training. To evaluate lane detection models, we rely on Frechet distance, parameterized F1-score, and additional synthetic metrics. Experimental results demonstrate that LDTR achieves state-of-the-art performance on well-known datasets.
Back to 3D: Few-Shot 3D Keypoint Detection with Back-Projected 2D Features
With the immense growth of dataset sizes and computing resources in recent years, so-called foundation models have become popular in NLP and vision tasks. In this work, we propose to explore foundation models for the task of keypoint detection on 3D shapes. A unique characteristic of keypoint detection is that it requires semantic and geometric awareness while demanding high localization accuracy. To address this problem, we propose, first, to back-project features from large pre-trained 2D vision models onto 3D shapes and employ them for this task. We show that we obtain robust 3D features that contain rich semantic information and analyze multiple candidate features stemming from different 2D foundation models. Second, we employ a keypoint candidate optimization module which aims to match the average observed distribution of keypoints on the shape and is guided by the back-projected features. The resulting approach achieves a new state of the art for few-shot keypoint detection on the KeyPointNet dataset, almost doubling the performance of the previous best methods.
BoQ: A Place is Worth a Bag of Learnable Queries
In visual place recognition, accurately identifying and matching images of locations under varying environmental conditions and viewpoints remains a significant challenge. In this paper, we introduce a new technique, called Bag-of-Queries (BoQ), which learns a set of global queries designed to capture universal place-specific attributes. Unlike existing methods that employ self-attention and generate the queries directly from the input features, BoQ employs distinct learnable global queries, which probe the input features via cross-attention, ensuring consistent information aggregation. In addition, our technique provides an interpretable attention mechanism and integrates with both CNN and Vision Transformer backbones. The performance of BoQ is demonstrated through extensive experiments on 14 large-scale benchmarks. It consistently outperforms current state-of-the-art techniques including NetVLAD, MixVPR and EigenPlaces. Moreover, as a global retrieval technique (one-stage), BoQ surpasses two-stage retrieval methods, such as Patch-NetVLAD, TransVPR and R2Former, all while being orders of magnitude faster and more efficient. The code and model weights are publicly available at https://github.com/amaralibey/Bag-of-Queries.
Can Transformers Capture Spatial Relations between Objects?
Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we start by proposing precise relation definitions that permit consistently annotating a benchmark dataset. Despite the apparent simplicity of this task relative to others in the recognition literature, we observe that existing approaches perform poorly on this benchmark. We propose new approaches exploiting the long-range attention capabilities of transformers for this task, and evaluating key design principles. We identify a simple "RelatiViT" architecture and demonstrate that it outperforms all current approaches. To our knowledge, this is the first method to convincingly outperform naive baselines on spatial relation prediction in in-the-wild settings. The code and datasets are available in https://sites.google.com/view/spatial-relation.
DropPos: Pre-Training Vision Transformers by Reconstructing Dropped Positions
As it is empirically observed that Vision Transformers (ViTs) are quite insensitive to the order of input tokens, the need for an appropriate self-supervised pretext task that enhances the location awareness of ViTs is becoming evident. To address this, we present DropPos, a novel pretext task designed to reconstruct Dropped Positions. The formulation of DropPos is simple: we first drop a large random subset of positional embeddings and then the model classifies the actual position for each non-overlapping patch among all possible positions solely based on their visual appearance. To avoid trivial solutions, we increase the difficulty of this task by keeping only a subset of patches visible. Additionally, considering there may be different patches with similar visual appearances, we propose position smoothing and attentive reconstruction strategies to relax this classification problem, since it is not necessary to reconstruct their exact positions in these cases. Empirical evaluations of DropPos show strong capabilities. DropPos outperforms supervised pre-training and achieves competitive results compared with state-of-the-art self-supervised alternatives on a wide range of downstream benchmarks. This suggests that explicitly encouraging spatial reasoning abilities, as DropPos does, indeed contributes to the improved location awareness of ViTs. The code is publicly available at https://github.com/Haochen-Wang409/DropPos.
CrossViT: Cross-Attention Multi-Scale Vision Transformer for Image Classification
The recently developed vision transformer (ViT) has achieved promising results on image classification compared to convolutional neural networks. Inspired by this, in this paper, we study how to learn multi-scale feature representations in transformer models for image classification. To this end, we propose a dual-branch transformer to combine image patches (i.e., tokens in a transformer) of different sizes to produce stronger image features. Our approach processes small-patch and large-patch tokens with two separate branches of different computational complexity and these tokens are then fused purely by attention multiple times to complement each other. Furthermore, to reduce computation, we develop a simple yet effective token fusion module based on cross attention, which uses a single token for each branch as a query to exchange information with other branches. Our proposed cross-attention only requires linear time for both computational and memory complexity instead of quadratic time otherwise. Extensive experiments demonstrate that our approach performs better than or on par with several concurrent works on vision transformer, in addition to efficient CNN models. For example, on the ImageNet1K dataset, with some architectural changes, our approach outperforms the recent DeiT by a large margin of 2\% with a small to moderate increase in FLOPs and model parameters. Our source codes and models are available at https://github.com/IBM/CrossViT.
Synchronize Feature Extracting and Matching: A Single Branch Framework for 3D Object Tracking
Siamese network has been a de facto benchmark framework for 3D LiDAR object tracking with a shared-parametric encoder extracting features from template and search region, respectively. This paradigm relies heavily on an additional matching network to model the cross-correlation/similarity of the template and search region. In this paper, we forsake the conventional Siamese paradigm and propose a novel single-branch framework, SyncTrack, synchronizing the feature extracting and matching to avoid forwarding encoder twice for template and search region as well as introducing extra parameters of matching network. The synchronization mechanism is based on the dynamic affinity of the Transformer, and an in-depth analysis of the relevance is provided theoretically. Moreover, based on the synchronization, we introduce a novel Attentive Points-Sampling strategy into the Transformer layers (APST), replacing the random/Farthest Points Sampling (FPS) method with sampling under the supervision of attentive relations between the template and search region. It implies connecting point-wise sampling with the feature learning, beneficial to aggregating more distinctive and geometric features for tracking with sparse points. Extensive experiments on two benchmark datasets (KITTI and NuScenes) show that SyncTrack achieves state-of-the-art performance in real-time tracking.
LeViT: a Vision Transformer in ConvNet's Clothing for Faster Inference
We design a family of image classification architectures that optimize the trade-off between accuracy and efficiency in a high-speed regime. Our work exploits recent findings in attention-based architectures, which are competitive on highly parallel processing hardware. We revisit principles from the extensive literature on convolutional neural networks to apply them to transformers, in particular activation maps with decreasing resolutions. We also introduce the attention bias, a new way to integrate positional information in vision transformers. As a result, we propose LeVIT: a hybrid neural network for fast inference image classification. We consider different measures of efficiency on different hardware platforms, so as to best reflect a wide range of application scenarios. Our extensive experiments empirically validate our technical choices and show they are suitable to most architectures. Overall, LeViT significantly outperforms existing convnets and vision transformers with respect to the speed/accuracy tradeoff. For example, at 80% ImageNet top-1 accuracy, LeViT is 5 times faster than EfficientNet on CPU. We release the code at https://github.com/facebookresearch/LeViT
Dilated Neighborhood Attention Transformer
Transformers are quickly becoming one of the most heavily applied deep learning architectures across modalities, domains, and tasks. In vision, on top of ongoing efforts into plain transformers, hierarchical transformers have also gained significant attention, thanks to their performance and easy integration into existing frameworks. These models typically employ localized attention mechanisms, such as the sliding-window Neighborhood Attention (NA) or Swin Transformer's Shifted Window Self Attention. While effective at reducing self attention's quadratic complexity, local attention weakens two of the most desirable properties of self attention: long range inter-dependency modeling, and global receptive field. In this paper, we introduce Dilated Neighborhood Attention (DiNA), a natural, flexible and efficient extension to NA that can capture more global context and expand receptive fields exponentially at no additional cost. NA's local attention and DiNA's sparse global attention complement each other, and therefore we introduce Dilated Neighborhood Attention Transformer (DiNAT), a new hierarchical vision transformer built upon both. DiNAT variants enjoy significant improvements over strong baselines such as NAT, Swin, and ConvNeXt. Our large model is faster and ahead of its Swin counterpart by 1.6% box AP in COCO object detection, 1.4% mask AP in COCO instance segmentation, and 1.4% mIoU in ADE20K semantic segmentation. Paired with new frameworks, our large variant is the new state of the art panoptic segmentation model on COCO (58.5 PQ) and ADE20K (49.4 PQ), and instance segmentation model on Cityscapes (45.1 AP) and ADE20K (35.4 AP) (no extra data). It also matches the state of the art specialized semantic segmentation models on ADE20K (58.1 mIoU), and ranks second on Cityscapes (84.5 mIoU) (no extra data).
3D Feature Prediction for Masked-AutoEncoder-Based Point Cloud Pretraining
Masked autoencoders (MAE) have recently been introduced to 3D self-supervised pretraining for point clouds due to their great success in NLP and computer vision. Unlike MAEs used in the image domain, where the pretext task is to restore features at the masked pixels, such as colors, the existing 3D MAE works reconstruct the missing geometry only, i.e, the location of the masked points. In contrast to previous studies, we advocate that point location recovery is inessential and restoring intrinsic point features is much superior. To this end, we propose to ignore point position reconstruction and recover high-order features at masked points including surface normals and surface variations, through a novel attention-based decoder which is independent of the encoder design. We validate the effectiveness of our pretext task and decoder design using different encoder structures for 3D training and demonstrate the advantages of our pretrained networks on various point cloud analysis tasks.
Localization Guided Learning for Pedestrian Attribute Recognition
Pedestrian attribute recognition has attracted many attentions due to its wide applications in scene understanding and person analysis from surveillance videos. Existing methods try to use additional pose, part or viewpoint information to complement the global feature representation for attribute classification. However, these methods face difficulties in localizing the areas corresponding to different attributes. To address this problem, we propose a novel Localization Guided Network which assigns attribute-specific weights to local features based on the affinity between proposals pre-extracted proposals and attribute locations. The advantage of our model is that our local features are learned automatically for each attribute and emphasized by the interaction with global features. We demonstrate the effectiveness of our Localization Guided Network on two pedestrian attribute benchmarks (PA-100K and RAP). Our result surpasses the previous state-of-the-art in all five metrics on both datasets.
Global Proxy-based Hard Mining for Visual Place Recognition
Learning deep representations for visual place recognition is commonly performed using pairwise or triple loss functions that highly depend on the hardness of the examples sampled at each training iteration. Existing techniques address this by using computationally and memory expensive offline hard mining, which consists of identifying, at each iteration, the hardest samples from the training set. In this paper we introduce a new technique that performs global hard mini-batch sampling based on proxies. To do so, we add a new end-to-end trainable branch to the network, which generates efficient place descriptors (one proxy for each place). These proxy representations are thus used to construct a global index that encompasses the similarities between all places in the dataset, allowing for highly informative mini-batch sampling at each training iteration. Our method can be used in combination with all existing pairwise and triplet loss functions with negligible additional memory and computation cost. We run extensive ablation studies and show that our technique brings new state-of-the-art performance on multiple large-scale benchmarks such as Pittsburgh, Mapillary-SLS and SPED. In particular, our method provides more than 100% relative improvement on the challenging Nordland dataset. Our code is available at https://github.com/amaralibey/GPM
Visual Prompt Tuning
The current modus operandi in adapting pre-trained models involves updating all the backbone parameters, ie, full fine-tuning. This paper introduces Visual Prompt Tuning (VPT) as an efficient and effective alternative to full fine-tuning for large-scale Transformer models in vision. Taking inspiration from recent advances in efficiently tuning large language models, VPT introduces only a small amount (less than 1% of model parameters) of trainable parameters in the input space while keeping the model backbone frozen. Via extensive experiments on a wide variety of downstream recognition tasks, we show that VPT achieves significant performance gains compared to other parameter efficient tuning protocols. Most importantly, VPT even outperforms full fine-tuning in many cases across model capacities and training data scales, while reducing per-task storage cost.
Transformer Fusion with Optimal Transport
Fusion is a technique for merging multiple independently-trained neural networks in order to combine their capabilities. Past attempts have been restricted to the case of fully-connected, convolutional, and residual networks. In this paper, we present a systematic approach for fusing two or more transformer-based networks exploiting Optimal Transport to (soft-)align the various architectural components. We flesh out an abstraction for layer alignment, that can generalize to arbitrary architectures -- in principle -- and we apply this to the key ingredients of Transformers such as multi-head self-attention, layer-normalization, and residual connections, and we discuss how to handle them via various ablation studies. Furthermore, our method allows the fusion of models of different sizes (heterogeneous fusion), providing a new and efficient way for compression of Transformers. The proposed approach is evaluated on both image classification tasks via Vision Transformer and natural language modeling tasks using BERT. Our approach consistently outperforms vanilla fusion, and, after a surprisingly short finetuning, also outperforms the individual converged parent models. In our analysis, we uncover intriguing insights about the significant role of soft alignment in the case of Transformers. Our results showcase the potential of fusing multiple Transformers, thus compounding their expertise, in the budding paradigm of model fusion and recombination.
HorNet: Efficient High-Order Spatial Interactions with Recursive Gated Convolutions
Recent progress in vision Transformers exhibits great success in various tasks driven by the new spatial modeling mechanism based on dot-product self-attention. In this paper, we show that the key ingredients behind the vision Transformers, namely input-adaptive, long-range and high-order spatial interactions, can also be efficiently implemented with a convolution-based framework. We present the Recursive Gated Convolution (g^nConv) that performs high-order spatial interactions with gated convolutions and recursive designs. The new operation is highly flexible and customizable, which is compatible with various variants of convolution and extends the two-order interactions in self-attention to arbitrary orders without introducing significant extra computation. g^nConv can serve as a plug-and-play module to improve various vision Transformers and convolution-based models. Based on the operation, we construct a new family of generic vision backbones named HorNet. Extensive experiments on ImageNet classification, COCO object detection and ADE20K semantic segmentation show HorNet outperform Swin Transformers and ConvNeXt by a significant margin with similar overall architecture and training configurations. HorNet also shows favorable scalability to more training data and larger model sizes. Apart from the effectiveness in visual encoders, we also show g^nConv can be applied to task-specific decoders and consistently improve dense prediction performance with less computation. Our results demonstrate that g^nConv can be a new basic module for visual modeling that effectively combines the merits of both vision Transformers and CNNs. Code is available at https://github.com/raoyongming/HorNet
Memory-Efficient Differentiable Transformer Architecture Search
Differentiable architecture search (DARTS) is successfully applied in many vision tasks. However, directly using DARTS for Transformers is memory-intensive, which renders the search process infeasible. To this end, we propose a multi-split reversible network and combine it with DARTS. Specifically, we devise a backpropagation-with-reconstruction algorithm so that we only need to store the last layer's outputs. By relieving the memory burden for DARTS, it allows us to search with larger hidden size and more candidate operations. We evaluate the searched architecture on three sequence-to-sequence datasets, i.e., WMT'14 English-German, WMT'14 English-French, and WMT'14 English-Czech. Experimental results show that our network consistently outperforms standard Transformers across the tasks. Moreover, our method compares favorably with big-size Evolved Transformers, reducing search computation by an order of magnitude.
VMFormer: End-to-End Video Matting with Transformer
Video matting aims to predict the alpha mattes for each frame from a given input video sequence. Recent solutions to video matting have been dominated by deep convolutional neural networks (CNN) for the past few years, which have become the de-facto standard for both academia and industry. However, they have inbuilt inductive bias of locality and do not capture global characteristics of an image due to the CNN-based architectures. They also lack long-range temporal modeling considering computational costs when dealing with feature maps of multiple frames. In this paper, we propose VMFormer: a transformer-based end-to-end method for video matting. It makes predictions on alpha mattes of each frame from learnable queries given a video input sequence. Specifically, it leverages self-attention layers to build global integration of feature sequences with short-range temporal modeling on successive frames. We further apply queries to learn global representations through cross-attention in the transformer decoder with long-range temporal modeling upon all queries. In the prediction stage, both queries and corresponding feature maps are used to make the final prediction of alpha matte. Experiments show that VMFormer outperforms previous CNN-based video matting methods on the composited benchmarks. To our best knowledge, it is the first end-to-end video matting solution built upon a full vision transformer with predictions on the learnable queries. The project is open-sourced at https://chrisjuniorli.github.io/project/VMFormer/
Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understanding
The use of pretrained backbones with fine-tuning has been successful for 2D vision and natural language processing tasks, showing advantages over task-specific networks. In this work, we introduce a pretrained 3D backbone, called {\SST}, for 3D indoor scene understanding. We design a 3D Swin transformer as our backbone network, which enables efficient self-attention on sparse voxels with linear memory complexity, making the backbone scalable to large models and datasets. We also introduce a generalized contextual relative positional embedding scheme to capture various irregularities of point signals for improved network performance. We pretrained a large {\SST} model on a synthetic Structured3D dataset, which is an order of magnitude larger than the ScanNet dataset. Our model pretrained on the synthetic dataset not only generalizes well to downstream segmentation and detection on real 3D point datasets, but also outperforms state-of-the-art methods on downstream tasks with +2.3 mIoU and +2.2 mIoU on S3DIS Area5 and 6-fold semantic segmentation, +1.8 mIoU on ScanNet segmentation (val), +1.9 [email protected] on ScanNet detection, and +8.1 [email protected] on S3DIS detection. A series of extensive ablation studies further validate the scalability, generality, and superior performance enabled by our approach. The code and models are available at https://github.com/microsoft/Swin3D .
Memory-Augmented Reinforcement Learning for Image-Goal Navigation
In this work, we present a memory-augmented approach for image-goal navigation. Earlier attempts, including RL-based and SLAM-based approaches have either shown poor generalization performance, or are heavily-reliant on pose/depth sensors. Our method is based on an attention-based end-to-end model that leverages an episodic memory to learn to navigate. First, we train a state-embedding network in a self-supervised fashion, and then use it to embed previously-visited states into the agent's memory. Our navigation policy takes advantage of this information through an attention mechanism. We validate our approach with extensive evaluations, and show that our model establishes a new state of the art on the challenging Gibson dataset. Furthermore, we achieve this impressive performance from RGB input alone, without access to additional information such as position or depth, in stark contrast to related work.
Diffusion Model as Representation Learner
Diffusion Probabilistic Models (DPMs) have recently demonstrated impressive results on various generative tasks.Despite its promises, the learned representations of pre-trained DPMs, however, have not been fully understood. In this paper, we conduct an in-depth investigation of the representation power of DPMs, and propose a novel knowledge transfer method that leverages the knowledge acquired by generative DPMs for recognition tasks. Our study begins by examining the feature space of DPMs, revealing that DPMs are inherently denoising autoencoders that balance the representation learning with regularizing model capacity. To this end, we introduce a novel knowledge transfer paradigm named RepFusion. Our paradigm extracts representations at different time steps from off-the-shelf DPMs and dynamically employs them as supervision for student networks, in which the optimal time is determined through reinforcement learning. We evaluate our approach on several image classification, semantic segmentation, and landmark detection benchmarks, and demonstrate that it outperforms state-of-the-art methods. Our results uncover the potential of DPMs as a powerful tool for representation learning and provide insights into the usefulness of generative models beyond sample generation. The code is available at https://github.com/Adamdad/Repfusion.
UniPlane: Unified Plane Detection and Reconstruction from Posed Monocular Videos
We present UniPlane, a novel method that unifies plane detection and reconstruction from posed monocular videos. Unlike existing methods that detect planes from local observations and associate them across the video for the final reconstruction, UniPlane unifies both the detection and the reconstruction tasks in a single network, which allows us to directly optimize final reconstruction quality and fully leverage temporal information. Specifically, we build a Transformers-based deep neural network that jointly constructs a 3D feature volume for the environment and estimates a set of per-plane embeddings as queries. UniPlane directly reconstructs the 3D planes by taking dot products between voxel embeddings and the plane embeddings followed by binary thresholding. Extensive experiments on real-world datasets demonstrate that UniPlane outperforms state-of-the-art methods in both plane detection and reconstruction tasks, achieving +4.6 in F-score in geometry as well as consistent improvements in other geometry and segmentation metrics.
Transformers Meet Directed Graphs
Transformers were originally proposed as a sequence-to-sequence model for text but have become vital for a wide range of modalities, including images, audio, video, and undirected graphs. However, transformers for directed graphs are a surprisingly underexplored topic, despite their applicability to ubiquitous domains including source code and logic circuits. In this work, we propose two direction- and structure-aware positional encodings for directed graphs: (1) the eigenvectors of the Magnetic Laplacian - a direction-aware generalization of the combinatorial Laplacian; (2) directional random walk encodings. Empirically, we show that the extra directionality information is useful in various downstream tasks, including correctness testing of sorting networks and source code understanding. Together with a data-flow-centric graph construction, our model outperforms the prior state of the art on the Open Graph Benchmark Code2 relatively by 14.7%.
ARKit LabelMaker: A New Scale for Indoor 3D Scene Understanding
The performance of neural networks scales with both their size and the amount of data they have been trained on. This is shown in both language and image generation. However, this requires scaling-friendly network architectures as well as large-scale datasets. Even though scaling-friendly architectures like transformers have emerged for 3D vision tasks, the GPT-moment of 3D vision remains distant due to the lack of training data. In this paper, we introduce ARKit LabelMaker, the first large-scale, real-world 3D dataset with dense semantic annotations. Specifically, we complement ARKitScenes dataset with dense semantic annotations that are automatically generated at scale. To this end, we extend LabelMaker, a recent automatic annotation pipeline, to serve the needs of large-scale pre-training. This involves extending the pipeline with cutting-edge segmentation models as well as making it robust to the challenges of large-scale processing. Further, we push forward the state-of-the-art performance on ScanNet and ScanNet200 dataset with prevalent 3D semantic segmentation models, demonstrating the efficacy of our generated dataset.
LION: Linear Group RNN for 3D Object Detection in Point Clouds
The benefit of transformers in large-scale 3D point cloud perception tasks, such as 3D object detection, is limited by their quadratic computation cost when modeling long-range relationships. In contrast, linear RNNs have low computational complexity and are suitable for long-range modeling. Toward this goal, we propose a simple and effective window-based framework built on LInear grOup RNN (i.e., perform linear RNN for grouped features) for accurate 3D object detection, called LION. The key property is to allow sufficient feature interaction in a much larger group than transformer-based methods. However, effectively applying linear group RNN to 3D object detection in highly sparse point clouds is not trivial due to its limitation in handling spatial modeling. To tackle this problem, we simply introduce a 3D spatial feature descriptor and integrate it into the linear group RNN operators to enhance their spatial features rather than blindly increasing the number of scanning orders for voxel features. To further address the challenge in highly sparse point clouds, we propose a 3D voxel generation strategy to densify foreground features thanks to linear group RNN as a natural property of auto-regressive models. Extensive experiments verify the effectiveness of the proposed components and the generalization of our LION on different linear group RNN operators including Mamba, RWKV, and RetNet. Furthermore, it is worth mentioning that our LION-Mamba achieves state-of-the-art on Waymo, nuScenes, Argoverse V2, and ONCE dataset. Last but not least, our method supports kinds of advanced linear RNN operators (e.g., RetNet, RWKV, Mamba, xLSTM and TTT) on small but popular KITTI dataset for a quick experience with our linear RNN-based framework.
NU-MCC: Multiview Compressive Coding with Neighborhood Decoder and Repulsive UDF
Remarkable progress has been made in 3D reconstruction from single-view RGB-D inputs. MCC is the current state-of-the-art method in this field, which achieves unprecedented success by combining vision Transformers with large-scale training. However, we identified two key limitations of MCC: 1) The Transformer decoder is inefficient in handling large number of query points; 2) The 3D representation struggles to recover high-fidelity details. In this paper, we propose a new approach called NU-MCC that addresses these limitations. NU-MCC includes two key innovations: a Neighborhood decoder and a Repulsive Unsigned Distance Function (Repulsive UDF). First, our Neighborhood decoder introduces center points as an efficient proxy of input visual features, allowing each query point to only attend to a small neighborhood. This design not only results in much faster inference speed but also enables the exploitation of finer-scale visual features for improved recovery of 3D textures. Second, our Repulsive UDF is a novel alternative to the occupancy field used in MCC, significantly improving the quality of 3D object reconstruction. Compared to standard UDFs that suffer from holes in results, our proposed Repulsive UDF can achieve more complete surface reconstruction. Experimental results demonstrate that NU-MCC is able to learn a strong 3D representation, significantly advancing the state of the art in single-view 3D reconstruction. Particularly, it outperforms MCC by 9.7% in terms of the F1-score on the CO3D-v2 dataset with more than 5x faster running speed.
Convolutional Pose Machines
Pose Machines provide a sequential prediction framework for learning rich implicit spatial models. In this work we show a systematic design for how convolutional networks can be incorporated into the pose machine framework for learning image features and image-dependent spatial models for the task of pose estimation. The contribution of this paper is to implicitly model long-range dependencies between variables in structured prediction tasks such as articulated pose estimation. We achieve this by designing a sequential architecture composed of convolutional networks that directly operate on belief maps from previous stages, producing increasingly refined estimates for part locations, without the need for explicit graphical model-style inference. Our approach addresses the characteristic difficulty of vanishing gradients during training by providing a natural learning objective function that enforces intermediate supervision, thereby replenishing back-propagated gradients and conditioning the learning procedure. We demonstrate state-of-the-art performance and outperform competing methods on standard benchmarks including the MPII, LSP, and FLIC datasets.
Token Transformation Matters: Towards Faithful Post-hoc Explanation for Vision Transformer
While Transformers have rapidly gained popularity in various computer vision applications, post-hoc explanations of their internal mechanisms remain largely unexplored. Vision Transformers extract visual information by representing image regions as transformed tokens and integrating them via attention weights. However, existing post-hoc explanation methods merely consider these attention weights, neglecting crucial information from the transformed tokens, which fails to accurately illustrate the rationales behind the models' predictions. To incorporate the influence of token transformation into interpretation, we propose TokenTM, a novel post-hoc explanation method that utilizes our introduced measurement of token transformation effects. Specifically, we quantify token transformation effects by measuring changes in token lengths and correlations in their directions pre- and post-transformation. Moreover, we develop initialization and aggregation rules to integrate both attention weights and token transformation effects across all layers, capturing holistic token contributions throughout the model. Experimental results on segmentation and perturbation tests demonstrate the superiority of our proposed TokenTM compared to state-of-the-art Vision Transformer explanation methods.
Generic Attention-model Explainability for Interpreting Bi-Modal and Encoder-Decoder Transformers
Transformers are increasingly dominating multi-modal reasoning tasks, such as visual question answering, achieving state-of-the-art results thanks to their ability to contextualize information using the self-attention and co-attention mechanisms. These attention modules also play a role in other computer vision tasks including object detection and image segmentation. Unlike Transformers that only use self-attention, Transformers with co-attention require to consider multiple attention maps in parallel in order to highlight the information that is relevant to the prediction in the model's input. In this work, we propose the first method to explain prediction by any Transformer-based architecture, including bi-modal Transformers and Transformers with co-attentions. We provide generic solutions and apply these to the three most commonly used of these architectures: (i) pure self-attention, (ii) self-attention combined with co-attention, and (iii) encoder-decoder attention. We show that our method is superior to all existing methods which are adapted from single modality explainability.
MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network
Recent transformer-based approaches have demonstrated excellent performance in 3D human pose estimation. However, they have a holistic view and by encoding global relationships between all the joints, they do not capture the local dependencies precisely. In this paper, we present a novel Attention-GCNFormer (AGFormer) block that divides the number of channels by using two parallel transformer and GCNFormer streams. Our proposed GCNFormer module exploits the local relationship between adjacent joints, outputting a new representation that is complementary to the transformer output. By fusing these two representation in an adaptive way, AGFormer exhibits the ability to better learn the underlying 3D structure. By stacking multiple AGFormer blocks, we propose MotionAGFormer in four different variants, which can be chosen based on the speed-accuracy trade-off. We evaluate our model on two popular benchmark datasets: Human3.6M and MPI-INF-3DHP. MotionAGFormer-B achieves state-of-the-art results, with P1 errors of 38.4mm and 16.2mm, respectively. Remarkably, it uses a quarter of the parameters and is three times more computationally efficient than the previous leading model on Human3.6M dataset. Code and models are available at https://github.com/TaatiTeam/MotionAGFormer.
kMaX-DeepLab: k-means Mask Transformer
The rise of transformers in vision tasks not only advances network backbone designs, but also starts a brand-new page to achieve end-to-end image recognition (e.g., object detection and panoptic segmentation). Originated from Natural Language Processing (NLP), transformer architectures, consisting of self-attention and cross-attention, effectively learn long-range interactions between elements in a sequence. However, we observe that most existing transformer-based vision models simply borrow the idea from NLP, neglecting the crucial difference between languages and images, particularly the extremely large sequence length of spatially flattened pixel features. This subsequently impedes the learning in cross-attention between pixel features and object queries. In this paper, we rethink the relationship between pixels and object queries and propose to reformulate the cross-attention learning as a clustering process. Inspired by the traditional k-means clustering algorithm, we develop a k-means Mask Xformer (kMaX-DeepLab) for segmentation tasks, which not only improves the state-of-the-art, but also enjoys a simple and elegant design. As a result, our kMaX-DeepLab achieves a new state-of-the-art performance on COCO val set with 58.0% PQ, Cityscapes val set with 68.4% PQ, 44.0% AP, and 83.5% mIoU, and ADE20K val set with 50.9% PQ and 55.2% mIoU without test-time augmentation or external dataset. We hope our work can shed some light on designing transformers tailored for vision tasks. TensorFlow code and models are available at https://github.com/google-research/deeplab2 A PyTorch re-implementation is also available at https://github.com/bytedance/kmax-deeplab
Localizing Objects with Self-Supervised Transformers and no Labels
Localizing objects in image collections without supervision can help to avoid expensive annotation campaigns. We propose a simple approach to this problem, that leverages the activation features of a vision transformer pre-trained in a self-supervised manner. Our method, LOST, does not require any external object proposal nor any exploration of the image collection; it operates on a single image. Yet, we outperform state-of-the-art object discovery methods by up to 8 CorLoc points on PASCAL VOC 2012. We also show that training a class-agnostic detector on the discovered objects boosts results by another 7 points. Moreover, we show promising results on the unsupervised object discovery task. The code to reproduce our results can be found at https://github.com/valeoai/LOST.
Large Spatial Model: End-to-end Unposed Images to Semantic 3D
Reconstructing and understanding 3D structures from a limited number of images is a well-established problem in computer vision. Traditional methods usually break this task into multiple subtasks, each requiring complex transformations between different data representations. For instance, dense reconstruction through Structure-from-Motion (SfM) involves converting images into key points, optimizing camera parameters, and estimating structures. Afterward, accurate sparse reconstructions are required for further dense modeling, which is subsequently fed into task-specific neural networks. This multi-step process results in considerable processing time and increased engineering complexity. In this work, we present the Large Spatial Model (LSM), which processes unposed RGB images directly into semantic radiance fields. LSM simultaneously estimates geometry, appearance, and semantics in a single feed-forward operation, and it can generate versatile label maps by interacting with language at novel viewpoints. Leveraging a Transformer-based architecture, LSM integrates global geometry through pixel-aligned point maps. To enhance spatial attribute regression, we incorporate local context aggregation with multi-scale fusion, improving the accuracy of fine local details. To tackle the scarcity of labeled 3D semantic data and enable natural language-driven scene manipulation, we incorporate a pre-trained 2D language-based segmentation model into a 3D-consistent semantic feature field. An efficient decoder then parameterizes a set of semantic anisotropic Gaussians, facilitating supervised end-to-end learning. Extensive experiments across various tasks show that LSM unifies multiple 3D vision tasks directly from unposed images, achieving real-time semantic 3D reconstruction for the first time.
SASRA: Semantically-aware Spatio-temporal Reasoning Agent for Vision-and-Language Navigation in Continuous Environments
This paper presents a novel approach for the Vision-and-Language Navigation (VLN) task in continuous 3D environments, which requires an autonomous agent to follow natural language instructions in unseen environments. Existing end-to-end learning-based VLN methods struggle at this task as they focus mostly on utilizing raw visual observations and lack the semantic spatio-temporal reasoning capabilities which is crucial in generalizing to new environments. In this regard, we present a hybrid transformer-recurrence model which focuses on combining classical semantic mapping techniques with a learning-based method. Our method creates a temporal semantic memory by building a top-down local ego-centric semantic map and performs cross-modal grounding to align map and language modalities to enable effective learning of VLN policy. Empirical results in a photo-realistic long-horizon simulation environment show that the proposed approach outperforms a variety of state-of-the-art methods and baselines with over 22% relative improvement in SPL in prior unseen environments.
SG-Former: Self-guided Transformer with Evolving Token Reallocation
Vision Transformer has demonstrated impressive success across various vision tasks. However, its heavy computation cost, which grows quadratically with respect to the token sequence length, largely limits its power in handling large feature maps. To alleviate the computation cost, previous works rely on either fine-grained self-attentions restricted to local small regions, or global self-attentions but to shorten the sequence length resulting in coarse granularity. In this paper, we propose a novel model, termed as Self-guided Transformer~(SG-Former), towards effective global self-attention with adaptive fine granularity. At the heart of our approach is to utilize a significance map, which is estimated through hybrid-scale self-attention and evolves itself during training, to reallocate tokens based on the significance of each region. Intuitively, we assign more tokens to the salient regions for achieving fine-grained attention, while allocating fewer tokens to the minor regions in exchange for efficiency and global receptive fields. The proposed SG-Former achieves performance superior to state of the art: our base size model achieves 84.7\% Top-1 accuracy on ImageNet-1K, 51.2mAP bbAP on CoCo, 52.7mIoU on ADE20K surpassing the Swin Transformer by +1.3\% / +2.7 mAP/ +3 mIoU, with lower computation costs and fewer parameters. The code is available at https://github.com/OliverRensu/SG-Former{https://github.com/OliverRensu/SG-Former}
AGG-Net: Attention Guided Gated-convolutional Network for Depth Image Completion
Recently, stereo vision based on lightweight RGBD cameras has been widely used in various fields. However, limited by the imaging principles, the commonly used RGB-D cameras based on TOF, structured light, or binocular vision acquire some invalid data inevitably, such as weak reflection, boundary shadows, and artifacts, which may bring adverse impacts to the follow-up work. In this paper, we propose a new model for depth image completion based on the Attention Guided Gated-convolutional Network (AGG-Net), through which more accurate and reliable depth images can be obtained from the raw depth maps and the corresponding RGB images. Our model employs a UNet-like architecture which consists of two parallel branches of depth and color features. In the encoding stage, an Attention Guided Gated-Convolution (AG-GConv) module is proposed to realize the fusion of depth and color features at different scales, which can effectively reduce the negative impacts of invalid depth data on the reconstruction. In the decoding stage, an Attention Guided Skip Connection (AG-SC) module is presented to avoid introducing too many depth-irrelevant features to the reconstruction. The experimental results demonstrate that our method outperforms the state-of-the-art methods on the popular benchmarks NYU-Depth V2, DIML, and SUN RGB-D.
Transformer Interpretability Beyond Attention Visualization
Self-attention techniques, and specifically Transformers, are dominating the field of text processing and are becoming increasingly popular in computer vision classification tasks. In order to visualize the parts of the image that led to a certain classification, existing methods either rely on the obtained attention maps or employ heuristic propagation along the attention graph. In this work, we propose a novel way to compute relevancy for Transformer networks. The method assigns local relevance based on the Deep Taylor Decomposition principle and then propagates these relevancy scores through the layers. This propagation involves attention layers and skip connections, which challenge existing methods. Our solution is based on a specific formulation that is shown to maintain the total relevancy across layers. We benchmark our method on very recent visual Transformer networks, as well as on a text classification problem, and demonstrate a clear advantage over the existing explainability methods.
Improving Visual Grounding by Encouraging Consistent Gradient-based Explanations
We propose a margin-based loss for vision-language model pretraining that encourages gradient-based explanations that are consistent with region-level annotations. We refer to this objective as Attention Mask Consistency (AMC) and demonstrate that it produces superior visual grounding performance compared to models that rely instead on region-level annotations for explicitly training an object detector such as Faster R-CNN. AMC works by encouraging gradient-based explanation masks that focus their attention scores mostly within annotated regions of interest for images that contain such annotations. Particularly, a model trained with AMC on top of standard vision-language modeling objectives obtains a state-of-the-art accuracy of 86.59% in the Flickr30k visual grounding benchmark, an absolute improvement of 5.48% when compared to the best previous model. Our approach also performs exceedingly well on established benchmarks for referring expression comprehension and offers the added benefit by design of gradient-based explanations that better align with human annotations.
GLACE: Global Local Accelerated Coordinate Encoding
Scene coordinate regression (SCR) methods are a family of visual localization methods that directly regress 2D-3D matches for camera pose estimation. They are effective in small-scale scenes but face significant challenges in large-scale scenes that are further amplified in the absence of ground truth 3D point clouds for supervision. Here, the model can only rely on reprojection constraints and needs to implicitly triangulate the points. The challenges stem from a fundamental dilemma: The network has to be invariant to observations of the same landmark at different viewpoints and lighting conditions, etc., but at the same time discriminate unrelated but similar observations. The latter becomes more relevant and severe in larger scenes. In this work, we tackle this problem by introducing the concept of co-visibility to the network. We propose GLACE, which integrates pre-trained global and local encodings and enables SCR to scale to large scenes with only a single small-sized network. Specifically, we propose a novel feature diffusion technique that implicitly groups the reprojection constraints with co-visibility and avoids overfitting to trivial solutions. Additionally, our position decoder parameterizes the output positions for large-scale scenes more effectively. Without using 3D models or depth maps for supervision, our method achieves state-of-the-art results on large-scale scenes with a low-map-size model. On Cambridge landmarks, with a single model, we achieve 17% lower median position error than Poker, the ensemble variant of the state-of-the-art SCR method ACE. Code is available at: https://github.com/cvg/glace.
Adaptive Human Matting for Dynamic Videos
The most recent efforts in video matting have focused on eliminating trimap dependency since trimap annotations are expensive and trimap-based methods are less adaptable for real-time applications. Despite the latest tripmap-free methods showing promising results, their performance often degrades when dealing with highly diverse and unstructured videos. We address this limitation by introducing Adaptive Matting for Dynamic Videos, termed AdaM, which is a framework designed for simultaneously differentiating foregrounds from backgrounds and capturing alpha matte details of human subjects in the foreground. Two interconnected network designs are employed to achieve this goal: (1) an encoder-decoder network that produces alpha mattes and intermediate masks which are used to guide the transformer in adaptively decoding foregrounds and backgrounds, and (2) a transformer network in which long- and short-term attention combine to retain spatial and temporal contexts, facilitating the decoding of foreground details. We benchmark and study our methods on recently introduced datasets, showing that our model notably improves matting realism and temporal coherence in complex real-world videos and achieves new best-in-class generalizability. Further details and examples are available at https://github.com/microsoft/AdaM.
TransRef: Multi-Scale Reference Embedding Transformer for Reference-Guided Image Inpainting
Image inpainting for completing complicated semantic environments and diverse hole patterns of corrupted images is challenging even for state-of-the-art learning-based inpainting methods trained on large-scale data. A reference image capturing the same scene of a corrupted image offers informative guidance for completing the corrupted image as it shares similar texture and structure priors to that of the holes of the corrupted image. In this work, we propose a transformer-based encoder-decoder network, named TransRef, for reference-guided image inpainting. Specifically, the guidance is conducted progressively through a reference embedding procedure, in which the referencing features are subsequently aligned and fused with the features of the corrupted image. For precise utilization of the reference features for guidance, a reference-patch alignment (Ref-PA) module is proposed to align the patch features of the reference and corrupted images and harmonize their style differences, while a reference-patch transformer (Ref-PT) module is proposed to refine the embedded reference feature. Moreover, to facilitate the research of reference-guided image restoration tasks, we construct a publicly accessible benchmark dataset containing 50K pairs of input and reference images. Both quantitative and qualitative evaluations demonstrate the efficacy of the reference information and the proposed method over the state-of-the-art methods in completing complex holes. Code and dataset can be accessed at https://github.com/Cameltr/TransRef.
Audio Visual Language Maps for Robot Navigation
While interacting in the world is a multi-sensory experience, many robots continue to predominantly rely on visual perception to map and navigate in their environments. In this work, we propose Audio-Visual-Language Maps (AVLMaps), a unified 3D spatial map representation for storing cross-modal information from audio, visual, and language cues. AVLMaps integrate the open-vocabulary capabilities of multimodal foundation models pre-trained on Internet-scale data by fusing their features into a centralized 3D voxel grid. In the context of navigation, we show that AVLMaps enable robot systems to index goals in the map based on multimodal queries, e.g., textual descriptions, images, or audio snippets of landmarks. In particular, the addition of audio information enables robots to more reliably disambiguate goal locations. Extensive experiments in simulation show that AVLMaps enable zero-shot multimodal goal navigation from multimodal prompts and provide 50% better recall in ambiguous scenarios. These capabilities extend to mobile robots in the real world - navigating to landmarks referring to visual, audio, and spatial concepts. Videos and code are available at: https://avlmaps.github.io.
A Novel Transformer Based Semantic Segmentation Scheme for Fine-Resolution Remote Sensing Images
The fully convolutional network (FCN) with an encoder-decoder architecture has been the standard paradigm for semantic segmentation. The encoder-decoder architecture utilizes an encoder to capture multilevel feature maps, which are incorporated into the final prediction by a decoder. As the context is crucial for precise segmentation, tremendous effort has been made to extract such information in an intelligent fashion, including employing dilated/atrous convolutions or inserting attention modules. However, these endeavors are all based on the FCN architecture with ResNet or other backbones, which cannot fully exploit the context from the theoretical concept. By contrast, we introduce the Swin Transformer as the backbone to extract the context information and design a novel decoder of densely connected feature aggregation module (DCFAM) to restore the resolution and produce the segmentation map. The experimental results on two remotely sensed semantic segmentation datasets demonstrate the effectiveness of the proposed scheme.Code is available at https://github.com/WangLibo1995/GeoSeg
MixVPR: Feature Mixing for Visual Place Recognition
Visual Place Recognition (VPR) is a crucial part of mobile robotics and autonomous driving as well as other computer vision tasks. It refers to the process of identifying a place depicted in a query image using only computer vision. At large scale, repetitive structures, weather and illumination changes pose a real challenge, as appearances can drastically change over time. Along with tackling these challenges, an efficient VPR technique must also be practical in real-world scenarios where latency matters. To address this, we introduce MixVPR, a new holistic feature aggregation technique that takes feature maps from pre-trained backbones as a set of global features. Then, it incorporates a global relationship between elements in each feature map in a cascade of feature mixing, eliminating the need for local or pyramidal aggregation as done in NetVLAD or TransVPR. We demonstrate the effectiveness of our technique through extensive experiments on multiple large-scale benchmarks. Our method outperforms all existing techniques by a large margin while having less than half the number of parameters compared to CosPlace and NetVLAD. We achieve a new all-time high recall@1 score of 94.6% on Pitts250k-test, 88.0% on MapillarySLS, and more importantly, 58.4% on Nordland. Finally, our method outperforms two-stage retrieval techniques such as Patch-NetVLAD, TransVPR and SuperGLUE all while being orders of magnitude faster. Our code and trained models are available at https://github.com/amaralibey/MixVPR.